Varanon 892 Posted August 22, 2013 Can someone try if this command is working?this unassignItem "NVGoggles"; this removeItem "NVGoggles"; Yesterday it was working fine, now it works for me but not for other units. OPFOR and GREENFOR NVGoggles have different classnames now ---------- Post added at 12:24 PM ---------- Previous post was at 12:20 PM ---------- I can use the night vision even without NVG, and it's full screen.Anyone else? Same here. Take off NVGs, and you can still switch to night vision, just without the black border around. Didn't we have that with Thermal before ? Edit: Not using any mods Share this post Link to post Share on other sites
Antorugby 2 Posted August 22, 2013 OPFOR and GREENFOR NVGoggles have different classnames now---------- Post added at 12:24 PM ---------- Previous post was at 12:20 PM ---------- Same here. Take off NVGs, and you can still switch to night vision, just without the black borde Didn't we have that with Thermal before ?r around. Edit: Not using any mods Oh good to know about the opfor and independent. Anyway, so I'm not the only one. Share this post Link to post Share on other sites
1kimon0 10 Posted August 22, 2013 Can someone try if this command is working?this unassignItem "NVGoggles"; this removeItem "NVGoggles"; Yesterday it was working fine, now it works for me but not for other units. The Sunflower Army now uses "NVGoggles_OPFOR", and Greeks "NVGoggles_INDEP". I don't like the logo, but it at least makes some sense in the lore sense, as both the number 6 and the hexagon represents unity, harmony and such (these could be western-only symbolism, though). It's also the number of the Articles of Faith and kalimahs, so it might be similar to Christians loving the number 3. Share this post Link to post Share on other sites
V-zwo_Null 10 Posted August 22, 2013 Is there a hotfix on the way for the addWeapon-issue? Share this post Link to post Share on other sites
pauliesss 2 Posted August 22, 2013 (edited) Nooo, in this update, they made the INDP uniform to have this "mirrored" flag patch on shoulders. Shame really, we(addon makers) could use this to our benefit before, as we could have different type of flags(for example) on shoulder. :( Edited August 22, 2013 by Pauliesss Share this post Link to post Share on other sites
cthulhu616 3 Posted August 22, 2013 we got problem on our dev branch server... everytime someone tries to start a mission, the game clients (and maybe server, not sure) crash... does anybody has similiar problems? Share this post Link to post Share on other sites
antoineflemming 14 Posted August 22, 2013 The Sunflower Army now uses "NVGoggles_OPFOR", and Greeks "NVGoggles_INDEP".I don't like the logo, but it at least makes some sense in the lore sense, as both the number 6 and the hexagon represents unity, harmony and such (these could be western-only symbolism, though). It's also the number of the Articles of Faith and kalimahs, so it might be similar to Christians loving the number 3. Or it could be an alliance of six nations... Share this post Link to post Share on other sites
Smurf 12 Posted August 22, 2013 Can confirm the fullscreen NV even without NV Goggles. Rain apparently is the same. No lightining or storms even with the slider in 100. The sea looks strange in this conditions => Hunter, HEMMT and Offroad sounds are indeed a little better but could be louder over distance and have some (the "tssst", for all trucks) and some turbine aswell. Zamak still sounds and handles like a bitch.The release skinning is orange? Really? I don't think it matches the whole theme setted by the previous schemes, videos and website. Can be customized but still. Patch logos are nice on BluFor and Ind. OpFor one looks like from a generic Command and Conquer type of game, really. Share this post Link to post Share on other sites
Varanon 892 Posted August 22, 2013 Patch logos are nice on BluFor and Ind. OpFor one looks like from a generic Command and Conquer type of game, really.http://t.imgbox.com/abwNekw2.jpg I wish they went for a NATO flag, though, instead of US Flag... somehow, in most games, NATO is always reduced to US troops. Share this post Link to post Share on other sites
SaOk 112 Posted August 22, 2013 As small issue, I noticed that you cant add multiple waypoints for UGV with CTRL down when in vehicle. Share this post Link to post Share on other sites
roberthammer 582 Posted August 22, 2013 I wish they went for a NATO flag, though, instead of US Flag... somehow, in most games, NATO is always reduced to US troops. Yes - i liked to see this or something similar Share this post Link to post Share on other sites
nikiforos 450 Posted August 22, 2013 Independent side still have greek names for it's soldiers. Are they gonna keep the greek names or will this change in thefuture? Share this post Link to post Share on other sites
2nd ranger 282 Posted August 22, 2013 Well, they are Greece, basically. They just had their name changed. They have to take their names and language from somewhere, like CDF was Czech. Speaking of language, I guess this recent 'Euro' voice is an indicator that Altian units will speak accented English? I rather hoped each faction would speak its own language, like Arma 2. Share this post Link to post Share on other sites
