myshaak 0 Posted December 16, 2009 Yeah, it's pretty bad. But not un-readable.Have to say though, I really like these new colours over the old ones. If there was an option to alter the colours this would be awesome. Yeah, I've seen that option in some games already (i.e. Deus Ex had some versatile HUD settings). It may be useful to modify the colours, shapes, crosshair, transparency of HUD... but it still would be on the bottom of my personal "feature wish list" Share this post Link to post Share on other sites
stk2008 14 Posted December 16, 2009 :banghead:You're no longer welcome here then. im sorry but that is funny as F... go on bugger off. Share this post Link to post Share on other sites
Hunin 0 Posted December 16, 2009 Quick 2 cents; the game does indeed feel more fluid to me in the latest. Especialy the loading times seem to be shorter for some reason. Share this post Link to post Share on other sites
helo 10 Posted December 16, 2009 Concerning the performance: I compared once again the results of several arma 2 mark test runs for 1.04 and the actual Beta with the follwoing results: 1.04 vs Beta: Cherno UAZs 41 vs 39 Airport 45 vs 40 Tank ride 34 vs 32 Spin 53 vs 46 Capsule 31 vs 28 Total score 4198 vs 3760 :( Specs: AMD X 4 @ 3.4 GHZ, 4 GB RAM, HD 4870 1GB, Win 7 x64, 1680 x1050 resolution,Texture Details and Graphics Memory @ Normal, Antisop. @ low , No AA , Landscape @ low, Object Details @ Very High, No shadows, post process effects @ low Share this post Link to post Share on other sites
interox 10 Posted December 16, 2009 Running latest beta patch and latest beta nvidia driver my performance is through the roof. Good work BIS. No command switches or any bios settings disabled. Share this post Link to post Share on other sites
rundll.exe 12 Posted December 16, 2009 Concerning the performance: I compared once again the results of several arma 2 mark test runs for 1.04 and the actual Beta with the follwoing results: 1.04 vs Beta: Cherno UAZs 41 vs 39 Airport 45 vs 40 Tank ride 34 vs 32 Spin 53 vs 46 Capsule 31 vs 28 Total score 4198 vs 3760 :( Specs: AMD X 4 @ 3.4 GHZ, 4 GB RAM, HD 4870 1GB, Win 7 x64, 1680 x1050 resolution,Texture Details and Graphics Memory @ Normal, Antisop. @ low , No AA , Landscape @ low, Object Details @ Very High, No shadows, post process effects @ low Once again, you cant compare those two, since the rendering of objects in the distance is increased, which will hit your fps a bit ofc. Share this post Link to post Share on other sites
gunterlund21 10 Posted December 16, 2009 I seem to be having more server crashes with version 61062. I run the ACE system so ill start investigating. Just started with latest updates. Share this post Link to post Share on other sites
WillaCHilla 10 Posted December 16, 2009 @gunterlund21 Plz test the performance of the game always with the latest betas and don't use any addons during the testing. ACE²-mod is still in beta, so not all issues are always related to the the original-game. Share this post Link to post Share on other sites
Yapab 10 Posted December 16, 2009 I've been testing and monitoring most of the Beta patches since 1.03/1.04. In regards to performance calculated by sheer FPS, the game has NOT improved much. It still runs at quite low fps in general (as did 1.04 non beta and previous versions). However in terms of texture loading, stuttering and general "smooth" feel, the game is 100% better. They really did fix the texture streaming used by the super shader.... Now when you load the game it pre-loads a lot more data into the vram and also normal memory, there is little stutter when turning around after first loading the game. Overall the game feels more smooth and better, however it does not really have great FPS. I noticed about 6fps improvement from v1.04 and beta 60141 which is not bad. The game engine still seems to rely on the CPU for a lot of the GPU rendering info, if this was lessened and more load was put on the GPU we would see higher FPS. Share this post Link to post Share on other sites
Kristian 47 Posted December 16, 2009 I've been testing and monitoring most of the Beta patches since 1.03/1.04.In regards to performance calculated by sheer FPS, the game has NOT improved much. It still runs at quite low fps in general (as did 1.04 non beta and previous versions). However in terms of texture loading, stuttering and general "smooth" feel, the game is 100% better. They really did fix the texture streaming used by the super shader.... Now when you load the game it pre-loads a lot more data into the vram and also normal memory, there is little stutter when turning around after first loading the game. Overall the game feels more smooth and better, however it does not really have great FPS. I noticed about 6fps improvement from v1.04 and beta 60141 which is not bad. The game engine still seems to rely on the CPU for a lot of the GPU rendering info, if this was lessened and more load was put on the GPU we would see higher FPS. I am conserned about OA's hugeass city map. If even chernogorsk battle can bring superleetollmonster rigs to FPS 30, how are casual players supposed to run the 1337 times bigger city in OA? :( Share this post Link to post Share on other sites
