pettka 694 Posted October 3, 2014 "New HC implementation" sounds promising, but some more information (dare I say documentation) would be helpful. :) I have heard the promises that there's going to be some documentation for it on BIKI soonTM :icon_twisted: /// Edit: Sooner than expected: https://community.bistudio.com/wiki/Arma_3_Headless_Client Share this post Link to post Share on other sites
Tankbuster 1747 Posted October 3, 2014 Excellent! Continue bouncing. :) Share this post Link to post Share on other sites
Dwarden 1125 Posted October 3, 2014 more details and feedback for the HC please go here: http://forums.bistudio.com/showthread.php?183918-Dedicated-Client-Headless-Client-feedback-(dev-branch) Share this post Link to post Share on other sites
tpw 2315 Posted October 4, 2014 (edited) I notice all the civilians have disappeared with build 127551. They can't be called by script and don't appear in the editor. EDIT: Civs are now longer class camanbase. No mention of this in the dev branch changelogs. I'm trying desperately to be positive and convince myself that it's because there's a major civ overhaul featuring females... Edited October 4, 2014 by tpw Share this post Link to post Share on other sites
gliptal 25 Posted October 4, 2014 Well at least it's only just the civilians, as of the latest update the whole game disappeared from my PC for some reason. Yay! Share this post Link to post Share on other sites
petek 62 Posted October 4, 2014 Now that would be a welcome surprise. Been playing a few user made scenarios and the lack of civi diversity (especially females) is a real immersion breaker...... we can but hope;-) I notice all the civilians have disappeared with build 127551. They can't be called by script and don't appear in the editor.EDIT: Civs are now longer class camanbase. No mention of this in the dev branch changelogs. I'm trying desperately to be positive and convince myself that it's because there's a major civ overhaul featuring females... Share this post Link to post Share on other sites
chortles 263 Posted October 4, 2014 (edited) Already verified cache to make sure that it might not simply be a bad download of today's build? (Believe it or not, that does happen, i.e. the time that someone got exaggerated sway/inertia to an extent that no one else did. EDIT: What Das Attorney said below this post. Edited October 5, 2014 by Chortles Share this post Link to post Share on other sites
das attorney 858 Posted October 4, 2014 I notice all the civilians have disappeared with build 127551. They can't be called by script and don't appear in the editor.EDIT: Civs are now longer class camanbase. No mention of this in the dev branch changelogs. I'm trying desperately to be positive and convince myself that it's because there's a major civ overhaul featuring females... Hi mate, I think you might have something corrupted. I just checked and these are the parents of some random civs: ["C_man_polo_1_F","C_man_1","Civilian_F","Civilian","CAManBase","Man","Land","AllVehicles","All"] ["C_man_1","Civilian_F","Civilian","CAManBase","Man","Land","AllVehicles","All"] ["C_man_p_shorts_1_F","C_man_1","Civilian_F","Civilian","CAManBase","Man","Land","AllVehicles","All"] If a reverify doesn't fix it then check your mods or maybe find the civ pbo and backup&delete it then it should redownload when you next try to run the game. Share this post Link to post Share on other sites
tpw 2315 Posted October 5, 2014 Hi mate,I think you might have something corrupted. I just checked and these are the parents of some random civs: ["C_man_polo_1_F","C_man_1","Civilian_F","Civilian","CAManBase","Man","Land","AllVehicles","All"] ["C_man_1","Civilian_F","Civilian","CAManBase","Man","Land","AllVehicles","All"] ["C_man_p_shorts_1_F","C_man_1","Civilian_F","Civilian","CAManBase","Man","Land","AllVehicles","All"] If a reverify doesn't fix it then check your mods or maybe find the civ pbo and backup&delete it then it should redownload when you next try to run the game. Sigh, you are right as usual Das. Turns out to be Reyhard's A2 civilian/vehicle pack. Must be something in the latest dev build that disagrees with this addon. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted October 5, 2014 (edited) EDIT: Nvm, Massive Face Palm. Cloud setting were magically set to low for some reason. Back on Ultra now. XD Edited October 5, 2014 by DarkSideSixOfficial Share this post Link to post Share on other sites
