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About stburr91

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  1. Can't lock onto targets

    In the NATO showcase mission, I could get lock on a cold engine. However, in the editor, the launcher would not lock onto a cold engine. I locked onto a hot engine, after that, it would lock onto a cold engine. Weird.
  2. Can't lock onto targets

    OK, I just tried to lock on in some showcase missions, lock on works just fine. It seems that lock on is not working for me in the editor. Can anyone confirm that lock on doesn't work while previewing missions in the editor?
  3. I can't lock onto targets, not with launchers, or in aircraft. I check, my key binding is still "T" I checked, and can't find any conflicting key binds. I changed the target lock key bind, and still it will not lock. Does anyone have any ideas?
  4. Where can we see this super secret new AAF vehicle/weapon that is not in the video?
  5. The CSAT tank looks great, the NATO vehicle looks so-so, the AAF vehicle looks like, well...it's not my cup of tea. I think it's cool that they are including a mini-campaign.
  6. It seems that we are quite a few years away from Arma 4. A3 is almost 5 years old (since alpha release) if we are looking at 2-3 years until A4, wow, it could be 8 years between releases.
  7. Thanks for the offer, its really cool for you to offer, but right now I don't have time for gaming.
  8. Yes, I started playing the campaign as a single player, and it wasn't all that great. I stopped playing the campaign, and never finished it when I read that they were going to do single player version. I have been waiting ever since. I wish BI would give us confirmation if they still plan to make the campaign into single player.
  9. Yes, I would love to see a SP version of the Apex campaign.
  10. How to you move the mission to a new/clean map?
  11. [SP] Operation Rebel Sweep

    JezaGooner did a play through of this mission. Note that this mission requires no mods, but JezaGooner is using a weapon mod in this video.
  12. I think you may get more interest, and support for your stories if they didn't depict American troops murdering combatants that have surrendered, then laughing about it. I can see this being very offensive to those who served in the military, and know just how honorable the people are that serve in the US military.
  13. This is a straight forward search, and destroy the rebels, and their weapons caches special ops mission. I designed this mission with the idea that you would approach the mission more like a real special ops mission. Recon the rebel strongholds, move you team into position, assign targets, then open up eliminating the enemy in a coordinated manner. Mission play time is approximately 30-45 minutes. If anyone has any video of them playing the mission, please feel free to post it in this thread, or in the Arma video thread. Any feedback would be approached. If you enjoyed the mission, please rate it, thanks. Situation After the peace agreement between the AAF, and the FIA during the East Wind campaign, holdouts from the previous AAF regime have been organizing, and are beginning to conduct guerrilla warfare across Altis. Efforts to negotiate a peaceful resolution have failed, offensive operations by NATO forces have now been authorized. You are tasked with conducting a raid against rebel strongholds. Search the area for weapons caches, and destroy them, eliminate any AAF rebels you encounter. Includes a scripted helicopter insert No mods required http://steamcommunity.com/sharedfiles/filedetails/?id=1231405609
  14. I feel a touch ill

    Yep, I did the same thing the OP did, and was able to recover my mission with the windows file history. I also agree with the poster that said to make a copy of your .sqm file. In fact, anybody that is making missions should have a folder dedicated to storing your backup .sqm files.
  15. Focus on gameplay not games, please.

    Put simply, this is a for profit business venture for BI. There is no money in making some improvements to some of the gameplay, the money is in providing DLC. If we want an Arma 4 someday, BI needs to generate revenue for the development. Of course they also need to generate enough profit to justify the effort, it's that simple.