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Vasily.B

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About Vasily.B

  • Rank
    Sergeant Major

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  • Gender
    Male
  • Interests
    Military, Army, Main Battle Tanks

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  1. I saw that but still dont get it. English is not my native language. If i would see some example that would be easier.
  2. Hello, i just got back to Arma universe after long time, and played a little with my favourite set of mods..... With fully upgraded PC, i finally enjoyed fliud gameplay at stable FPS level, launched some tank mission with RHS tanks and meet same issue as i remember from the old days. T-72 and T-90 have very bass-y sound, its loud as thunder - definetly loudest sound in the game (bass wise - low tones). I wanted to ask for a help in creating simple addon, not crossing the line of EULA, that could replace RHS T-72 engine sounds with vanilla T-100 varsuk. All RHS T-72 and T-90 Variants are using the same sound set for engine. How i can do it? Was there some changes to audio engine, is documentary help still accurrate? I'm "green" in modding, and wanted to comfortable play this game, but everyone in the house (and me) cant stand thundering when i even touch those tanks.
  3. Vasily.B

    RHS Escalation (AFRF and USAF)

    I have also played tanks, and must say vanilla tanks sound and look great, specially - sound. RHS T-72, T-90 engine sounds are very loud in this game, specially bass - i can hardly stand it - i tried it on creative speakres, edifier speakers, headphones and 2 pc's. Is that intented? Vanille engine on T-100 is much.... more natural. When i play T-72, even my neighbour knows that 😉
  4. Vasily.B

    RHS Escalation (AFRF and USAF)

    Hi. New upcoming DLC will contain russian radio protocols. Are you planing to use them? These may contain more details that are missing in protocols from Arma 2. Not to mention Polish protocols will be also available. I'm asking beacuse your mod is "must have" for this game, and i have installed game again after long time to see if there is something new/fixed in updates, and if RHS would use new radio protocols i would buy this DLC.
  5. Vasily.B

    RHS Escalation (AFRF and USAF)

    I'm not updated with tha game and mod itself, but i found AA sight in BMP-2, problem is, its fitted to commander seats, commander cannot move turret, so its facing only forward (same as gunner sights) and its unusable. Am i missing some key combination to unlock commander/gunner override?
  6. Vasily.B

    RHS Escalation (AFRF and USAF)

    In my question i meant the day sights of SOSNA-U. This to be accurate :
  7. Vasily.B

    RHS Escalation (AFRF and USAF)

    Any chances for that?
  8. Vasily.B

    RHS Escalation (AFRF and USAF)

    Well done job, great update. From bugs i found 2 : - TOW launcher in Humvee doesnt produce any sound on firing - M2A2ODS commander sight (or periscope) is way to high. Gunner sight should block vision from commander periscope. And one question i guess what answer is - when you damage engine at 50% in any wehicle, why whole vehicle gets damage texture?
  9. What is the progress in tanks and ifv's?
  10. Vasily.B

    Tanks DLC Feedback

    THERMAL sights need really a fix. Contrast on those is definetly too small, you can barelly see anything on the ground, but active forms of life is shining like torches. I dont know if its eye adopting effect messing thermals so much, or TI camera is getting warmer after launch, but as soon as you first time (after mission launch) launch TI mode, all looks perfect, but after 2-3 second its getting so messy, thats barelly usable. Just look how it look in real (contrast) :
  11. Vasily.B

    RHS Escalation (AFRF and USAF)

    IF interiors are planned, or someone want to start i guess there are nice photos; T-80 https://thesovietarmourblog.blogspot.com/2016/02/t-80-gambol.html T-72 https://thesovietarmourblog.blogspot.com/2015/05/t-72-soviet-progeny.html I'm still looking for panorama of T-80 interior, i know there is somewhere over internet, and T-90 interior photos. EDIT : Best i could find about T-90A Interior, are 3 videos; At least in good quality. Hope it helps.
  12. Vasily.B

    Tanks DLC Feedback

    Ankara commander's turret with 12,7 have wrong centered point of rotation. http://steamcommunity.com/sharedfiles/filedetails/?id=1333024836
  13. Vasily.B

