The Hebrew Hammer 10 Posted October 6, 2013 Has anyone else noticed how in the combat jog stance how movement has been changed? Also none of the static weapons fucking work. I'm so goddamn tired of BIS fucking with the fucking control schemes. IT WAS FINE, AND THEN YOU GO AND FUCK IT. Share this post Link to post Share on other sites
mr_centipede 31 Posted October 6, 2013 Also none of the static weapons fucking work. Try to fucking relax... its a fucking dev branch. It's bound to break some features. It's in the fucking disclaimer. Now lets calm down and try to figure this out. Static weapon. I tested with 50cal. Put in static blufor 50cal, player as a gunner. It works. Put empty blufor 50cal, preview and get in the 50cal. It works. Dissamble and reaasemble it, it works. So how does it break? Ie the repro steps/repro mission Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 6, 2013 I'm so goddamn tired of BIS fucking with the fucking control schemes. IT WAS FINE, AND THEN YOU GO AND FUCK IT. Edit: as Mr_Centipede said, it is the Dev branch you signed up for after all. Share this post Link to post Share on other sites
JWLEE 1 Posted October 6, 2013 I don't know when does this thing happened but in the lastest dev build, AI cannot see through building's glass. Also we cannot see through glass with FLIR. The glass became like wall. I remember it was not like this in the dev just before the release. Share this post Link to post Share on other sites
purepassion 22 Posted October 6, 2013 Also we cannot see through glass with FLIR.The glass became like wall. I remember it was not like this in the dev just before the release. This is exactly how it's supposed to be :) The windows' surface is reflecting the rays and thus, it cannot be looked through with FLIR. Share this post Link to post Share on other sites
JWLEE 1 Posted October 6, 2013 This is exactly how it's supposed to be :) The windows' surface is reflecting the rays and thus, it cannot be looked through with FLIR. Ah! I didn't know that, thanks! But glass that blocks AI's sight should be fixed though. Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted October 6, 2013 so in Greece most people do not have windows at all ? last time I checked they know exactly how cold a winter can be just like us, yet most of them have no windows ? ooow yeah I forgot they are in recession so they sold their windows... Share this post Link to post Share on other sites
purepassion 22 Posted October 6, 2013 Or a war has been raging on through the island and most houses have been abandoned Share this post Link to post Share on other sites
NeuroFunker 11 Posted October 6, 2013 but there are windows, can't you differ between an abandoned house and non? Usualy all the colored ones have windows. Share this post Link to post Share on other sites
bad benson 1733 Posted October 6, 2013 Or a war has been raging on through the island and most houses have been abandoned good thing they wiped all the floors and removed every single object and piece of waste. nothing is more annoying than raging war in an untidy place. they handed over the area in a very presentable state for us to kill each other in :p Share this post Link to post Share on other sites
GranolaBar 10 Posted October 6, 2013 (edited) Opinion : So many lights ? on Airport ^^ Edit : Comments are enable. https://docs.google.com/file/d/0B5sanfuQW6MBWURnam9XbUJvNEk/edit?usp=sharing https://docs.google.com/file/d/0B5sanfuQW6MBeVlRX0dwcUt4bTQ/edit?usp=sharing Edited October 6, 2013 by GranolaBar Share this post Link to post Share on other sites
mr_centipede 31 Posted October 6, 2013 I think the lip sync is broken again, at least for AI. Share this post Link to post Share on other sites
Artyom 10 Posted October 6, 2013 Opinion : So many lights ? on Airport ^^Edit : Comments are enable. https://docs.google.com/file/d/0B5sanfuQW6MBWURnam9XbUJvNEk/edit?usp=sharing https://docs.google.com/file/d/0B5sanfuQW6MBeVlRX0dwcUt4bTQ/edit?usp=sharing Share this post Link to post Share on other sites
novemberist 2 Posted October 6, 2013 Hadn't used any helicopters in ages, but today I realized you can no longer open the side doors of helicopters like the ghosthawk. (Which you definitely could do in Alpha). When and why was this removed? Maybe I have missed a big discussion around it, but I thought it was a nice feature.... Share this post Link to post Share on other sites
GranolaBar 10 Posted October 6, 2013 Hadn't used any helicopters in ages, but today I realized you can no longer open the side doors of helicopters like the ghosthawk. (Which you definitely could do in Alpha). When and why was this removed? Maybe I have missed a big discussion around it, but I thought it was a nice feature.... Already here, but with script. (search on the forum) BI work's on door's for a major party of vehicules. We could wait also the improvment of this party. Share this post Link to post Share on other sites
