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Everything posted by domokun
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[SP] WW2 Operation Nomad: Spaghetti Airport - Hidden&Dangerous 2 Remake
domokun replied to NacjoFarmer's topic in ARMA 3 - USER MISSIONS
@NacjoFarmer Any chance that you could convert some of your SP missions into COOP? IIRC the H&D2 originals were also COOP right?- 9 replies
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- ww2
- singleplayer
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[Looking for ideas] AI commanding improvement project
domokun replied to .kju's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'm not familiar with ALL of the above mods but I'd love to see a simple way of... 1. selecting multiple waypoints (within game, not within the editor) 2. better intelligence on direction of fire (type, distance & rough bearing) 3a. directing suppressive (continuous) fire at a position 3b. directing harassing (alternate) fire at a position 4. flanking a position (either right or left) by moving from cover to cover with no fire unless engaged 5. fixing bayonets & charging a position 6a. advancing via bounding overwatch 6b. falling back via bounding overwatch 7. proper retreat; pop smoke (in direction of incoming fire) & run! 8. get troops into cover & hold fire (for an ambush) 9. get a tank into a hull-down position (for defense) 10. once tanks engage a target, they avoid showing their rear (even if retreating) 11. getting your AT to engage armour (really) 12. getting your medic to heal injured allies, where casualties are listed by distance and/or severity (if known) 13. getting your AI to pop smoke in direction of incoming fire (including tanks) if injured or treating a casualty 14. getting your AI to rearm, where options are listed by distance to re-supply (identical calibre) & by distance for replacement (different weapons) 15a. easier way to assign to Fire / Assault teams 15a. easier way to select to Fire / Assault teams I apologise if some of these features are already supported by the above mods and would be happy to learn which exactly. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
domokun replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry but I don't have time to grind and judging by the many "don't understand" and "frurstrated" type posts here, I'm not the only one, even among veterans. When ACE3 first released their Medical module they provided a video tutorial as well as a mission for medics to familiarise themselves which went a long way to reducing questions. IMHO America's Army 2 offered the most immersive implementation: -
ACE3 - A collaborative merger between AGM, CSE, and ACE
domokun replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Are there any missions that allow medics to refresh their training on Medical Rewrite? -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
domokun replied to Placebo's topic in ARMA 3 - GENERAL
@SearchAndRescue Get a R5 3600 as you'll get better performance and save $50 (which be used make other meaningful upgrades, e.g. 500GB SSD, decent HSF). This advice is based on empirical analysis by reputable sites and not personal bias (I have 7 different Intel CPUs at home and been building PCs for 20+ years). TechSpot: Best CPU of 2019 AnandTech: Best CPUs for Gaming: Holiday 2019 TomsHardware: Best Gaming CPUs of 2019 GamersNexus: Best CPUs of 2019 You'll notice that the 9400f hardly gets a mention in any of these comparison. -
commanding All-in-One Single-Player Project
domokun replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does anyone know if, by default, this is compatible with East Wind campaign? Or if it requires some specific configuration -
[WIP] MLV Map - Project 1982 | Malvinas / Falklands Terrains
domokun replied to LoRo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Sorry but the mod list was (unusually) absent from the Reddit post. You'd have to ask the author, PapaBear_2RIMab -
[WIP] MLV Map - Project 1982 | Malvinas / Falklands Terrains
domokun replied to LoRo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
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I agree with all the encouraging feedback, this mod alone has breathed new life into old missions. BTW has anyone played through the in-built campaigns with this mod?
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@VicMackie Arma 3 is probably one of the most CPU-bound games ever released. So, to reach the highest framerates in A3, your PC needs a CPU with the highest possible clock speed AND the highest IPC. This has been demonstrated for years... ... by the Poles ... by the French ...by the Aussies Conclusion: as you've already OC your 4790k to 4.6 and you're running the fastest DDR-3, your last upgrade path is to move your OS and A3 onto an SSD. If you've already done this, then MAYBE consider an i7-9700k as it runs A3 20% (Ryzen 2600 runs A3 similar to i7-4790k) but it'll also cost you €630+ (9700k @ €390 + HSF @ €40 + Z370 mobo @ €110 + 2x 8GB DDR4-3200 @ €90).
