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About stburr91

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  1. How would you turn it off with a trigger?
  2. stburr91

    Disabling Freefall animation

    Try this in your teleport script. Adjust the sleep command as needed. player enableSimulation false; sleep 1; player enableSimulation true;
  3. stburr91

    [WIP] Helocasting & K-Casting

    I play SP only. I'll try this out once released, it looks pretty cool.
  4. Jester, Any chance that you will release your texture files so people can use them as starting points to make their own custom textures for the Tucano?
  5. Is there a way to attach an IR strobe to the parachute vehicle once it's deployed?
  6. stburr91

    RHS Escalation (AFRF and USAF)

    Effective, and AI in this game is an oxymoron, my GBU just hit about a kilometer off target thanks to the AI WSO. It's painful to have to use the AI to attempt to target. God I hate it when perfectly good aircraft are ruined by requiring two human pilots to use, especially considering that only a tiny percentage of the community use aircraft with two human players.
  7. I can't seem to find the USAF version in the RHS release, can anyone confirm if it was was released in the recent update?
  8. stburr91

    RHS Escalation (AFRF and USAF)

    I was just testing the Super Tucano, it seems like a very nice aircraft, however, I do have a couple of questions. Does anyone know if/how the pilot can control/move the targeting pod camera? Also, is there a daytime camera for the targeting pod for the pilot?
  9. I don't think you need the laser, try this. g1 is the VLS and t1 is the target. west reportRemoteTarget [t1, 3000]; t1 confirmSensorTarget [west, true]; g1 fireAtTarget [t1, "weapon_vls_01"];
  10. I just tried this mod. I did not get a "Pre-Apex lighting" effect, I got some muted colors effect. I can say that the problem with the extremely dark nights was still present using this mod. I'm not criticizing the mod, some people may like the effect, but it did not give the pre-Apex lighting.
  11. Does this actually fix the lighting problem, or does it just change a few of the presets? I mean, does this fix the pitch black nights? Does anyone have any pictures using this mod?
  12. stburr91

    Error Message Splendid Camera

    I'm curious, why are you calling it from the debug console?
  13. The new textures look good, and your promo video was very well done, nice work.
  14. I thought he said there will be no standalone version, did that change? Anyway, just a plain gray version with no markings would probably be the most versatile.
  15. stburr91

    How to call losing outro?

    You can have a "mission failed" ending by putting this into a trigger. ["epicFail",false,2] call BIS_fnc_endMission; If you want to have a custom debrief screen, here's the info on how to do it. https://community.bistudio.com/wiki/Arma_3_Debriefing