    Tanks DLC Feedback

    Wel i still dont see any word about major issues with crews behavior - Disembarking on Track/wheel damage (pretty sick). - Instant ready to fire after disembarking (mostly kills the AT gunner right before tanks gets some damage). - Ability to kill crew/vehicle by near explosion other vehicle. All issues wil propably get into final DLC, which is very shame, as track damage is hapening very often, very often not beacuse of enemy fire, but beacuse of bugs with physx engine. Standing on rock/bush/between houses/next to wall and firing sometimes launch whole tank into air, or just few meters in any direction (collision with nearest object) and it ends with dead crew and/or track damage. Second issue is specially harming if you are hunting for tanks with AT weapon - you got clear shot, enemy tank is alone, you just use this opportunity.... and suprise - enemy crew jump out of tank and take you out with 3 fast shots. Does crew have harmed in any way from your shot? Any shock? No, they didnt. Finally third issue (connected with other issue.... eh) happens very often when driving with ai buddies in formation and one of your tanks meet car on their way (with AI masters of driving...). In collision car explode, one of your crew is dead. Other example, you are rolling in tank through battlefield, seeking for enemy, there are grenadiers with under barrel grenade launcher - no threat for you but - you are just driving slowly next to empty car.... Ai start to smashing grenades rounds onto you and hit the car. You are dead. Second example was almost every time used against me in multiplayer, when enemies had no AT weapons.
  14. I will say something that may be funny for a moment, but in further perspective, it may happen really - what will happen if Steam will be down? Remember Games for windows Live? Even if they will not be down, they just can change something in their regulations - for example subscriptions for Multi-player like in Playstation and Xbox, beacuse why not? If we talk about greedy, BIS may have nothing to do with it, but we Arma is connected with steam - there is no guarantee about steam will not be greedy. Here is the problem. Game as itself and way its distributed may stay ok, but steam regulations may change from some random day and we all be f****d. Distrubution of game in the same way as Arma 2 would be perfect solution, and would not harm anyone in any aspect. Uploading some extra GB in todays companies dont take long, if Arma 4 would have 2 variants - Steam and box (without any platform) - i would choose box with no extra thinking. Also , there is one other, fantastic, great and pro-consumer platform called GoG, where you can play your game with or without their platform (GoG Galaxy). Releaseing game on GoG (and maybe steam) seems to be perfect solution for both - BIS and us, players.
  15. Exacly.... I'm connecting to some server, where people are waiting in on stadium on Altis, they just walking, jumping etc.... server name was ".... conquest", what we have to conquer? Where? HOW? This is the effect of "scumbag" part of community, when i enabled Voice communication i was feeling i'm in first class school - average age of players was 9-12 years old. This is what Steam brings to Arma. Next map was again some coop mission, mission starts, again 4 kids playing in team with me, after they heard i'm older than them, they rammed me with BTR and laughing...... So next (and last) map with RHS mods included (off course CUP vehicles also, even when there wasnt any on the map, just additional gigs to download.....) Mission starts, everyone plays Rambo in single man squads, in diferent direction, i'm connecting microphone and asking "WTF? Who is going with me?" "Where are you heading (random player name)" - quiet..... 2 minute of mission, 2 players stay (including me), rest is dead and leave the server. Then i see firendly SU-25, i'm thinking its going give me covering fire, i'm close to enemy outpost... NO! Happy kid screaming "wooooo!" smashing me with 30mmm autocannon.... Since then (month ago) i dont play multi at all. Everytime i launch it, it brings me a nightmare of cry-team. When i look for some normal community, i need to register everywhere, on X forums, apply for invitation (just like in normal military papers - WTF!?) just to play 2 hours per week. I ask WHAT STEAM HAVE GIVEN TO ARMA? Besides dividing community, it bunch of kids, Life servers, Grand Theft auto simulators, dinosaur players, remmebering OFP times, me playing first time multi with Arma 2, can just stay offline to limit number of stressfull situations.
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