R3vo 2654 Posted April 7, 2016 Seems that the custom (example?) class for the custom connection is half weird, there is no such conditions as objectEmpty or objectAI which will both log errors in the rpt, and the expression doesn't seem to do anything. At least I couldn't get the expression to diag_log anything.. The connection itself seems to work fine though. Yep, I am also having some issues. Connection seems to be set up correctly, but the expression isn't executed. Share this post Link to post Share on other sites
Tom_48_97 523 Posted April 7, 2016 Can you repair group number in lobby in 1.58 please? This bug rises just when you place groups in 3d editor. When you place groups in 2d editor, all group numbers are ok. We are aware of the issue but the fix might not make its way to the 1.58. 1 Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted April 7, 2016 We are aware of the issue but the fix might not make its way to the 1.58. Is the EDEN-related RPT spam fixed for 1.58? In 1.56 (current stable build) when I pack PBO in EDEN it generates +1GB log files over a 6 hour (steady 40-50 player) MP session. Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted April 7, 2016 Do-- stutt---ng on si-e c---nel a-- glo--l sti-l h---ens w--h -ew co-c? what? :) 3 Share this post Link to post Share on other sites
froggyluv 2135 Posted April 7, 2016 Anyone having issues with getting stuck in the prone position -especially seems to happen when out of ammo. AI too. Share this post Link to post Share on other sites
en3x 209 Posted April 7, 2016 what? :) Stop using side channel to speak!111! x D It still stutters.Perhaps they can solve it, according to dwarden from discord. 1 Share this post Link to post Share on other sites
ArmaFiend 122 Posted April 7, 2016 With the new Eden Compositions, what can be done to spawn them from script? Share this post Link to post Share on other sites
joemac90 16 Posted April 7, 2016 1. Is the new respawn menu working on Dev? Error in expression < switch _mode do { case "open": { if !(BIS_RscRespawnControlsMap_shown) then { > 0:22:05 Error position: <BIS_RscRespawnControlsMap_shown) then { > 0:22:05 Error Undefined variable in expression: bis_rscrespawncontrolsmap_shown 0:22:05 File A3\functions_f\respawn\fn_showRespawnMenu.sqf, line 25 2. Grenadier side launcher sight not working on Dev, using normal centre sight. Only tried the MX and Katiba. Share this post Link to post Share on other sites
dr. hladik 231 Posted April 8, 2016 Stop using side channel to speak!111! x D It still stutters.Perhaps they can solve it, according to dwarden from discord. just a small note - new OPUS codec is not used by default. Must be enabled by server. Share this post Link to post Share on other sites
razazel 618 Posted April 8, 2016 Anyone having issues with getting stuck in the prone position -especially seems to happen when out of ammo. AI too. Hello, thanks for the feedback. Are you encountering this issue often? If so, did you notice anything specific about the situation when this happens? Any piece of info or better yet, some repro mission or repro steps will help us greatly to find and fix the issue. Please try to remember anything that comes in mind and might seem relevant. Thank you Share this post Link to post Share on other sites
bars91 956 Posted April 8, 2016 Is there any way to disable rain at all, and let only clouddy weather? Its definetly a bug, if you cannot set clouddy (dark) weather, there is allways the rain with that, no possibility to disable it. Even after manual switching OFF the rain in editor, its automaticly ON, when prewieving mission. Yup - initially I noticed it but thought it to be mod related. Then I started noticing it with latest dev branches without mods. Cloudy, foggy weather really makes a lot of missions but the ever-appearing rain just fucks with the mission atmosfere in an irrecoverable way... 1 Share this post Link to post Share on other sites
en3x 209 Posted April 8, 2016 just a small note - new OPUS codec is not used by default. Must be enabled by server. Yes I understand. It's new technology and that is why is not enabled by default.Maybe. Share this post Link to post Share on other sites
Tom_48_97 523 Posted April 8, 2016 Is the EDEN-related RPT spam fixed for 1.58? In 1.56 (current stable build) when I pack PBO in EDEN it generates +1GB log files over a 6 hour (steady 40-50 player) MP session. Without knowing the content of such log, there is nothing we can do. Can share such log somewhere? (perhaps a smaller one but with the same kind of content) Share this post Link to post Share on other sites
killzone_kid 1330 Posted April 8, 2016 Yup - initially I noticed it but thought it to be mod related. Then I started noticing it with latest dev branches without mods. Cloudy, foggy weather really makes a lot of missions but the ever-appearing rain just fucks with the mission atmosfere in an irrecoverable way... Have you tried second example on setRain page already? https://community.bistudio.com/wiki/setRain Share this post Link to post Share on other sites
graemeshute 218 Posted April 8, 2016 Anyone having issues with getting stuck in the prone position -especially seems to happen when out of ammo. AI too. If I think.. There has been times I have reloaded a fresh clip when prone and I have been unable to get up etc. Not sure if its what you experiencing. Seems to come and go Share this post Link to post Share on other sites
OlegAckbar 47 Posted April 8, 2016 Grenade Launcher firemode don't uses it's sights Share this post Link to post Share on other sites
Vasily.B 529 Posted April 8, 2016 Have you tried second example on setRain page already? https://community.bistudio.com/wiki/setRain How to use that on steam worksop missions & campaigns without repacking them? Share this post Link to post Share on other sites
Vasily.B 529 Posted April 8, 2016 Developers, moderators. Is the chopper floating problem adressed? I mean problem where Chopper floating in the air 300M from enemy APC, APC is shooting to the chopper, and chopper have no reaction at all, untill his engines are destroyed - they it fall down off course. Share this post Link to post Share on other sites
twistking 204 Posted April 8, 2016 does the new respawn-funcionality include respawn with custom arsenal/eden-loadout? or are there new ways to define loadouts? the old way with the loadout classes in description.ext did not work most of the time. Share this post Link to post Share on other sites
Guest Posted April 8, 2016 Could anyone post post some pictures of Altis and Stratis visual update? I will not see it by myself before tomorrow :( Share this post Link to post Share on other sites
road runner 4344 Posted April 8, 2016 2.0GB update :O now that's got to contain some awesomeness?? Jay Crowe did tweet something along the lines today. 3 Share this post Link to post Share on other sites
bullet purveyor 85 Posted April 8, 2016 New midrange textures? 2 Share this post Link to post Share on other sites
msy 22 Posted April 8, 2016 2.0GB update :o now that's got to contain some awesomeness?? Jay Crowe did tweet something along the lines today. I guess there will be reflection image on water in ARMA3 now. 3 Share this post Link to post Share on other sites
2nd ranger 282 Posted April 8, 2016 Lighting changes. Looks like they also improved the clouds and brought back that nice cloud coloration. Not sure what I think of the new lighting yet. Share this post Link to post Share on other sites
jelskipro 32 Posted April 8, 2016 Added: Altis and Stratis Visual Upgrade :) Share this post Link to post Share on other sites