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dr. hladik

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About dr. hladik

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    BI Developer

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  1. > T82258 Transparency and Opacity of the Landscape Problem This not a bug and will not be fixed. It is unfortunate result of terrain LODing (we have to limit rendered geometry as it grows exponentially). Speed of LODing is affected by terrain detail.
  2. Ammo needs "datalink sensor" to be able to lock on datalink target without LOS. (radar guided missiles still need valid LOS)
  3. Could you please check if it is still happening?
  4. Crew staying in immobilized vehicle is not global parameter, however there is a script command that allows you to set it on per vehicle.
  5. They do (should) work, just like tank FCS you need to press T(default) to laze distance.
  6. Manual zoom instead of automatic zooming might be possible.
  7. Not as deep. But we still have ideas how to improve it so cooperation between units can be improved.
  8. it is affected by - day/night - speed - vehicle you are in - eye direction - unit skill - mine inconspicuousness - surface type
  9. By default it should be num 5. In free mode camera will be re-centred to default direction. In locked mode it will re-center to target (if any is marked)
  10. dr. hladik

    Walking on moving decks

    Unfortunately, walk on moving decks is not planned.
  11. To see target red, it must be confirmed as enemy by someone (by mission maker and script command "confirmSensorTarget").
  12. dr. hladik

    Tanks - Fire-control system

    It is possible. However max. allowed speed of target is limited by config.