CaptainAzimuth 714 Posted March 21, 2017 This is beyond excellent. After flying around the Kajman in some intense weather with lots of enemy targets and threats, It feels solid, deeply immersive. This is excellent work but I feel like there's just one thing missing... still, not being able to dump only 2 flares instead of 12. Please enable this feature, with the new upgrades to aircraft that were long needed, sensors and such, this would fix the long standing issue with the way the gameplay felt. 8 Share this post Link to post Share on other sites
pils 49 Posted March 21, 2017 17 hours ago, OssiFraga said: Could be a Su 35. Its the only jet with wings like this, and the weapon pylons looks very similar. https://www.copybook.com/fact-files/sukhoi-su-35 . And the bomb could be a KAB 500 https://de.wikipedia.org/wiki/KAB-500#KAB-500S Nah, it's missing those little thingies the Su-35 has at the outer end of the wing. 1 Share this post Link to post Share on other sites
khugan 24 Posted March 21, 2017 On 1/9/2017 at 2:31 PM, oukej said: Just a note - the GPS display elements are currently WIP. We don't have much space to add more info - why would you like to have speed indic. there? It's already available in vehicle info and on foot it doesn't seem important enough to indicate it. Yes, you'll have a GPS even if you don't have the item in the inventory. Simple and not likely to be noticed. Similarly to GPS if you don't have the item you'll be able to see and hear radio chat once inside a vehicle. Is this why my GPS is mostly hidden off screen when I change my interface size to normal? Is it also why the gps HUD element is missing in the HUD Layout configuration? I hope this can get some love soon. I believe vehicle GPS is also missing from HUD Layout configuration. Share this post Link to post Share on other sites
oukej 2910 Posted March 21, 2017 26 minutes ago, khugan said: Is this why my GPS is mostly hidden off screen when I change my interface size to normal? Is it also why the gps HUD element is missing in the HUD Layout configuration? I hope this can get some love soon. I believe vehicle GPS is also missing from HUD Layout configuration. Can you please PM me a screenshot? You can try resetting your iGUI layout customization in the game options, see if that helps. 1 Share this post Link to post Share on other sites
HorribleGoat 1473 Posted March 21, 2017 Since HUDs is getting so much love, could this issue get checked out as well? https://feedback.bistudio.com/T122729 Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted March 22, 2017 @killzone_kid would be great if a fix for this (enableweapondisassembly issue) could get forwarded into the coming potential hotfix https://feedback.bistudio.com/T123883 vid included https://youtu.be/pgxCcH1FibI Share this post Link to post Share on other sites
jone_kone 158 Posted March 22, 2017 @OssiFraga My guess is that, that is a F-15 Silent Eagle probably with some "stealthy" looking changes to the fuselage. This would be in line with the current prototype style 2035 of vanilla Arma 3. The inevitable OPFOR jet is probably gonna be a crazy take on a YAK-141. :D I don´t mind so much about the new models. It´s the whole new HUD and Sensor system that looks really promising. 2 Share this post Link to post Share on other sites
sammael 366 Posted March 22, 2017 1 hour ago, jone_kone said: @OssiFraga My guess is that, that is a F-15 Silent Eagle probably with some "stealthy" looking changes to the fuselage. This would be in line with the current prototype style 2035 of vanilla Arma 3. The inevitable OPFOR jet is probably gonna be a crazy take on a YAK-141. :D I don´t mind so much about the new models. It´s the whole new HUD and Sensor system that looks really promising. agree. Share this post Link to post Share on other sites
killzone_kid 1330 Posted March 22, 2017 9 hours ago, fn_Quiksilver said: would be great if a fix for this (enableweapondisassembly issue) could get forwarded into the coming potential hotfix Video definitely helps and rest assured this has been logged internally, however this is all I could tell you at the moment. 2 Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted March 22, 2017 Tweaked: AI units are now denoted by an '(AI)' suffix in the Revive messages Does this mean friendly AI can revive friendly humans now? Or perhaps it's the starting of the foundation of this being possibly implemented? Share this post Link to post Share on other sites
