CaptainObvious 95 Posted October 2, 2013 The light shafts look amazing, though I have run into a bug.When I look in the direction of the sun while standing still, my rifle and arm will turn completely white: http://cloud-2.steampowered.com/ugc/884120578924556295/12D666639463549BED8BF8EB889685FBA0A82444/ This does not happen when I move, only when standing still. And when I look in the opposite direction, everything is fine too. Change your HDR setting to get rid of that, of course the bug itself still needs to be fixed Share this post Link to post Share on other sites
grillob3 11 Posted October 2, 2013 After last dev patch this happened in stratis airport and i lost like over 60 fps in altis Share this post Link to post Share on other sites
ei8ght 11 Posted October 2, 2013 use FRAPS it gives the true FPS Share this post Link to post Share on other sites
grillob3 11 Posted October 2, 2013 use FRAPS it gives the true FPS That youtube video was made with FRAPS...i just changed to stable branch and all back to normal!FPS back and stratis airport buildings are on its place! arma 3 vanilla no mods. Share this post Link to post Share on other sites
nimrod123 11 Posted October 2, 2013 use FRAPS it gives the true FPS but not for the pure game. fraps murders Frame rate Share this post Link to post Share on other sites
Colossus 2 Posted October 2, 2013 (edited) I'd love to deliver stuff faster, but I don't have more hands and heads than average human :619: Damn, and here I thought BI had learned from Hinduism's Vishnu.:( Either way, zGuba, thanks for what is already fixed at least. :) Edited October 2, 2013 by colossus whops! Silly brain Share this post Link to post Share on other sites
nikiforos 450 Posted October 2, 2013 Yes the impact using FRAPS while recording is quite huge. Although using FRAPS just for monitoring(not recording) the frames have no negative effect. Share this post Link to post Share on other sites
Primarch 10 Posted October 2, 2013 isn't that pic from first implemenation? it was toned down since in following updates I'm sorry if this goes a little off-topic, but could the light rays be made a little less brilliant but cast much further away? It would create some great shadow play as if the light would hit fog. It'd look as if there was some volumetric lighting. Refer to this picture: http://i106.photobucket.com/albums/m255/HarryBogard/ss_harlequin_02-27-10_09-54-37_zato.jpg Share this post Link to post Share on other sites
Fushko 59 Posted October 2, 2013 I'm sorry if this goes a little off-topic, but could the light rays be made a little less brilliant but cast much further away?It would create some great shadow play as if the light would hit fog. It'd look as if there was some volumetric lighting. Refer to this picture: http://i106.photobucket.com/albums/m255/HarryBogard/ss_harlequin_02-27-10_09-54-37_zato.jpg Very cool looking effect. I support this idea Share this post Link to post Share on other sites
otto 1 Posted October 2, 2013 A great tool for rec i Arma 3 or other games I would recommend Action. Low FPS drops, when you record and great quality. Try it out in 14 days and judge for yourself. http://www.mirillis.com/en/products/action.html http://imageshack.us/a/img543/5112/ip2f.jpg (517 kB) Share this post Link to post Share on other sites
Azzur33 1 Posted October 2, 2013 Yes the impact using FRAPS while recording is quite huge. Actually it shouldn't be that high. Recording video at 60 fps and full size (which is quite useless and makes huge files): 45 fps not recording, 40 fps recording. With half size recording: 45 fps not recording, 42 recording. 30 fps recording is economical, and usually game fps is higher, so when recording, game fps is dropped to equal 30 so the framerate stays stable. When there's a lot going on, heavy battle or/and lots of units on the map, and the fps drops below 30: 21-23 not recording, 21-22 recording. So the impact is almost zero. Share this post Link to post Share on other sites
Simas 12 Posted October 2, 2013 I am waiting for NVIDIA ShadowPlay :) The things will use dedicated H.264 video encoding hardware, the recording performance drop should be minimal. Share this post Link to post Share on other sites
spanishsurfer 58 Posted October 2, 2013 I suggest you guys use Bandicam and drop Fraps. Bandicam uses Nvidia CUDA and every time I'm playing Arma 3 I'm recording now, I have no drop in frame rates. The quality is excellent, you just have to know a few things about video editing and get it configured just right. http://www.bandicam.com/ Share this post Link to post Share on other sites
fennecus 10 Posted October 2, 2013 Fraps user with low fps should check out this link, especially the hard drive tips: https://frapsforum.com/threads/best-fraps-performance-tips-afaik.559/ Writing on a 1000gb usb 3.0 external hard drive instead of my main drive solved all my fps problems. Share this post Link to post Share on other sites
gammadust 12 Posted October 2, 2013 Open-source alternative: Open Broadcaster (directed at live streaming but allows x264 recording to disk), fps impact negligeable on a K3770+NV560. Share this post Link to post Share on other sites
Maio 293 Posted October 2, 2013 no update today? :( The BI work day is not over yet. Plus don't ask for updates, that's considered spam ;) The dev's will bestow their Holy DevBranch Change-log upon us when it's ready. Share this post Link to post Share on other sites
spanishsurfer 58 Posted October 2, 2013 I'm hoping the lack of news means they are working on creating a hotfix to fix the physx crash. Some may have missed this last night: http://dev.arma3.com/sitrep-00028 Share this post Link to post Share on other sites
purepassion 22 Posted October 2, 2013 I appreciate that you want to share your preffered recording solution but before we'll continue with everyone presenting their favorite program, let's return to the thread's topic and provide useful feedback on the development branch changes. Thank you :) Share this post Link to post Share on other sites
rebelvg 281 Posted October 2, 2013 (edited) Okay, I deleted my post about video recording programs. Any news on ETA for new tools that were mentioned in latest SITREP? Edited October 2, 2013 by rebelvg Share this post Link to post Share on other sites
xendance 3 Posted October 2, 2013 Okay, I deleted my post about video recording programs.Any news on ETA for new tools that were mentioned in latest SITREP? I would love to test the tools out *wink wink nudge nudge* ;) Share this post Link to post Share on other sites
petek 62 Posted October 2, 2013 Been away and didn't find anything on searching - are save games from the showcases broken again? Anyone got a fix? Like the new light shafts but thing it's dropping my fps quite a bit.... cheers for any help Share this post Link to post Share on other sites
Alwarren 2767 Posted October 2, 2013 isn't that pic from first implemenation? it was toned down since in following updates Why was that done? The sun was perfect in the first light shaft implementation. Now it's back to being way too weak. Share this post Link to post Share on other sites
gammadust 12 Posted October 2, 2013 I was looking at the sun from 1st person. Previously the sun's light disk was discernible from the surrounding bloom, while i like the increased blinding effect i found it more realistic in this regard (the previous look). Share this post Link to post Share on other sites
Alwarren 2767 Posted October 2, 2013 I was looking at the sun from 1st person. Previously the sun's light disk was discernible from the surrounding bloom, while i like the increased blinding effect i found it more realistic in this regard (the previous look). With the sun directly in your face, it should be very hard to make out shapes. As it is now, it's better than in the stable but still not blinding enough. It's a real shame, I liked the effect as it was in the first implementation, at least it should go some middle ground here. Sun in your face means you have to squint. Share this post Link to post Share on other sites