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Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
domokun replied to Placebo's topic in ARMA 3 - GENERAL
@gorog81 Fastest gaming CPU = Intel i9-9900k @ €500 + HSF Best value CPU = AMD's Ryzen 5 3600X @ €250 e.g. Intel's i9-9700k costs costs 80% more than AMD's Ryzen 7 2700X but is only 11% faster @ 1080p Conclusion: buy Ryzen 3600X @ €250, 2x 8GB DDR4-3200 RAM @ €90, B450 Max Motherboard @ €120 & 480 GB SSD @ €50. Later, when you have more funds, replace your 1050 with Radeon RX 580 @ €170. -
Great work. Will you also distribute this mod on Steam's Workshop?
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@nkenny Awesome! Incidentally, will a soldier's quality (inexperienced/experienced/veteran/special forces) be considered when calculating the possibility and/or length of "discretion's the better part of valour" state?
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Advanced Combat Radio Environment 2 (ACRE2)
domokun replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there any mod that converts ACRE2 for WW2 missions? e.g. models WW2 radio equipment in terms of performance, interface, etc.- 896 replies
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Video Options - changes for better performance?
domokun replied to Morthen's topic in ARMA 3 - TROUBLESHOOTING
@Morthen Just to builds on advice from @Horus and @maquez, if you want the best performance in A3, I advise disabling most start-up parameters because (since 2014's Nexus Update) A3 does much better job of recognising your CPU's ability. But if you want to be be certain, the best way is to run a benchmark (YAAB), record the results, modify your start-up parameters, re-run the benchmark and then compare the results. -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
domokun replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
As a long-time user, I tried to log a DMCA notice for you but as I'm neither "the copyright owner" nor "authorized to act on the copyright owner's behalf in this situation", I'll let you proceed as you deem fit: https://steamcommunity.com/dmca/create/1854385142- 5767 replies
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[SP/CAMP/CO] Real-World Operations (RWO)
domokun replied to mathias_eichinger's topic in ARMA 3 - USER MISSIONS
I understand and suspected as much. If you're interested in converting then best reach out to a fellow mission maker whose work you admire and ask for their help. In my experience, provided you tap the right people, you get results. I'm stoked about your choice of theatres as all sound awesome. I'd be more than happy to help with researching the Maquisards missions as it literally on my doorstep (Vercors) and a passion of mine. Personally I find the low-tech conflicts of WW2 & post-colonial wars (Africa, Indo-China & Falklands) far more challenging than the modern operations. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
domokun replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the warning that the seperate ace_compat mod is obsoleted by the ace_compat pbo included in the ACE3 mod. What is rationale behind including ace_compat in ACE3 package and requiring users to move it from Addons/Optional folder manually? Instead of having ace_compat as a seperate mod and having users activate or disable the mod? -
[SP/CAMP/CO] Real-World Operations (RWO)
domokun replied to mathias_eichinger's topic in ARMA 3 - USER MISSIONS
@h34dup Great to see you back. Lions of Kandahar still rates as one of the best SP Campaigns for A2 in my book. Any chance that you and/or other RWO authors will develop COOP missions? -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
domokun replied to Placebo's topic in ARMA 3 - GENERAL
Because you'll need space for your OS and Arma's mods -
What's happened with the Launcher? Before I could unfold a mod and then click on the square icon with an arrow pointing NE to open that mod's page in Steam's Workshop but not anymore.. Clicking the icon doesn't appear to do anything now... Any ideas on how to restore the original behaviour?
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Well said but the same rules should apply in all discussions, not just this one (Intel vs AMD...)
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a.i. Tactical Combat Link - TypeX
domokun replied to snkman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is the URL missing from 3rd line? Because I can't download v.1.0.27 nor read the ChangeLog -
@RCA3 Thanks for your efforts. Incidentally, any chance you could upload this to Steam's Workshop?
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ai compilation AI Facts & Myths Compilation List
domokun replied to Gunter Severloh's topic in ARMA 3 - GENERAL
AI accuracy is unaffected by fatigue, i.e. no advantage gained in waiting for them to tire themselves after running and/or climbing a hill before engaging them = UNKNOWN