ski2060 167 Posted March 22, 2017 So.. we know what the new Jets are going to be now. Also some glimpses at the stuff for Tanks, and other DLCs. NATO: Stealth UCAV + F/A 181 Blackwasp CSAT: a Sukhoi Derivative AAF: Viggen Derivative it looks like Any chance we're going to see those Jets in the Dev version before release? Or will we be mainly testing out features on the current Airframes for implementation into JETS only? Share this post Link to post Share on other sites
roberthammer 582 Posted March 22, 2017 AAF gets a Gripen , remember that one time when BI recorded those Gripen sounds? and it seems CSAT will ge a Armata T-14 tank too Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted March 22, 2017 15 minutes ago, ski2060 said: Any chance we're going to see those Jets in the Dev version before release? Or will we be mainly testing out features on the current Airframes for implementation into JETS only? That's not how BI work. They've stated countless times that when a DLC is released, content is paid, while features are free. Share this post Link to post Share on other sites
ski2060 167 Posted March 22, 2017 I know how BIS works. I was asking whether those airframes (4 new jets) are going to be tested in the DEV build. I know the features we're testing now will be free for people. Share this post Link to post Share on other sites
Greenfist 1863 Posted March 22, 2017 6 minutes ago, ski2060 said: I know how BIS works. I was asking whether those airframes (4 new jets) are going to be tested in the DEV build. I know the features we're testing now will be free for people. Most likely yes. That's how it has worked in the past. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted March 22, 2017 Speaking of which, Its possible the late dev branch might be the testing phase. Usually they do launch it with the reveal videos, or soon after. Share this post Link to post Share on other sites
Flax 397 Posted March 22, 2017 23 minutes ago, darksidesixofficial said: Speaking of which, Its possible the late dev branch might be the testing phase. Usually they do launch it with the reveal videos, or soon after. Unfortunately not it would seem :( Maybe tomorrow... Share this post Link to post Share on other sites
ski2060 167 Posted March 22, 2017 Anyone able to get the EMCON dropdowns in EDEN working? I just get a blank dropdown and 3 Checkboxes that have no attributes listed for them. Share this post Link to post Share on other sites
oukej 2910 Posted March 22, 2017 1 hour ago, ski2060 said: Anyone able to get the EMCON dropdowns in EDEN working? I just get a blank dropdown and 3 Checkboxes that have no attributes listed for them. These attributes are still WIP :) It contains or will contain later the datalink properties and AI radar emission control. 2 Share this post Link to post Share on other sites
SantaFe 311 Posted March 22, 2017 Pylon Settings dropdown menus still bugged, selections are blocked by next attribute area. Related? Fixed: Drop-down menus in Eden Editor attributes didn't work in some cases (https://forums.bistudio.com/forums/topic/202908-eden-editor-drop-down-bug/ Share this post Link to post Share on other sites
dragonspride1995 0 Posted March 22, 2017 I didn't see any forums specifically for feature requests so I guessed this would be the place. Basicly I would like the ability to sort the arsenal by weapon type. As you already have sort by mod, and alphabetical order. Share this post Link to post Share on other sites
ampersand38 344 Posted March 22, 2017 On 3/15/2017 at 9:11 AM, reyhard said: There is also some nice ILS functionality included ;) 6 Share this post Link to post Share on other sites
ski2060 167 Posted March 22, 2017 50 minutes ago, oukej said: These attributes are still WIP :) It contains or will contain later the datalink properties and AI radar emission control. This is from Today's DEV changelog posted by Iceman: Added: AI radar rules (EMCON) are now in Eden Editor attributes . Is the above NOT what is being referred to? What EMCON radar rules is that referring to then? Share this post Link to post Share on other sites
Imperator[TFD] 444 Posted March 22, 2017 1 hour ago, ski2060 said: This is from Today's DEV changelog posted by Iceman: Added: AI radar rules (EMCON) are now in Eden Editor attributes . Is the above NOT what is being referred to? What EMCON radar rules is that referring to then? It means that sometimes BI add things i dev that will be updated later or are there tp serve base functionality beofre being added to. In this case they may have added the menu and section itself in the editor but not its relevant attributes as they may still be WIP. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted March 23, 2017 3 hours ago, ampersand38 said: Bringing back nostalgia from my flight sim days. My goodness. 2 Share this post Link to post Share on other sites