-RIP- Luhgnut 10 Posted December 16, 2009 The beta patches don't work when you play online, right? they work. the server you may want to connect to, may not have current version running, but you can play. Share this post Link to post Share on other sites
gulag 10 Posted December 16, 2009 New Beta 61450 ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61450.zip Share this post Link to post Share on other sites
vasmkd 12 Posted December 16, 2009 (edited) New beta coming, not d/l yet as it's file size keeps growing as i'm trying to save 61450 EDIT: Its up now Edited December 16, 2009 by vasmkd UPDATE Share this post Link to post Share on other sites
jw custom 56 Posted December 16, 2009 I am conserned about OA's hugeass city map. If even chernogorsk battle can bring superleetollmonster rigs to FPS 30, how are casual players supposed to run the 1337 times bigger city in OA? :( If you wanna test performance in a huge city then try this island: http://forums.bistudio.com/showthread.php?t=91856 Share this post Link to post Share on other sites
sparks50 0 Posted December 16, 2009 I'm automatically mirroring betas to http://mirror.quex.org/arma/beta/ Thanks, its significantly faster(probably because less people know about it) Share this post Link to post Share on other sites
Alex72 1 Posted December 16, 2009 (edited) Good update with the latest beta BIS! Being able to order AI during conversations is a long awaited fix. :) Getting better and better. Thanks. :) EDIT: Havent tested it though - full beta server! Argh! Edited December 16, 2009 by Alex72 Share this post Link to post Share on other sites
-GLT-Sarge 10 Posted December 16, 2009 Thanks, its significantly faster(probably because less people know about it) actually the latest beta download on that site is corrupt. Share this post Link to post Share on other sites
froggyluv 2135 Posted December 16, 2009 Sarge;1516815']actually the latest beta download on that site is corrupt. Was for me too at first, thought I was going crazy :rolleyes: Worked for me now though. Share this post Link to post Share on other sites
TimRiceSE 10 Posted December 16, 2009 worked fine for me. Maybe you were too fast and started DLing before it was fully uploaded Share this post Link to post Share on other sites
Falco1.01 19 Posted December 16, 2009 Great, but grass needs a solution. Please fix the grass, it is just awfull how it spreeds out of nothing just 1 meter in front of you... Share this post Link to post Share on other sites
Bouben 3 Posted December 16, 2009 Great, but grass needs a solution. Please fix the grass, it is just awfull how it spreeds out of nothing just 1 meter in front of you... You are exaggerative. And are you running terrain details on max? If yes then you are exaggerative even more! :p Share this post Link to post Share on other sites
froggyluv 2135 Posted December 16, 2009 Great, but grass needs a solution. Please fix the grass, it is just awfull how it spreeds out of nothing just 1 meter in front of you... I think they are too busy trying to get the current builds performance issues under control before they add another gorilla gobbler into the mix. Share this post Link to post Share on other sites
SaOk 112 Posted December 16, 2009 1.05 will be an excelent patch after all these betas. I wish the download speed could just be faster. Its coming 10kt/s now. Before it came at full speed (200kt/s). Share this post Link to post Share on other sites
cm. 10 Posted December 16, 2009 I think they are too busy trying to get the current builds performance issues under control before they add another gorilla gobbler into the mix. LOL. In reality, I doubt we will see 100% working grass for another 2-3 at least. I doubt there is much they can do about the grass without destroying everyone's PCs. Share this post Link to post Share on other sites
Falco1.01 19 Posted December 16, 2009 (edited) I am not exaggerating Bouben. If you pay attention to the grass, it is an immersion killer. For real, it spreads too fast and is quite annoying (all settings MAX) I would like to see that fix (It would make this game just perfect at eye-candy) Performance is already good for me (not in campaign obviously, trying that is an act of desperation nowadays) Just put "grass" up in your list of eyecandy things to fix BI, i am just asking for that :) (just asking for a softer poping up grass or something...) * Note that this game without grass, looks pretty much the same as OPF, so, it is a big deal to have it 100% fix Cant we have this grass :P ? Edited December 16, 2009 by -=Falco=- Share this post Link to post Share on other sites