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POLPOX

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Everything posted by POLPOX

  1. POLPOX

    Arma 3 Third-Party DLC Pitch Discussion

    Hey, what about localization of Third-Party DLC? Same as all official contents?
  2. My method: _object setObjectTexture [0,"#(argb,8,8,3)color("+str random 1 + "," + str random 1 + "," + str random 1+",1)"] ;
  3. Ah sorry, it was activated by "Hold Breath" key. IIRC it is LShift by Arma 3 Preset. I forgot to change them before upload. Maybe next version.
  4. POLPOX

    Arma 3 Third-Party DLC Pitch Discussion

    They actually re-used their assets. It is Japanese though, my blog post will show you the connection.
  5. POLPOX

    Arma 3 Third-Party DLC Pitch Discussion

    I want accept the desicion whatever it is better or worth. Still, I can't see what contents will be a Third-Party DLC. Maybe it took a lot of time - or until the moment of the first Third-Party DLC release - to understand. Huh? I thought Arma 3 Jets was created re-using assets from MODs. How about that? They replace F/A-18X Black Wasp with F/A-181 Black Wasp II isn't it? This is pretty sad for me. Using/testing assets from DLCs before purchase is a good criterion to decide to buy it.
  6. Yes, ignore it please. I forgot to remove that hint.
  7. Yeah this is a work by lazy Czechs. Nice work. JK. Maybe you can use cache by Google or In-Game script commands help (which can be achieved by pressing F1) - these will help you.
  8. You don't need to install the Dev-Branch. The latest Performance Binary (which is sized only 41MB) will works well and also able to join a stable server. Go get it from here:
  9. Solved on the latest Dev-Branch, is the everything I can say.
  10. Ahhhh finally, finally the good news is here! It's time to join the Dev-Branch.
  11. razazel commented on the feedback post... Well, good news.
  12. Thank you for reply @IceSword. After post the first I found some answers for these (and I didn't post it, my bad) but of course codes by you and every scripter are always happy and thankful for me and us. BTW, few things. 1. I mean this. Some say it is unable to achieve... 2. It is achieved by: (((getPylonMagazines _veh) select _pylonIndex - 1) 3 and 4. It is achieved by the code you posted. 5. I mean, after using animateBay (even if run as -1) the bay will never be opened (even if you fire a weapon inside the bay). It is achieved by: for "_i" from 1 to 10 do { _this animateBay [_i,-1,true] ; } ; but seems a bug don't you? Is this just only for me? Once again, thank you and good night!
  13. POLPOX

    Arma 3 Aegis

    Woah, really? Any screenshots? As far as I serched there aren't CZ 805.
  14. They did. On the official trailer and Community Guide. Ah no, this shame. As I said, razazel claimed this task but nothing is done by now.
  15. POLPOX

    Laws of War DLC Assets

    Pumpkin is too strong against explosion.
  16. POLPOX's attach USS Freedom script This is a script for attach USS Freedom, the latest version. Old one is here. Syntax: _nil = [ <object name here>, <optional, attach position>, <optional, 7-length array which contains defense systems>, <optional, disable airport> ] execVM "plp_attachFreedom.sqf" ; Indexs for turrets: Note: You CANNOT land on the spawned carrier. drive the spawned carrier. attack the spawned carrier. Download: from google drive
  17. Heads up, the new version is incoming - now USS Freedom is be attached properly. Forever.
  18. POLPOX

    Laws of War DLC Assets

    I just found them - what is Sphere (Geometry)? What is difference between normal Sphere and Sphere (Geometry)?
  19. This is serious thing though but you have similar post: Anyway, this must be fixed but it is not fixed yet. WTF is wrong with you BI? EDIT: Ah nevermind. This is a dumb post since I was blind...
  20. Some LOD don't have cargo doors on Kajman.
  21. I just completed Remnants of War, this is nice, and something important for... everyone. Anyway, this should make the campaign better. And, an idiotic question... EDIT:
  22. createSimpleObject will crash the game when you tries to create a weapon(eg "A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d") (Am I posting at correct topic?)
  23. Oh well thats why. I didn't notice that lbSetCurSel fires lbSelChanged too...
  24. Just for warn... If you use lbSetCurSel inside onLBSelChanged, the game will CTD.
  25. POLPOX

    Laws of War DLC Assets

    You can slingload Truck, Hatchback, Kart, MB 4WD, Offroad, Quad Bike, SUV.
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