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About mr_centipede

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  1. mr_centipede

    Arma3 Videos

    Just my single player mission having to secure the edge of chapoi.
  2. As for my problem it is not because of light interferences. Mine is because of need to enable vsync. After enable vsync my problem solved. But for some other people maybe because of light interferences. So check that too if you have the same problem. If not, try enable vsync. If both didn't solve it, then I hope some other people can offer some other solutions
  3. Sorry to resurrect this thread but I encountered the same problem, in all areas in ARMA 3. It only manifest itself when I view up/down (pitch). When I view up/or down a certain degrees and the screen flickers and sees double vision. A fix that I found is to enable VSYNC in the video settings. Seems the problem occur because the FPS is higher than the monitor refresh rate. I tested again with vsync off and played in TANOA and cranked up the VD all the way up so that the FPS drop below my monitor refresh rate (144hz), and look up/down again, and as expected the problem did not manifest itself. So your options are, enable VSYNC or cranked up your video settings that it will be at or below your monitor refresh rate. Hope this will help those that have the same issue. Thank you.
  4. mr_centipede

    Flickering grass

    Are you by chance use adaptive multisamping in your radeon software? if so, try change it to multisampling
  5. Just chilling around... Mods used: RHRM [REAL HERO's RAGDOLL MOD]
  6. Sorry to resurrect this thread, but come 2020 this is still broken (the export to SP mission part). Or is there a fix somewhere, other than the workaround part? Thank you
  7. mr_centipede

    How can I make AAF to fight LDF?

    Thanks, it works perfectly. I just need to set probability of presence of the OPFOR/BLUFOR unit to 0 (zero) 🙂
  8. Hi, just wondering how can I make a scenario where AAF fight against LDF? since both of them in the independent faction. Thank you
  9. mr_centipede

    General Discussion (dev branch)

    Today's changelog mentioned about added ability to draw line in map interface... Can explain how to do this? Thank you
  10. mr_centipede

    Graviteam Tactics Operation Star

    That tracers.... reminded me a modded tracers in arma 1, where it lights up the ground...
  11. mr_centipede

    BI has just lost a customer

    See this: http://forums.bistudio.com/showthread.php?145530-Globally-banned-by-BattlEye-See-this
  12. mr_centipede

    Blastcore: Phoenix 2

    You can remove the smoke pbo
  13. mr_centipede

    AI Discussion (dev branch)

    Can we get at least contextual menu? Something like when you select an AI and point to a truck, GET IN command is already on top, along with other command in the quick menu, such as rearm, heal, or take xxx? Useful when trying to rearm your auto-riflemen at your assistant auto-riflemen (rearm)
  14. mr_centipede

    DirecxtX 12 for ArmA 3?

    Thanks guys. I just upgraded my gfx card to R9 280, and then this DX12 and new R9 300 series comes out.... I thought I was a bummer for sure. Glad I just need WinX to be able to use DX12
  15. mr_centipede

    DirecxtX 12 for ArmA 3?

    Is there any game out there already with DX12? is DX12 already out? Does my vid card support DX12? Is there anything a user need to prepare for this DX12?