vicx 10 Posted October 5, 2014 It seems that the game delivered by Game Updater is different to the package delivered via the Steam development branch. At the moment the development version downloaded via Game Updater is broken. What would be the best method for comparing the two packages to see what is going wrong? Share this post Link to post Share on other sites
das attorney 858 Posted October 5, 2014 Sigh, you are right as usual Das. Turns out to be Reyhard's A2 civilian/vehicle pack. Must be something in the latest dev build that disagrees with this addon. Glad you got it fixed mate :) It would have been nice to see some women in game - It's like a reverse Lesbos at the moment. Share this post Link to post Share on other sites
Tonci87 163 Posted October 5, 2014 glad you got it fixed mate :)it would have been nice to see some women in game - it's like a reverse lesbos at the moment. Now that made me laugh :D Share this post Link to post Share on other sites
Bouben 3 Posted October 5, 2014 Hello, anyone else has problems with loading saved games? I am unable to resume a saved mission with current dev branch version. Can anyone else confirm please? It is a rather serious problem. Share this post Link to post Share on other sites
Jona33 51 Posted October 5, 2014 Yep I had that problem with dev-branch last week, do you get a ca_data not found message by any chance? Share this post Link to post Share on other sites
Bouben 3 Posted October 5, 2014 Yep I had that problem with dev-branch last week, do you get a ca_data not found message by any chance? No message at all, unfortunately. Share this post Link to post Share on other sites
Jona33 51 Posted October 5, 2014 No message at all, unfortunately. Odd, vanilla? Share this post Link to post Share on other sites
Bouben 3 Posted October 5, 2014 OK, the problem seems to be caused by a mod. I will have to find out which one it is. ---------- Post added at 21:10 ---------- Previous post was at 20:43 ---------- OK, this is unfortunate, as the problem is caused by CBA itself. I will report the issue to the devs of CBA. Share this post Link to post Share on other sites
alky_lee 279 Posted October 5, 2014 OK, the problem seems to be caused by a mod. I will have to find out which one it is.---------- Post added at 21:10 ---------- Previous post was at 20:43 ---------- OK, this is unfortunate, as the problem is caused by CBA itself. I will report the issue to the devs of CBA. They have updated CBA this week which should squash a few bugs. The latest version is RC4. http://www.armaholic.com/page.php?id=18767 Share this post Link to post Share on other sites
Bouben 3 Posted October 5, 2014 They have updated CBA this week which should squash a few bugs. The latest version is RC4.http://www.armaholic.com/page.php?id=18767 Yes, I have updated recently and it really fixed the save game issue. Thank you. Share this post Link to post Share on other sites
maquez 141 Posted October 6, 2014 updating to development branch using the game updater corrupts GU installation Share this post Link to post Share on other sites
enex 11 Posted October 6, 2014 From changelog today:Added: ‘features’ parameter for static weapons Can you expand on that a bit for us please? Perhaps got something to do with this? https://twitter.com/JosefZemanek1/status/515132913302929408 Share this post Link to post Share on other sites
Bouben 3 Posted October 6, 2014 Perhaps got something to do with this? https://twitter.com/JosefZemanek1/status/515132913302929408 You have to be f$#^%!g kidding me! That is amazing! Share this post Link to post Share on other sites
2nd ranger 282 Posted October 6, 2014 There's a pretty bad bug at the moment where AI helicopters want to get rid of any AI group riding in cargo. They immediately land and kick the AI group out before following their waypoints. Player groups are unaffected. Ticket here. Share this post Link to post Share on other sites
das attorney 858 Posted October 6, 2014 You have to be f$#^%!g kidding me! That is amazing! Not as amazing as this Napoleonic HMG regiment: :p Share this post Link to post Share on other sites