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22 hours ago, Beagle said:

yes... he has grown a long white beard by now!

 

It is a new facewear class with custom PhysiX beard simulation. A new beard growth speed variable will be available in the game options. The system can be used to simulate 'scruffy looking' soldiers, suffering from extended time on the battlefield. 

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Thanks for the update, confirmed some assets in Contact have been moved to Enoch. However, is it only for me that musics are missing in neither Contact nor Enoch? tried verify game files yet still missing. Also, will more things such as Facewear Overlays move to Enoch?

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1 hour ago, POLPOX said:

Thanks for the update, confirmed some assets in Contact have been moved to Enoch. However, is it only for me that musics are missing in neither Contact nor Enoch? tried verify game files yet still missing. Also, will more things such as Facewear Overlays move to Enoch?

Can confirm that for music. Haven checked the animations yet.

 

Edit: Seems like the chemical detector didn't make it, too.

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I have another download happening right now(or not happening, kinda stuck(seems to be some steam timeout issues(probably the same download that fails over and over)))

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Confirmed musics were added to enoch. Thanks for quick update.

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On 9/13/2019 at 4:45 PM, POLPOX said:

Confirmed musics were added to enoch. Thanks for quick update.

New songs are missing their duration value and theme value.

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Can we get Contact's 'BIN_fnc_attachChemlight' function in the platform version? Also, can some of the new ambient AI animations added last week be added into either a new module or 'BIS_fnc_ambientAnim' and 'BIS_fnc_ambientAnimCombat'?

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to few AI can be managed by server SW, we still live with that HC. Was a nice workaround some...100? years ago. But it is time for a capable server that can utilize server HW monsters and even clusters to be able to have maps complemented with masses of AI.

 

What is wrong using your old phone/car/wife? Why you want a new?

 

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You are saying it like it is 100% given any new iteration of a game is definitely better than previous, when the truth is it is often full of old bugs.

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Even though killzone_kid semi-ragequit a couple years ago, it's probably still the closest to a dev-response you'll get regarding this topic. 😆

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By the way,

6 hours ago, The Man Without Qualities said:

Will there be a ArmA 4 before 2025?

Will there be an A4 at all?

BI came to conclusion that OFP/ArmA is dead and just not telling us?

Any dev involved in anything that smells like a new engine?

all of your questions will never be answered by devs, because even if they're doing the Arma 4 Project, they can't say anything about it until BI unveils it. KEEP IT MIND.

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10 minutes ago, The Man Without Qualities said:

even no response by devs is telling very loud...

I doubt that any dev would honor your very rude behavior (which I'd ask you to stop) with a reply to your question.

 

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Not to mention none of this is any way related to the thread we're in.

 

(BTW, there is one engine with that new engine smell, but we don't know when and where it will appear next. And we certainly won't hear about it here.)

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2 hours ago, Dedmen said:

I doubt that any dev would honor your very rude behavior (which I'd ask you to stop) with a reply to your question.

 

Well, at least I got ANY reaction, not just ignored(when I asked polite), so mission accomplished.

I will spend the next 5 years guessing the hidden hints behind 🐿️

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19 minutes ago, The Man Without Qualities said:

Well, at least I got ANY reaction, not just ignored(when I asked polite), so mission accomplished.

I will spend the next 5 years guessing the hidden hints behind 🐿️

Being you must be horrid. Everybody is lying to you. Or conspiring against you. CONSPIRING!

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10 hours ago, oukej said:

🐿️

 

So....confirmation of Arma 4 in 2025. 😉

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The Syndikat camo uniform (I_C_Soldier_Camo_F.p3d) has pocket flaps from the pants clipping through the jacket. There are 4 specifically clipping.

20190921111819_1.jpg

 

Which looks especially bad on retextures:

20190921111714_1.jpg

 

Can this please be fixed? 🙂

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On 9/16/2019 at 9:44 AM, R3vo said:

New songs are missing their duration value and theme value.

Durations will hopefully be added with the next update

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If only there was a soundLength scripting command to get the length of given sound with..........

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