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724 ExcellentAbout POLPOX
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Master Sergeant
core_pfieldgroups_3
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Editing on Arma!
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http://polpoxarma.blogspot.com
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Biography
I'm Japanese, so I can't English well. Please (If you can) do easy English.
Unless otherwise stated, my products are under Arma Public License (More info: https://www.bistudio.com/community/licenses/arma-public-license). -
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polpox_avenger
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It does. As Harzach said it is available as a scroll wheel menu (Action Menu).
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Making a car already moving when entering the mission
POLPOX replied to 02SKITT's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can just try setVelocity or setVelocityModelSpace -
No pro'!
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PROF EAT A ROLL started following POLPOX
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The !Workshop foldrer only exists for your convenience and it DOES NOT store anything. Let me explain, have you noticed the arrow marks in the folder like a shortcut does? This indicates that the folder IS NOT there, but somewhere else - it's called a Junction, basically a file/folder shortcut but it never leads to the exact place (terms of file paths), instead it behaves just like a normal folder. (I'm not an Windows expert, please refer actual documents for accurate info) This means, as long as you have this arrow, it is not there but somewhere else. How do you know where it is? As I suggested, you can use dir command for Command Prompt. When I run the command for my !Workshop folder, will return like this: 2023/01/15 15:55 <JUNCTION> @CBA_A3 [\??\G:\SteamLibrary\steamapps\workshop\content\107410\450814997] As you can see, the CBA_A3 folder there, is a Junction and actually it is in G:\SteamLibrary\steamapps\workshop\content\107410\450814997 (on my computer, of course. I'm not sure what \??\ does mean, but whatsoever). If you run the command for those three !Workshop folders and they return the same, there is no need to worry about duplicated files/folders. tldr; one of your folders, most likely the 107410, is the only folder that contains 100GB worth of Mods.
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!Workshop folder is not where the actual Mod files are stored. Usually Mods are stored in steamapps\workshop\content\107410. You can check where the actual Mod folders are via dir command of Command Prompt.
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CfgNotifications error. Can't find the problem.
POLPOX replied to DMFalke's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I don't think this space between color and [] is allowed. Remove it and try again. -
No. It is a vanilla data file. You can just verify your game. https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
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It indicates some of your vanilla files are corrupted. Please be sure to verify your game and check if it works. https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
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What can't you group drones and anti-air assets together in a mission?
POLPOX replied to avibird 1's topic in ARMA 3 - MISSION EDITING & SCRIPTING
They can't be grouped because are not human. -
Then make or find one on Steam Workshop! Easy isn't it, if you don't know how the game works, this game is not yours. Also, just stop insulting someone for simply no legit reason. Of course you shouldn't insult someone publicly anyhow...
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Single Player Help and Honest Opinion on Arma 3
POLPOX replied to DrGNOLA's topic in ARMA 3 - GENERAL
Hi, welcome to Arma series - and, it is very safe to say singleplayer scenarios are achiveable/beatable. I really don't know what Mods you have right now, but this is also safe to say, you better to remove EVERY Mods before you play singleplayer properly, especially if it is a vanilla/official scenario. I don't really know why you've think so, so can't really say anything else to say. Feel free to reply, I'd like to help you as much as I can. -
Apex Protocol File Location
POLPOX replied to br_ac_army's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Located in Arma 3\Expansion\Addons\missions_f_exp.pbo. -
weapon mod ? How to set weapons control?
POLPOX replied to awdsawds's topic in ARMA 3 - QUESTIONS & ANSWERS
Define “set weapons control like in Red Orchestra.”