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OChristie

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About OChristie

  • Rank
    Gunnery Sergeant

core_pfieldgroups_3

  • Interests
    VBS2, ArmA, Terrain Creating, Gym
  • Occupation
    N/A

Contact Methods

  • Skype
    ochristie_uk
  • Biography
    Fan of BIA and BIS and there work. Current UK Forces.
  • Steam url id
    oliverchristie_13
  • Linkedin
    http://uk.linkedin.com/in/ochristie/

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  1. OChristie

    VBS2/3 Discussion thread - the one and only

    And that is why I can really see the potential for VBS in every Defense Organisation around the world.
  2. OChristie

    VBS2/3 Discussion thread - the one and only

    I am THE BBE Simulation guy! As in its my business :) Thank you for your kind words! Im glad you like the terrain. It is a long video but the customer wanted a complete overview.
  3. OChristie

    Various problems with A3 terrain making

    Its really reassuring to also see a RL location not a fictional island! :D
  4. OChristie

    VBS2/3 Discussion thread - the one and only

    Happy New Year everyone!
  5. An island of the Hawaiian coast maybe a good one. Because this is for a game you need to think of playability and scenarios.
  6. If one was too release a terrain that was included in a 'Total Conversion' mod, lets say, for arguments sake, you made East Timor, followed by the TLDF (Timor-Leste Defence Force), their assets and vehicles etc etc, would that be an option?
  7. OChristie

    VBS2/3 Discussion thread - the one and only

    Im not arguing! Just saying its good! :D
  8. OChristie

    VBS2/3 Discussion thread - the one and only

    First off, ive owned VBS2 since its release and used it to its full potential. Edit: I never said it was better for gaming. Although there are elements within the VBS engine that, if applied in that environment, would be great! Yes I have actually, on many occasions, used it to run mission rehearsal and to simulate all levels of the Battle space. Training sections, platoons all the way up to company wide and even battle group level. It is used by all Tiers of the military for a good reason, its is applicable to many training needs. So not at all am I talking without experience. I have used it a lot and still do, right now. Its marketing talk because its true and it outlines the capabilities of the engine, which I am a massive fan off because I have seen its potential and its use in many different applications. :)
  9. OChristie

    VBS2/3 Discussion thread - the one and only

    It is bloody good though! A redesigned, cleaner, and simpler user interface Support for larger multi-map terrains (over 2000km by 2000km), including high-detail insets Improved network performance, allowing for increased number of clients and AI entities Improved procedural and multi-map terrain rendering Support for high-fidelity graphics Improved support for the maritime environment, including large and high-detail ships Improved physics via PhysX by Nvidia middleware Reworked animation system for increased realism Improved after-action review (AAR) capability, including AAR editing Robust and proven HLA and DIS interoperability Integrated digital chalkboard for military overlays in both 2D and 3D Not bad, eh?
  10. OChristie

    VBS2/3 Discussion thread - the one and only

    Come on DM!! I need a strand of high ground here! :(
  11. OChristie

    VBS2/3 Discussion thread - the one and only

    Im sticking by my guns, it is a great product, it may lack an online community but so what? Its a professional tool with many applications, coupled with the fact that technology wise its far more advanced than what you all have ;)
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