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About opteryx

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    Warrant Officer

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    Interdimensional Travel.

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  1. Sounds like something that's made in the mission editor.
  2. I'll certainly do some experiements on this, but AI pathing is tedious and not high priority at the moment, so it'll be a while til I test it out.
  3. That's what I was thinking, but I'm skeptical that they'll actually be able to recognize the small hole in the view geometry LOD and shoot through it.
  4. trying some texture variations, I call the left one kurdistan, middle syria and right iraq
  5. Al Ayadiah Community Center
  6. Hey, those look amazing! Definately do not give up on these as I know the mapping community is starving for new architecture. What kinda style are you going for? As for timelapse, dunno, that would be some work on it's own to setup so for now it's not really something I'm planning, also I have bad workflow habits and wouldn't want to really share that and have people interpret it as the way to do things. I'm pretty scatter brain when working so I'm all over the place.
  7. New mosque And here's an alternate version for southern Iraq
  8. Starting to get a good collection of buildings now, but still not enough to start mapping properly.
  9. I'm not sure it's possible to make AI use murderholes, but it sure would be nice. I'll look into it.
  10. https://drive.google.com/file/d/1fr4VSv0FAQ6M2R0y95BXNSo5ZFvJ7ReC/view?usp=sharing Here are the MLODs for the buildings. Obviously you'll have to change the tags and pack them into your own mod so that it doesn't conflict with my stuff at some future date. Btw, they aren't very well made and could be vastly improved so feel free to edit them as you see fit. They could also be upgraded to multimat for better performance.
  11. If I still have them I can upload them for you. Will have to do it later.
  12. Apart from the google drive link I posted, no. I'd like to revisit the idea of a MOUT training map, but then I'd redo the entire thing from the bottom up. This wasn't a very serious project so I've moved on to other things. Also interest for it wasn't big so I felt it wasn't worth continuing working on.
  13. Couple more WIP buildings, no grit texture yet.