Flaky 10 Posted October 3, 2013 New muzzle flash effect, T-100: Nice, but larger, spherical effect does not always occur. The whole thing could be a little bigger, dramatic, and flashier, as per the real T-90 vids shown above. But it does the job... Particle quality is standard. I don't know if anyone saw this linked in the photo thread, or how Fennekgr achieved the effect but this demo has IMO the perfect particle effects. Share this post Link to post Share on other sites
mr_centipede 31 Posted October 3, 2013 ^^^ WOW.... almost too real. Especially when the dust kicks up and rolling around... too real. I'm impressed with ARMA3 particles Share this post Link to post Share on other sites
Steakslim 1 Posted October 3, 2013 I don't think his particle tests are legit. They look more that stock matte/blue/greenscreen effects overlaid on the captured footage. Share this post Link to post Share on other sites
vegeta897 13 Posted October 3, 2013 I don't think his particle tests are legit. They look more that stock matte/blue/greenscreen effects overlaid on the captured footage. It does seem like that. I'm sure particle effects like this could be achieved in a really powerful graphical engine, but it seems unlikely that a modder could achieve it in Arma's. But this may be getting off topic... Share this post Link to post Share on other sites
neodammerung 8 Posted October 3, 2013 Yup, clearly done with After Effects Share this post Link to post Share on other sites
mr_centipede 31 Posted October 3, 2013 Damn... I was too excited, thinking what if blastcore mod could do that. <sigh> Share this post Link to post Share on other sites
Victim9l3 11 Posted October 3, 2013 Can someone tell me if High Command module is working? It's not for me. Share this post Link to post Share on other sites
fennecus 10 Posted October 3, 2013 I don't know if anyone saw this linked in the photo thread, or how Fennekgr achieved the effect but this demo has IMO the perfect particle effects. Yeah i did it with after effects. I wasnt satisfied with the vanilla effects for my upcoming machinima project so i tried to make them a little bit more considerable. Sry to disappoint you. Share this post Link to post Share on other sites
smokedog3para 365 Posted October 3, 2013 In mp its still unplayable 4 of us on the ix-tf server last night I had 40 fps in towns but it kept stuttering and freezing for all of us, fps stayed at 40 but driving was stuttering and walking was the same still a long way to go yet on dev build seemed to get better for a minute or 2 if we done the flush but then it came back to stuttering. Share this post Link to post Share on other sites
Flaky 10 Posted October 3, 2013 Yeah i did it with after effects. I wasnt satisfied with the vanilla effects for my upcoming machinima project so i tried to make them a little bit more considerable. Sry to disappoint you. No worries, I suspected as much to be honest. Still think it looks great though. Share this post Link to post Share on other sites
Polygon 11 Posted October 3, 2013 Will anyone fix currently terrible fatigue system? it's overdone, and whatnot. Share this post Link to post Share on other sites
DnA 5138 Posted October 3, 2013 With regards to today's hotfix on main branch: we know there are still other (PhysX) crashes in MP (Dedicated Server) - being investigated of course. We did feel it prudent to improve the 1.02 initial state a.s.a.p. however. Share this post Link to post Share on other sites
smokedog3para 365 Posted October 3, 2013 any info as to when multiplayer will be playable DNA Share this post Link to post Share on other sites
tpw 2315 Posted October 3, 2013 On a totally unrelated note, I notice that new rain fx have snuck in. Looks like the rain is some kind of drawn lines. Might need a bit of work but it looks better already than the previous incarnation of rain. Share this post Link to post Share on other sites
2nd ranger 282 Posted October 3, 2013 (edited) Nice! That could look great with some tweaking, and when the splashes come back. Doesn't fall inside buildings either. Looks pretty weird right now when it's very heavy, especially at night. Edited October 3, 2013 by 2nd Ranger Share this post Link to post Share on other sites
RushHour 11 Posted October 3, 2013 Anyone else having the last 4 bullets in a magazine as tracer bullets even though it´s a regular STANAG mag? Played a friends mission yesterday and we both realized the last 3-4 bullets were tracers for some reason. Is this a DEV bug? Share this post Link to post Share on other sites
barakokula31 10 Posted October 3, 2013 Anyone else having the last 4 bullets in a magazine as tracer bullets even though it´s a regular STANAG mag? Played a friends mission yesterday and we both realized the last 3-4 bullets were tracers for some reason. Is this a DEV bug? It's intended. Share this post Link to post Share on other sites
maddogx 13 Posted October 3, 2013 On a totally unrelated note, I notice that new rain fx have snuck in. Looks like the rain is some kind of drawn lines. Might need a bit of work but it looks better already than the previous incarnation of rain. Looks pretty weird at the moment, but with some imagination you can see what they're going for. No more square rain texture around the player, and it seems to be affected by wind aswell. :) Share this post Link to post Share on other sites
2nd ranger 282 Posted October 3, 2013 The weird thing with wind is when you look into the direction it's coming from, you can see the vertical lines blowing toward you like snow. Share this post Link to post Share on other sites
tortuosit 486 Posted October 3, 2013 Wow, rain now looks like snow calculated by a commodore C64 ;) Oh and please fix setOvercast...! Share this post Link to post Share on other sites
themaster303 22 Posted October 3, 2013 Will anyone fix currently terrible fatigue system? it's overdone, and whatnot. fatigue system is fine.its not a i can run forever battlefield. and thats good! Share this post Link to post Share on other sites
Tyl3r99 41 Posted October 3, 2013 I think you run out of stamina a bit too quick maybe add 10 more seconds sprinting and then it could be better :) Share this post Link to post Share on other sites
tortuosit 486 Posted October 3, 2013 fatigue system is fine.its not a i can run forever battlefield. and thats good! No currently it is "Heavy smoker can run 5 seconds before Asthma clocks in". Share this post Link to post Share on other sites
Gekkibi 11 Posted October 3, 2013 Did they disable rainbows at some point? I have tried to tweak the weather settings but can't get the rainbow appearing. Share this post Link to post Share on other sites
CaptainObvious 95 Posted October 3, 2013 On a totally unrelated note, I notice that new rain fx have snuck in. Looks like the rain is some kind of drawn lines. Might need a bit of work but it looks better already than the previous incarnation of rain. Currently the rain drops obviously are too sharp and opaque, those are propably easy to fix, also the whole "rain mass" seems to move in the direction of the wind at high speed, looks like you're on hyper drive of some sort when looking into the wind :D Oh boy that's gonna look sweet once complete, with added splashes and maybe increased specularity on wet surfaces! :cool: e:Ninja'd by Ranger Share this post Link to post Share on other sites