roberthammer 582 Posted August 22, 2013 Or it could be an alliance of six nations... I think that those 6 hexagons represent 6 arabic nations united into one - CSAT :D Share this post Link to post Share on other sites
barakokula31 10 Posted August 22, 2013 Yes - i liked to see this or something similar Please do it, BIS. I think that those 6 hexagons represent 6 arabic nations united into one - CSAT :D Where did you get that map thingy? Share this post Link to post Share on other sites
instagoat 133 Posted August 22, 2013 I wish they went for a NATO flag, though, instead of US Flag... somehow, in most games, NATO is always reduced to US troops. They have been US troops from the very beginning. The other forces involved were british. Specifically, the US Army troops are part of TF Aegis, in the shape of the 7th Infantry Division. Nato flags aren't go because soldiers need to carry their flag of nationality on their uniforms as per the geneva convention, which is why I complained on the devtracker about the new CSAT uniform badges. That, and the CSAT symbol is simply not memorable and downright boring. It cheapens the whole Uniform. Share this post Link to post Share on other sites
Artyom 10 Posted August 22, 2013 Can confirm the fullscreen NV even without NV Goggles.Rain apparently is the same. No lightining or storms even with the slider in 100. The sea looks strange in this conditions => http://t.imgbox.com/acz0EgM4.jpg Hunter, HEMMT and Offroad sounds are indeed a little better but could be louder over distance and have some (the "tssst", for all trucks) and some turbine aswell. Zamak still sounds and handles like a bitch.The release skinning is orange? Really? I don't think it matches the whole theme setted by the previous schemes, videos and website. Can be customized but still. Patch logos are nice on BluFor and Ind. OpFor one looks like from a generic Command and Conquer type of game, really. http://t.imgbox.com/abwNekw2.jpg I had lightning at 100 overcast 100 rain Share this post Link to post Share on other sites
simon1279 52 Posted August 22, 2013 I wish they went for a NATO flag, though, instead of US Flag... somehow, in most games, NATO is always reduced to US troops. Me too i don't want US flag on NATO units, it is better EU flag at least, US is everywhere Share this post Link to post Share on other sites
Varanon 892 Posted August 22, 2013 They have been US troops from the very beginning. The other forces involved were british. Specifically, the US Army troops are part of TF Aegis, in the shape of the 7th Infantry Division. Well, what about the british then ? Do they also get to wear US flags ? I hope that it's at least possible to override that part of the texture with a hidden selection. I really "hate" that it's always US troops, completely ignoring that NATO is a lot more than "just" the US Share this post Link to post Share on other sites
comp_uter15776 1 Posted August 22, 2013 They have been US troops from the very beginning. The other forces involved were british. Specifically, the US Army troops are part of TF Aegis, in the shape of the 7th Infantry Division.Nato flags aren't go because soldiers need to carry their flag of nationality on their uniforms as per the geneva convention, which is why I complained on the devtracker about the new CSAT uniform badges. That, and the CSAT symbol is simply not memorable and downright boring. It cheapens the whole Uniform. That was before the plotline changed with the whole dev jailing thing and the development backlog that forced BIS to change route - apparently it's less about the US now ^.^ We shall see... Share this post Link to post Share on other sites
roberthammer 582 Posted August 22, 2013 Where did you get that map thingy? http://arma3.deviantart.com/ Share this post Link to post Share on other sites
Smurf 12 Posted August 22, 2013 Nato flags aren't go because soldiers need to carry their flag of nationality on their uniforms as per the geneva convention, which is why I complained on the devtracker about the new CSAT uniform badges. On both sides? One could be used for these ISAF type of things. Share this post Link to post Share on other sites
comp_uter15776 1 Posted August 22, 2013 I think something similar to how admin pouches look would be a cool futuristic twist but with current military application. Basically, an admin pouch has the most essential bits of "you" recorded - Serial, Nationality, blood group, and any known allergies. Some way to integrate those would be cool for the authenticism gained. Share this post Link to post Share on other sites
kylania 568 Posted August 22, 2013 Wow, that orange has to go. It's ugly and distracting and matches nothing ArmA 3 related. :( Share this post Link to post Share on other sites
instagoat 133 Posted August 22, 2013 Well, what about the british then ? Do they also get to wear US flags ? I hope that it's at least possible to override that part of the texture with a hidden selection. I really "hate" that it's always US troops, completely ignoring that NATO is a lot more than "just" the US There are tons of uniforms that do not have their textures yet. The SF fatigues for example. I dearly hope that we will get appropriate Uniforms for the british too, from one of those. Otherwise I´d be a little bit miffed. Share this post Link to post Share on other sites