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WarhammerActual

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About WarhammerActual

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  1. Hi , I was wondering if this has any functionality to limit the "dynamic furniture " spawning to a predetermined area. Example I would like to have this ONLY work in an area of the my that has been designated for Urban Warfare Training and NOT globally on the entire map. Is this possible ? Thank you in advance for any clarification..
  2. WarhammerActual

    Truck Reverse Parking Sound

    still a no go, I guess I will just run the pbo, that works fine.. Ty again for everything
  3. WarhammerActual

    Truck Reverse Parking Sound

    thank you for this , I will test and advise..
  4. WarhammerActual

    Truck Reverse Parking Sound

    I just tried it here: For some reason it's just not working. But when I run the PBO it is.. Anything stand out to you ? //Radio Programming _nop = [] execVM "irRadio_Nofreq.sqf"; // JIP Check (This code should be placed first line of init.sqf file) if (!isServer && isNull player) then { isJIP=true; waitUntil {!(isNull player)}; } else { isJIP=false; }; waituntil {!isnil "bis_fnc_init"}; // Precompile code execVM "precompile.sqf"; //Initialization call compile preprocessFileLineNumbers "\Script\fn_truck_reverse.sqf"; { _x addEventHandler ["GetIn", {[_this select 0] call compile preprocessFileLineNumbers "\Script\fn_truck_reverse.sqf"; }]; } forEach vehicles;
  5. WarhammerActual

    Truck Reverse Parking Sound

    thank you so very much .. I love this small but outstanding addition.. I tested the mod work's great , but for some reason the script version is not working .. Any thought's?
  6. WarhammerActual

    Truck Reverse Parking Sound

    This is great , possible to run it as a script? instead of a mod ?Ty in advance and ty for sharing this ...
  7. HI, this looks amazing , is there a status on a possible release date ? Thank you in advance
  8. WarhammerActual

    BloodLust (Version 2022.04.13)

    Has this been tested on a large scale multiplayer environment? If so , how's the impact to fps? Ty in advance
  9. WarhammerActual

    United States Air Force Mod (2019)

    I was looking for the asset itself. I can't find anything other than the master files in the github. C5 github master files. Because there is no C5 in the current USAF mod Would anyone have a download link to a working model.. Thank you in advance.
  10. WarhammerActual

    United States Air Force Mod (2019)

    Any chance we will see a C-5 release again? Ty in advance
  11. WarhammerActual

    Taro VS-17 Signal Panel Helipad

    Any chance to make these also visible in the IR spectrum ??
  12. WarhammerActual

    Crew Resource Management

    This mod ahs some excellent features for pilots, but I have noticed a bug where ACE fast roping no longer works with this mod enabled. Is there a fix or a work around? Thank You in Advance
  13. WarhammerActual

    Werthles' Headless Module

    Anyone know how to turn on and actually view the debug in game for admins? I can't find any data in reference to how to get this working .. Ty in advance
  14. WarhammerActual

    Helmet Mounted Displays MOD

    Is anyone willing to help me with HMD functionality for this mod airframe MH-47
  15. WarhammerActual

    Gruppe Adler SlingHelmet

    I highly recommend. This works great !!! Thank you for this mod.
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