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POLPOX

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About POLPOX

  • Rank
    Master Sergeant

core_pfieldgroups_3

  • Interests
    Editing on Arma!

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  • Website URL
    http://polpoxarma.blogspot.com
  • Biography
    I'm Japanese, so I can't English well. Please (If you can) do easy English.
    Unless otherwise stated, my products are under Arma Public License (More info: https://www.bistudio.com/community/licenses/arma-public-license).
  • Twitter
    polpox_avenger
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    channel/UC_0pkRkHII65pfdkk2E1TJg

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    Male
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    Japan

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  1. It does. As Harzach said it is available as a scroll wheel menu (Action Menu).
  2. You can just try setVelocity or setVelocityModelSpace
  3. POLPOX

    LAUNCHER: MOVE MODS.

    The !Workshop foldrer only exists for your convenience and it DOES NOT store anything. Let me explain, have you noticed the arrow marks in the folder like a shortcut does? This indicates that the folder IS NOT there, but somewhere else - it's called a Junction, basically a file/folder shortcut but it never leads to the exact place (terms of file paths), instead it behaves just like a normal folder. (I'm not an Windows expert, please refer actual documents for accurate info) This means, as long as you have this arrow, it is not there but somewhere else. How do you know where it is? As I suggested, you can use dir command for Command Prompt. When I run the command for my !Workshop folder, will return like this: 2023/01/15 15:55 <JUNCTION> @CBA_A3 [\??\G:\SteamLibrary\steamapps\workshop\content\107410\450814997] As you can see, the CBA_A3 folder there, is a Junction and actually it is in G:\SteamLibrary\steamapps\workshop\content\107410\450814997 (on my computer, of course. I'm not sure what \??\ does mean, but whatsoever). If you run the command for those three !Workshop folders and they return the same, there is no need to worry about duplicated files/folders. tldr; one of your folders, most likely the 107410, is the only folder that contains 100GB worth of Mods.
  4. POLPOX

    LAUNCHER: MOVE MODS.

    !Workshop folder is not where the actual Mod files are stored. Usually Mods are stored in steamapps\workshop\content\107410. You can check where the actual Mod folders are via dir command of Command Prompt.
  5. I don't think this space between color and [] is allowed. Remove it and try again.
  6. POLPOX

    Can someone give me "data_f_mod.pbo"

    No. It is a vanilla data file. You can just verify your game. https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
  7. POLPOX

    Game save error code

    It indicates some of your vanilla files are corrupted. Please be sure to verify your game and check if it works. https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
  8. POLPOX

    S.O.G. Prairie

    Then make or find one on Steam Workshop! Easy isn't it, if you don't know how the game works, this game is not yours. Also, just stop insulting someone for simply no legit reason. Of course you shouldn't insult someone publicly anyhow...
  9. Hi, welcome to Arma series - and, it is very safe to say singleplayer scenarios are achiveable/beatable. I really don't know what Mods you have right now, but this is also safe to say, you better to remove EVERY Mods before you play singleplayer properly, especially if it is a vanilla/official scenario. I don't really know why you've think so, so can't really say anything else to say. Feel free to reply, I'd like to help you as much as I can.
  10. .I duplicated the post, so this one edits to one, sorry

  11. Located in Arma 3\Expansion\Addons\missions_f_exp.pbo.
  12. Define “set weapons control like in Red Orchestra.”
  13. POLPOX

    Arma Discord Ban

    Unbanned.
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