AveryTheKitty 2626 Posted June 17, 2017 Developed in partnership with the 2035: Russian Armed Forces mod. Check them out here! Art by Mr.Mustache Steam Workshop Discord Patreon Made possible thanks to the support of my wonderful patrons. ❤️ Heliotrope, Bran Flakes, Renegade_Jonesy, Slav_Man_Shae, GeneralKong David - Mustache, CommanderCharms, Andrew Dietz, Scott Reijnders Ezzy, Florian Noé, Spess Mehreen, Pheasant-One, Krijn Lakeman, YonV Ravenholme, Buttista, Takaostar, Schuyler P Jarrett, Krytera, coolscout09 Corvid, Itsme M, Elliot Taylor 48 1 Share this post Link to post Share on other sites
trickshady 55 Posted June 17, 2017 Awesome Nice one Nightmare i am really pleased to see your carrying on not just for the sake for content for everyone but more importantly you own sake Im not so sure about the pic though i think i may be causing me to start tripping lol 1 Share this post Link to post Share on other sites
Victruso 179 Posted June 17, 2017 Seeing that Black Variants of the weapons, especially the Black Raheem, was a fresh breath of air. 1 Share this post Link to post Share on other sites
wsxcgy 1960 Posted June 18, 2017 I wish I could try it out but I can't. I will asap though. Glad to see that you're in a better position than you were. There's no real question its all going to be awesome though. Thanks man. 1 Share this post Link to post Share on other sites
arziben 23 Posted June 18, 2017 Nightmare's back baby ! 1 Share this post Link to post Share on other sites
Private Evans 498 Posted June 18, 2017 Thank you so much :) this is really awesome, especially for a first release ! Good to see all the stuff added that really was missing and also nice job on the new factions, new vehicles and weapons. Really hope to see the police factions also get some love in the future (S.W.A.T.), an UN faction (based on AAF ?) and maybe an Altis/Malden syndicate faction (getting greedy ..I know ). Raven faction looks very cool too...I would prefer them using AK 12 though, but that's just me :). keep it up !! 1 Share this post Link to post Share on other sites
TheGamblersDice 1 Posted June 18, 2017 Already tried the mod and loved it (that F-35 with VTOL capabilities :D ). Just wanted to make a suggestion: maybe further down the line, you could implement an in game loadout system like Firewill's aircraft and the F/A 18 mod to use when close to a HEMMT ammo truck for example, instead of needing to setup the loadout in the eden template. Besides that solid mod. Edit: Also the f-35 paint jobs don't seem that different (mainly the grey from the blue one. Seems like the only thing that changes is the insignia below the cockpit). 1 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted June 18, 2017 Thanks for the feedback so far everyone! The next update - which will be soon, possibly tonight - will improve sounds for the SCARs, Mk26, Bulldog, and Warfare-50, and add sounds for other things like the Zamak LRS's launcher. The excess green / black vests will be removed; a rogue file managed to sneak into the release so apologies for that. PS: Optional files are included with the workshop download just like my M9 Weapon Pack: csat_banner replaces the Iranian/Chinese flags and velcro with simple CSAT banners like the vanilla game. dark_mtp darkens BLUFOR's camouflage to blend in better with the game's terrains. 3 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted June 19, 2017 18-06-2017 Added: Grey Hex camouflage for the Neophron Tweaked: SCAR firing sounds Tweaked: Mk26 firing sounds (WIP) Tweaked: Bulldog firing sounds Tweaked: P07 firing sounds Tweaked: Warfare-50 firing sounds Tweaked: Zamak LRS launcher sounds Improved: SCAR reload animations Fixed: Warfare-50 muzzle flash didn't appear in first person Fixed: Warfare-50 recoil pop-up Fixed: CTRG Arid Uniform texture's brightness 7 Share this post Link to post Share on other sites
Folkward 50 Posted June 19, 2017 if you keep on improving it, that´s going to be a really awesome addition to the game! Are you thinking about a AAF texture for the Mi-48? AAF really needs a proper attack helicopter... 2 Share this post Link to post Share on other sites
POLPOX 778 Posted June 19, 2017 Now I can smile with this sorted style. Many MODs don't fit in with vanilla units unlike this. Here are my very first thoughts: Green Hex helicopters! I knew I loved these! Green Hex Texture for PO-30 Orca is too dark than another reworks. It is good if Clouds and Flames are added from Argo. How about Green Hex for Zamak? Poor pump-action shotguns' reload. Please RV4, support them. Textures for NATO variants of CH-49 Mohawk and WY-55 Hellcat are missing in Virtual Garage. EDIT: I read Arma 3 Tactical Guide by Dslyecxi again, and now I know why you added AA-12, Blue uniforms for NATO, ACOG or something... 3 Share this post Link to post Share on other sites
flv*venom* 83 Posted June 19, 2017 Dear god! I am away from my gaming rig for a couple of days, and this gets released! Nightmare, you've made me a very happy man today :D 3 Share this post Link to post Share on other sites
wsxcgy 1960 Posted June 19, 2017 Yay, gray neophron. The plane is such a little cutie 1 Share this post Link to post Share on other sites
caboose816 38 Posted June 19, 2017 Great to see this! So much content that I think should have been included in the base game. Downloading now. 1 Share this post Link to post Share on other sites
