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opteryx

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Everything posted by opteryx

  1. Okay so this is weird and annoying, after packing with BinPBO the texture situated below the alpha mask goes completely black. Why? And how do I avoid this? Example:
  2. Extremely unlikely, Reblman dropped off the radar years ago. I haven't seen him online in at least 2 years.
  3. So, I'm officially reviving this project after about a years of work starting all the way from scratch! The plan now is to remake my old Arma 1 map Avgani, but renamed after it's arabic name "Al Ayadiya" all from scratch. This is a small map of 6.1x6.1 km size. This map will serve as a test base for my iraq assets. Once Al Ayadiah nears completion I will start working on the much more vast map of the city of Al Kut, this map is 24x24 km and features a much larger city and airforce base. For now, here's a few WIP pictures of some buildings I'm working on: https://imgur.com/a/10no8WR Much more to come and everything is subject to change. And here is satellite imagery of both maps: https://imgur.com/a/dod2tK4 Also, I've revived an old discord of mine where I intend to post more minor progress updates on these projects, anyone who's interested in iraq terrains is welcome to join: https://discord.gg/X7CeN9JnN3
  4. They aren't so it's a lot of work converting stuff. Plus I know there's other people out there way more competent than me to do that.
  5. Started work on buildings for old town section of Ayadiah.
  6. Hey, do you have much pictures from Iraq? I'm always looking for reference material.
  7. Haven't posted here in a while because I took a break and started another project, but I'm quite active on discord if you wanna come check out my other project. Anyway, here's some basic renders of the current stuff I've been working on for Iraq.
  8. opteryx

    Gulf War

    You got nothing to show?
  9. Buffalo hunting with babes in the pick-up mission, sounds like my kinda deal!
  10. Wowee, that satmap looks really crisp, what resolution is it?
  11. New building with texture variations
  12. New building and a rework of an older one
  13. Sounds like something that's made in the mission editor.
  14. I'll certainly do some experiements on this, but AI pathing is tedious and not high priority at the moment, so it'll be a while til I test it out.
  15. That's what I was thinking, but I'm skeptical that they'll actually be able to recognize the small hole in the view geometry LOD and shoot through it.
  16. trying some texture variations, I call the left one kurdistan, middle syria and right iraq
  17. Al Ayadiah Community Center
  18. Hey, those look amazing! Definately do not give up on these as I know the mapping community is starving for new architecture. What kinda style are you going for? As for timelapse, dunno, that would be some work on it's own to setup so for now it's not really something I'm planning, also I have bad workflow habits and wouldn't want to really share that and have people interpret it as the way to do things. I'm pretty scatter brain when working so I'm all over the place.
  19. New mosque And here's an alternate version for southern Iraq
  20. Starting to get a good collection of buildings now, but still not enough to start mapping properly.
  21. I'm not sure it's possible to make AI use murderholes, but it sure would be nice. I'll look into it.
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