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About ANZACSAS Steven

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    Master Sergeant

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    Joined: Jan 2007/Merge Date :

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  1. ANZACSAS Steven

    ANZACSAS Coop and Sp Helicopter Missions

    First post updated.
  2. ANZACSAS Steven

    ANZACSAS Coop and Sp Helicopter Missions

    Links moved to post above.
  3. Combat Transport Helicopter Missions - Stratis Singleplayer - https://steamcommunity.com/sharedfiles/filedetails/?id=2850703488 - Stratis 2x heli Coop - https://steamcommunity.com/sharedfiles/filedetails/?id=2860671860 - Malden Singleplayer - https://steamcommunity.com/sharedfiles/filedetails/?id=2872761313 - Malden 2x heli Coop - https://steamcommunity.com/sharedfiles/filedetails/?id=2876787865 - Altis 2x heli Coop - https://steamcommunity.com/sharedfiles/filedetails/?id=2881466242 - Altis Singleplayer - https://steamcommunity.com/sharedfiles/filedetails/?id=2884709935 - Tanoa Slingload SP - https://steamcommunity.com/sharedfiles/filedetails/?id=2882600912 - Tanoa Singleplayer - https://steamcommunity.com/sharedfiles/filedetails/?id=2887179187 - Tanoa 2x heli Coop - https://steamcommunity.com/sharedfiles/filedetails/?id=2891566522 - SE Angola SP/Coop - https://steamcommunity.com/sharedfiles/filedetails/?id=2891569542 - Al Salman 2x heli Coop - https://steamcommunity.com/sharedfiles/filedetails/?id=2892325276 - Al Salman Singleplayer - https://steamcommunity.com/sharedfiles/filedetails/?id=2894712640
  4. ANZACSAS Steven

    Virtual Vehicle Spawner (VVS)

    I am using the vvs suite on a dedicated server and have modified the spawnvehicle script so that it reads "h1 = _className createVehicle _position;" . My issue is if i spawn/create a vehicle the newly created vehicle does'nt activate my trigger that uses "h1 in thisList or h2 in thisList;" as the condition. The vehicle that starts the mission does all this perfectly but not the newly created vehicle. The newly created vehicle is being renamed as i have "gunner1 moveingunner h1" in use successfully. The trigger just wont activate for some reason.This is on dedicated server.Singleplayer and host myself MP works fine. Any ideas? Thanks. Edit - Solved- Had to add " publicvariable "h1"; " in the line directly below/after " "h1 = _className createVehicle _position;" " so looks like this - h1 = _className createVehicle _position;" "publicvariable "h1"; Thanks to @artemoz and @Lou Montana on Discord.
  5. ANZACSAS Steven

    [Solved] Steam authentication failed

    Had this issue again and had to sort out the steamappID issue and that solved it for me.
  6. ANZACSAS Steven

    Military Aviation

    I would say may or may not maybe....😛
  7. ANZACSAS Steven

    Prarie Fire discussion

    Around $25 AUD iirc. I like your "Pizza Economics" or "Beer Economics" model.😁 I use a "Night at the cinemas economics" model.In Australia, movies aint cheap and they dont last long.1 Hour appox.Makes game time seem very good value for money.Our life partners (furry or not) may not be in full agreeance though...lol
  8. Vanilla maps has already been made i think m8.Run a Google search and it might save ya some time.:)
  9. ANZACSAS Steven

    Prarie Fire discussion

    Back in Arma1 in VTE we had based it around online MP use and missions.We didnt have the ppl or time to cover both SP and MP missions.Prolly following the same successfull approach maybe.Looks to be a similar strategy with the missions.If there are AI issues its a problem with the terrain.The objects and their placement aswell as severe terrain changes disallowing AI to ascend or descend effectively are almost always the cause. A look into these areas should help resolve these issues from my almost 20 years experience making terrains and mods. I dont have it yet but will prolly when it goes on sale at a later date.$25 is still a bit steep for me considering i jsut bought GM CDLC for $10 appox iirc. Keen to see what this CDLC evolves too.Looks good from the screenies i've seen. Steve. Thanks. 🙂
  10. ANZACSAS Steven

    Prarie Fire discussion

    Hey Ebud!! Thanks for all your work.If it wasnt for you early pioneers we wouldnt even have NAM mods! Good to see you still poking around.:) I'am all for CDLC's.
  11. ANZACSAS Steven

    Prarie Fire discussion

    The choppers look like they are the old CSJ uh1's from OFP, the CH-34 looks to be the same as the OFP version aswell.Both too outdated for UNSUNG imho.Not really impressive mod DLC.
  12. ANZACSAS Steven

    Virtual Vehicle Spawner (VVS)

    I tried that myself and had no luck.Though, Iam not at all a competent scripter m8.:(
  13. ANZACSAS Steven

    Any Jet or Helicopter Campaigns?

    No, Not really m8.😀
  14. ANZACSAS Steven

    Sangin District Helmand Province.V4

    Thanks m8.I've been really short of pc time so i havnt had time to mess with the lighting/water values.If you've changed to BIS lighting, the water colour code i sent should work good.:) If you dont have that anymore, give me a yell via pm.I'll resend.I still gonna do a couple of tests using a tiny bit of the old lighting values. Steve.