Smurf 12 Posted October 6, 2013 Hadn't used any helicopters in ages, but today I realized you can no longer open the side doors of helicopters like the ghosthawk. (Which you definitely could do in Alpha). When and why was this removed? Maybe I have missed a big discussion around it, but I thought it was a nice feature.... Was removed long ago. As was something incomplete for most vehicles, they decided to leave it on the sidelines and do it right later. Still, you can move them using scripts if you want. Share this post Link to post Share on other sites
novemberist 2 Posted October 6, 2013 Was removed long ago. As was something incomplete for most vehicles, they decided to leave it on the sidelines and do it right later.Still, you can move them using scripts if you want. Nah, I guess I can wait till BI finish it officially (if they ever do). I just wondered, because I remember that it worked kind of well. Did they mention any plans to implement openable doors for other vehicle types, too? Share this post Link to post Share on other sites
GranolaBar 10 Posted October 6, 2013 Nah, I guess I can wait till BI finish it officially (if they ever do). I just wondered, because I remember that it worked kind of well. Did they mention any plans to implement openable doors for other vehicle types, too? Maybe yes maybe not. As my old answer, IFRIT in beta had openable door but not finished (invisble wall, animation and more). Maybe we could hope more openable doors ... on another vehicules if the system works fine Share this post Link to post Share on other sites
OMAC 254 Posted October 7, 2013 good thing they wiped all the floors and removed every single object and piece of waste. nothing is more annoying than raging war in an untidy place. they handed over the area in a very presentable state for us to kill each other in :p I think the house furnishings and personal items are now in all those piles of garbage lying around. ;) :rolleyes: Share this post Link to post Share on other sites
GranolaBar 10 Posted October 7, 2013 (edited) New Update, More info in few minutes. Actually i see a new parameter in the weather option for thunderbolt. I had 3 errors popup error for rain on the main menu with Cannot load texture : "a3/data_f/rainnormal_ca.paa." Hum ... And This problem was not fixed ? https://docs.google.com/file/d/0B5sanfuQW6MBSzhBWlhKZ0ZNMVU/edit?usp=sharing https://docs.google.com/file/d/0B5sanfuQW6MBOVFmT0xGajhTQ0U/edit?usp=sharing PS : we could show thunderbold on the ground when we fly on the clouds, i miss a thing or a thunderbolt had a limit's in altitude (as 1 km or a more) For players who never see a rainbow in the game : https://docs.google.com/file/d/0B5sanfuQW6MBSVRjM0tfZEYxTlU/edit?usp=sharing Edited October 7, 2013 by GranolaBar Share this post Link to post Share on other sites
ravenholme 50 Posted October 7, 2013 New Update, More info in few minutes. Actually i see a new parameter in the weather option for thunderbolt. I had 3 errors popup error for rain on the main menu with Cannot load texture : "a3/data_f/rainnormal_ca.paa." Yep, getting that too Share this post Link to post Share on other sites
CaptainObvious 95 Posted October 7, 2013 I had 3 errors popup error for rain on the main menu withCannot load texture : "a3/data_f/rainnormal_ca.paa." I don't get those errors but I don't get rain either, sounds are there like normally but no water drops. Share this post Link to post Share on other sites
Victim9l3 11 Posted October 7, 2013 I don't see why they couldn't just leave the helicopters with doors that can open and close. I understand why they closed all doors in vehicles but helis actually fly with them open or closed. Not too many cars drive around with open doors. However, even if it wasn't on all vehicles, doors that can open can provide extremely needed cover in situations. Better than getting gunned down in the street with no cover. Share this post Link to post Share on other sites
maddogx 13 Posted October 7, 2013 I don't get those errors but I don't get rain either, sounds are there like normally but no water drops. Sounds like another accidental commit of the WIP (read: unfinished) rain system. Happened last week aswell, when we saw the "white line rain". Share this post Link to post Share on other sites
CaptainObvious 95 Posted October 7, 2013 I don't see why they couldn't just leave the helicopters with doors that can open and close. I understand why they closed all doors in vehicles but helis actually fly with them open or closed. Not too many cars drive around with open doors. However, even if it wasn't on all vehicles, doors that can open can provide extremely needed cover in situations. Better than getting gunned down in the street with no cover. I believe that exactly was the case, collision models weren't the same as the actual textured model. Sounds like another accidental commit of the WIP (read: unfinished) rain system. Happened last week aswell, when we saw the "white line rain". I think so too, I'm hoping the missing texture is the one for that "sneak peek" rain tech from last week :pray: Share this post Link to post Share on other sites