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stburr91

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About stburr91

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  1. Help First Person Intro

    Sorry about that, I posted late last night, I forgot to include the link to the video. LoL The first person camera part starts at about 3:28 into the video, when he talks about the "Hubspectator_walk". You should watch the whole video, everything will make more sense that way. Here it is.
  2. Arma 3 Photography : Questions and Comments

    You guys have been killing in recently on the screenshots, the entire last page is really good.
  3. Help First Person Intro

    This video covers a number of things about intro/cutscenes including how to do the first person camera.
  4. Dude, you seem to have an unhealthy obsession with the abandon military base on Malden, you may want to seek some professional help.
  5. Arma 3 Photography : Questions and Comments

    Is there an authorized port of the YuraPetrov Black Hawks? I could be mistaken, but I believe the owners strictly forbid the porting of their Black Hawks.
  6. So, do the pictures have to be .paa format? Let me clarify, I'm not using logos, I want to have pictures, then text fade in, and out of the intro. Similar to the intros for the Tac Ops missions. Also, is there documentation on how to set up the safe zones?
  7. Arma 3 Photography : Questions and Comments

    @Vable Really nice pics, the composition of the shots were very well done.
  8. Arma 3 Photography : Questions and Comments

    Its cool, I'm always glad to see some screenshots of that beautiful CH-46E you guys have been working on.
  9. A pic from one of my mission Mission can be found here https://steamcommunity.com/sharedfiles/filedetails/?id=1480291901
  10. Arma 3 Photography : Questions and Comments

    There is no doubt that activity is slowing around here, and with the devs making it clear that Arma 4 is years away, I agree, we shouldn't be discouraging people from participating on the forums. I've been telling people on here for a year now that with A3 being four, now almost five years old, and with A4 so far away, that the community would begin to slip away. Many seemed to doubt me, but here we are, we're starting to see it. Hopefully most will be back when A4 releases, but in the meantime, we should be encouraging participation, and try to support those creating content, including stuff as simple as screenshots.
  11. Clear and Present Danger

    Callsign Thanks for the feedback, it really helps. You you made some good points, thanks for taking the time, most don't bother to provide any feedback.
  12. Syndikat is expanding its narcoterrorism operations well beyond Tanoa, and has even begun to operate within the United States. With violence, and acts of terror on the rise, the US Government views Syndikat as a Clear and Present Danger. The President has authorized the use of US DEA agents, and the US military to conduct operations against Syndikat in its home territory of Tanoa. Play as US DEA Agents, US Delta Team, and US Navy Seal Team in three separate operations all rolled into one mission. Part 1, play as a US DEA team raiding a Syndikat warehouse that is being used as a distribution hub for their drug operation in Tanoa. Part 2, play as a US Delta team to raid a Syndikat held dirt strip airfield, and destroy aircraft being used to smuggle drugs, and weapons through out the area. Part 3, play as a US Navy Seal team tasked with a kill/capture operation of a Syndikat drug lord. Singleplayer mission No mods required https://steamcommunity.com/sharedfiles/filedetails/?id=1480291901
  13. That worked, thanks George. Also, thanks Harzach for trying to help, I appreciate people in the community jumping in to help.
  14. Yep, you can't deleteVehicle the effect, I tried that already. I tried to detach, and attach it to some other object out of sight, that doesn't work either.
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