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Everything posted by Broseph_Stalin90

  1. This looks amazing! As for the Super AI, would it pair well with LAMBS Danger.fsm, or will your Super AI essentially include such an improvement? Will missions made prior to using this require editing, or will it work 'out of the box' in regards to unit waypoints and the like?
  2. Broseph_Stalin90

    Arma 3 DLC - CONTACT

    Also, from what I've noticed, the AI recognizes your ammo too, a suppressed weapon without subsonic rounds won't do too much good.
  3. Broseph_Stalin90

    WW4 Modpack 2.5

    I'll see what I can do, delving into the configs. Thanks for the help!
  4. Broseph_Stalin90

    WW4 Modpack 2.5

    No worries, perhaps someone else knows. Regardless, I'm glad I've gotten it all to work, besides this one little issue.
  5. Broseph_Stalin90

    WW4 Modpack 2.5

    I think my install may have been messed up, I reinstalled the entire game and now WW4 works, fortunately! Although I'm still having an issue with getting the WW4 replacement to work with the ECP config, not too sure what's going on in that area. I found this thread: File seems gone though, any word on if that fixed config is still floating around?
  6. Broseph_Stalin90

    WW4 Modpack 2.5

    Hmm, perhaps I installed something wrong. I'm definitely seeing WW4 assets in the editor (alongside all the Extended factions), and they work as expected when placed (such as WW4 West Army (W)), but it seems units in the campaign and under the basic West\Men in the editor are BI units, is that not how it's supposed to be? I'm also not able to use the animations still, such as the leaning and rolling. I'll reinstall without ECP and see what's what, and thanks for the heads up with load order, I think Arma 3 has spoiled me in regards to load orders and the like. EDIT: Well, I'm at a loss. I reinstalled WW4, started the game with nothing but WW4, and I am unable to use the leaning, and I've also noticed even being able to run or stand with launchers isn't working. Odd, however, is that I'm still seeing the units listed in the editor, but default West\Men and campaign units are still default. Am I missing some prerequisite or something perhaps?
  7. Broseph_Stalin90

    WW4 Modpack 2.5

    Oh I know, I used the ECP compatibility config that came with WW4, however, I do not think it is up to date, especially when used alongside WW4 Extension? I also took a little look back into the thread and saw default BI units were supposed to be replaced, someone made a fix, apparently, but the mediafire link is dead.
  8. Broseph_Stalin90

    WW4 Modpack 2.5

    Sorry if this is reviving a dead post, but I'm trying to use ECP+WW4 and WW4EXT. It all seems to be running fine, for the most part, but I am unable to lean or roll. If I'm not mistaken, it is sprint+A/D, correct? Also, I don't suppose any of these replace the units in the campaign and such? I know WW4 and WW4EXT add new Cold War troops, but just seeing if they are supposed to replace the default BI infantry?
  9. Broseph_Stalin90

    Arma 3 DLC - CONTACT

    I'm personally hyped for this, won't be able to actually play it for another whole year, but I'm definitely buying, even if I'm not a complete fan of future settings over modern, but Bohemia has pulled it off well so far. I think it's worth pointing out, for the near sighted, that a lot of the features appear to apply to regular scenarios too, such as all the CBRN equipment and decontamination stuff, it's probably a good chance that we'll have some new modules to play with in regards to that. Also, kek at all the boomers getting mad at new content.
  10. Well, this sounds like a stupid question, but prior to Eden, it was no issue to name my mission and have it show up in scenarios properly with a title. However, now if I do not binarize the mission it shows up as the mission file name (mission_1.tanoa) instead of the actual title. Not a big issue, but it's a little annoying, is there a way around this?
  11. Broseph_Stalin90

    Nassau 1715

    This looks brilliant! I just finished Black Sails, so more pirates and 18th century warfare seem beautiful!
  12. Broseph_Stalin90

    DHI Battle Dress Uniforms

    I know you plan on adding more gear, but I was just wondering if you have plans to add an M1 with woodland cover? I think it'd be perfect for some late 70's/early 80's scenarios.
  13. Does anyone know how to get the CAS bombing to work yet? I sync'd the plane to the bombing module, that to the requester, and that to player, however, the plane is grey'd out for some reason, despite it being listed in the support menu (It works in vanilla or with RHS). I also want to say that I am glad I finally got around to downloading this! I've had my eye on it since Arma 2, believe it or not, and just never got to play around with it. A lot of content, and the Vietnam setting is very refreshing!
  14. It seems to remove all maps in general, such as flags added by GEIST or FOW, for example. Not a big issue if it's intended, as I think the classnames can still be used. Probably just an issue of compatibility patches?
  15. Anyone have an issue where only Wehrmacht, US, and Soviet flags are showing under marker flags? I'm running other mods, to include other WW2 mods, but it was working fine prior to today, just today it seems to not show all the other flags. Any ideas?
  16. Broseph_Stalin90

    Russian Helmets Project

    I didn't see this was released, congrats! I'll be checking this out, can never have enough Russian gear
  17. Broseph_Stalin90

    What is your AI settings?

    I've been wondering the exact same thing for probably just as long. I remember during Arma 2, setting the unit skill in the editor above 50% would turn them into terminator death machines, I assume the same happens with Arma 3, so I usually leave the average unit skill around 40-50%, depending on rank, infantry or insurgents, etc etc. I'm not too sure how much ACTUAL effect this has, or if the skill is too low, too high.
  18. I'm having an issue with setting up FRIES on a helicopter, I remember there used to be a module, but I'm not seeing it. Issue on my end, or am I missing something? Anyone else run into this?
  19. Broseph_Stalin90

    [Beta] Altis Armed Forces 2017

    I agree with the above regarding the VHS, it seems to be a weapon not commonly used around the world, plus RHS already equipped their CDF airborne with the VHS. Perhaps it could be added to various rebel groups, a soldier here and there, as a weapon they could have captured or been supplied?
  20. Broseph_Stalin90

    Northern Fronts - Scandinavia in WW2

    Just wanted to come in and say this is a great addon! I'm personally getting more and more interested in the WW2 armies outside of the Germans, Soviets and primary western allies. The animations are well done and the units themselves look great! I look forward to further releases.
  21. Broseph_Stalin90

    Faces of War [WW2]

    Finally came back to these WW2 mods, it gets better and better each time I see it again. I do have a question though, are the Cromwells without a damage model for now? I noticed they would explode, but they would have an undamaged model, just sank slightly into the ground. Sorry if it's a known or well discussed thing, but I haven't been following much lately.
  22. Broseph_Stalin90


    Really enjoying the update, especially the new weapons like the G36A1 and A2!
  23. Broseph_Stalin90

    Lack of good usermade SP content

    While 90% of the time I strictly play (generally my own created) SP missions enjoyably, I have to agree that as a community there isn't much in the way of SP. If it's simply a matter like my case, where I do not tend to release missions and just play them myself, or something else, who knows? I will say, as much as I sort of like the "learning curve" that the editor has, a more user friendly editor would cut down on most of the rushed and low quality missions, the Eden editor enhancement is a stellar example.
  24. Broseph_Stalin90

    RHS Escalation (AFRF and USAF)

    From my time in the USMC, we were taught to dummy cord our stuff from the beginning, from Infantry School, all the way to my last deployment. Not only PEQ's, but RCO's, NVG's, sometimes the occasional boot to his rifle.
  25. Broseph_Stalin90

    Project RACS

    Excellent work! Can't wait to return to Sahrani again with the RACS and SLA.