solex 3 Posted June 20, 2017 Quite glad to see this back up, was looking forward to it before! 1 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted June 20, 2017 Hmm, I just got an idea that could be implemented in the future. A return of CSAT (Atlantic), mainly intended for use on Malden. Wouldn't be that large, just a way for the old vanilla CSAT hex to make a return as "Brown Hex". What do you guys think? Also... 19-06-2017 Added: Bergen Backpack (Green Hex) Added: New Jets DLC music track "Reunion" Added: Cargo Net boxes for NATO Pacific / NATO Atlantic / CSAT Pacific Tweaked: FV-720 Mora's BLUFOR textures were improved Tweaked: Cargo Net inventories for AAF / NATO / CSAT Tweaked: Rahim's black textures were improved Tweaked: Bergen Backpack (Hex) has a new texture Fixed: AH-99 Blackfoot's pylons were missing Fixed: A-143 Buzzard's Twin Cannon wasn't working Fixed: 6.5 caseless mags are compatible with the Katiba again The daily updates won't be a normal thing. Just ironing out bugs atm. 5 Share this post Link to post Share on other sites
Private Evans 498 Posted June 20, 2017 What are your plans for the NATO woodland camo ? Maybe using them for NATO (Pacific) Recon Units ( would bring some nice variety) ? Edit I really like the chinese and iranian flags, but I also miss the CSAT patch on the uniforms ...would be super cool to have both :) 2 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted June 20, 2017 15 minutes ago, Private Evans said: What are your plans for the NATO woodland camo ? Maybe using them for NATO (Pacific) Recon Units ( would bring some nice variety) ? Edit I really like the chinese and iranian flags, but I also miss the CSAT patch on the uniforms ...would be super cool to have both :) NATO soldiers wearing woodland uniforms exist under NATO > Men (Woodland) already. Also, under unit insignias you can find an insignia named "CSAT". Try that one. ;) 2 Share this post Link to post Share on other sites
Brett Staats 7 Posted June 20, 2017 Hey just a quick question is jets dlc required? Btw great job so far and will the police be using old vehicles or new ones? Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted June 20, 2017 Just now, Brett Staats said: Hey just a quick question is jets dlc required? Btw great job so far and will the police be using old vehicles or new ones? Jets DLC isn't required, not even for the F-35. :) Police will be using offroads (and possibly riot hunters). Share this post Link to post Share on other sites
Brett Staats 7 Posted June 20, 2017 Thanks for the quick reply 1 Share this post Link to post Share on other sites
Private Evans 498 Posted June 20, 2017 https://steamuserimages-a.akamaihd.net/ugc/852718607799973576/BE37D101B313BE388A902B9C39F5E08808BBC94F/ Militia made of Ex Russian Spetsnaz and Ex Raven Security ....Malden 2035 :) 1 Share this post Link to post Share on other sites
TheGamblersDice 1 Posted June 20, 2017 Btw any plans on giving the f-35 more payload variety. This is maybe just being nitpicky but I would love to see some laser guided AGMs, cluster bombs and maybe some bigger GBUs in there like the 1000lb versions. It's just this aircraft would be a perfect replacement for the F-18 we use in our unit if it could have some more weaponry. And since I'm no modder of any type I have no idea how it's done but would it be possible for the weapons, specially the SCAR platform to have RHS sights compatibility a bit further down the line? Keep up the good work Night :) Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted June 20, 2017 6 hours ago, TheGamblersDice said: Btw any plans on giving the f-35 more payload variety. This is maybe just being nitpicky but I would love to see some laser guided AGMs, cluster bombs and maybe some bigger GBUs in there like the 1000lb versions. It's just this aircraft would be a perfect replacement for the F-18 we use in our unit if it could have some more weaponry. And since I'm no modder of any type I have no idea how it's done but would it be possible for the weapons, specially the SCAR platform to have RHS sights compatibility a bit further down the line? Keep up the good work Night :) Dynamic loadouts for everything is pretty WIP at the moment, but not much more weaponry is planned. However, it is possible for other authors to allow the F-35 to use other weapons. Also I'll take a look regarding optics, they should be compatible but if not I'll try and get it working. 1 Share this post Link to post Share on other sites
TheGamblersDice 1 Posted June 20, 2017 Regarding the loadouts its not a big deal at all because I forgot that now Achilles mod allows you to change the Dynamic Loadout of vehicles in game as Zeus. About the optics Ill check when I get back behind my PC but I don't recall any of the Rhs sights (rmr acog and such) being available for selection. Besides that another bug I might have stumbled upon is the laser lock on the F35. Need to further test it but it seems like either the laser itself is broken or the IR sensor is buggy, with laser locks working and not working randomly. Might be possible BI broke laser sensors all around aswell so Ill test and then get back with results and maybe some vídeo evidence. Share this post Link to post Share on other sites