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Found 7 results

  1. The Team Presents THE EAST WIND - RHS REMAKE WARNING! YOU ARE ABOUT TO PLAY AN ALPHA VERSION! SOME FEATURES ARE STILL NOT WORKING AND BUGS ARE STILL PRESENT! THIS CAMPAIGN IS NOT COMPATIBLE WITH ACE3 AND MAKING IT SO IS NOT A PRIORITY FOR US YET! Morning lads, I'm happy to announce that The Team is finally getting ready to release the RHS remake of The East Wind. This majestic hunk of data has received a large amount of attention from The Team in the past few weeks after being suspended almost 4 years ago, and is now finally getting ready to set sail once more! The Team currently consists of yours truly, and DenyWilco. Not much of a team but we make do with what we have, and apparently are doing pretty good while doing so. So much for the intro, now to the fun stuff. Required Addons: - RHSUSAF - RHSAFRF - RHSGREF - RHSSAF - Altis Armed Forces (2017) Known Bugs: - In the Prologue campaign, you'll still need to use the RCO. - Please report any bugs on the thread, or feel free to PM me, or DenyWilco. Downloads: Steam Workshop (HIGHLY RECOMMENDED FOR QUICK UPDATES) Mediafire Armaholic Credits: -DenyWilCo [Lead Dev; Founder of The Team] -MrCrazyDude115 [Lead Dev; Founder of The Team] -Bohemia Interactive [Making ArmA 3; Being an all around awesome company] -Red Hammer Studios [RHS; Being awesome] -BI Community Change log: Screenshots: Videos:
  2. Hello all! Welcome to Aegis PMC, an Arma3 semi-milsim experience. We try to act in a tactical and serious manner while trying to stay fun and somewhat casual. We have a wide range of roles within the unit, from a grunt in a squad or a pilot up in the air! We have hosted some very fun operations in the past, ranging from modern combat in the middle eastern front, to WW2 campaigns in the European theatre! If you would like to join our clan, please friend me or one of the other recruitment officers on steam. We can discuss the role you would like to fulfill within Aegis. I am Jimulance You can also contact Dr. Reaper or M. Jiare Also you can join the teamspeak server: ts3.akl.wombatserve.rs:9991, and if one of the recruitment officers is there, we can get you set up within our group. Have a fun firefight, Aegis Pmc 1st Lieutenant Jimulance
  3. badpr1m3r

    [SP] The Wake

    Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1133588778
  4. dystopian

    The Wake [SP]

    A thermonuclear warhead detonated and killed over two hundred thousand people. Then the Chinese launched an invasion after bombarding the area with chemical gases. The gas was scientifically designed to hijack the human psyche and cause extreme outbursts of aggression or rage. To divide the populace against one another. Little did we know zombies could be real after all... --------------------------------------------------------POST APOCALYPTIC SURVIVAL HORROR---------------------------------------------------------A lot of mods I know but I promise you this is one of the greatest missions you never played. Planning on making a campaign more to come! Workshop link with further information regarding mods and links: http://steamcommunity.com/sharedfiles/filedetails/?id=1133588778
  5. Hi, thanks for deciding to read me issue, so let's get started. I used to use my dedicated server to host the game and then play on it with my friends (dedicated server was hosting on the same pc as I'm playing on) and there was no issue with that. After a long time of playing, we took a break from Arma 3 around the begging of August.Now we came back and I see that there was an update more or less related to the Arma 3 Dedicated Servers, which broke my dedicated server - I'm using TADST and Arma 3 Dedicated Server from Steam Tools to host the server. Problem is that when I launch the server (server says that server launched properly) I can't see it on LAN, neither on the Internet - Direct Connection also doesn't work. All my ports are forwarded as they were before, the server is the same as before because I didn't change any options and yet before it worked and now it doesn't. Please, if you know any advices or ways to fix it and to be able to play again with dedicated server please share them with us https://pastebin.com/jpi0tkQx - Log from RPT file https://imgur.com/uFCix7y - Picture of server window @EDIT: SOLVED: There was a problem with server version, steam didn't update it by itself.
  6. Along with my Command & Conquer mod, and the Army Men one (though the progress on this is a tiny bit halted, but will definitely continue it. Just have a lot of time constraints), I've always been curious at how a War of the Worlds mod could work in the engine. It would probably be extremely difficult to get the Fighting Machine (Tripods) to not topple over unless they're weighted properly. I've always had a hangup about there not being any good period accurate movie adaptations (set in 1898-99, which the books were written), and the only close thing we can get to this is Jeff Wayne's Musical Version - which is amazing, but I would like a non-musical movie set in this time. Also there's a very...low-budget, poorly acted movie I've seen. The mod here would feature British military with gear appropriate to that of 1898-early 1900's (so early 1900's would be acceptable too). And then there'd be the gray ironclad "Thunder Child", which is AN ABSOLUTE REQUIREMENT, and maybe some generic ones. The Tripods, or Martians, however, are a different story altogether. This is all left to interpretation, and would there be smaller ones too to give the Martians a bit of unit variety? Also as to the design, I am not sure what description or picture reference we'd go off of. There's the book, some various art pieces for said book, the 1953 movie (set in the U.S...which, is not the aim here, but that's fine...and it IS a good film and a classic, but you know), the 2005 Spielberg film (those Tripods were actually really wicked looking, and still creep me the heck out), Jeff Wayne's versions (which are, I'm sorry to say, a bit akin to a walking pair of breasts, but are also still freaky, so don't get me wrong...if I look past that [someone mentioned it once, and I couldn't unsee it], it's actually a really cool design), and then a couple of versions from some...not so great adaptations (namely the one with Jake Busey...I like Jake Busey but it's not a great movie, sorry). I'm uncertain as to what versions of the Martians to go with, but maybe in the end one could use any version they'd like. If you'd still like to go with a more modern take on it, I'd still suggest the modern British Armed Forces - it'd be interesting to see a group of Challenger 2's going up a hill to fight off the awaiting Martians, and one could use the UKF mod folder in conjunction with the Martians. Of course, the Martians' heat-rays would absolutely wreck anything thrown at them. But I have been imagining an OFP/CWA campaign of missions as either a civilian or a soldier trying to survive the Martian offensive. Still, a period accurate mod is more interesting to me, and I'm mostly typing this to see if anyone would like a mod like this in the future (if I get tons better at modeling, scripting, etc). There is that Space Invaders mod and it has the 1953 "Manta"-type Martian in it, so not sure about what type of Martians should be involved here. I would love a proper Martian War in the game and I think ultimately this would be a great idea if it can be pulled off. I'm interested as to the discussion of a mod like this.
  7. Hi! Today I want to present you my newest mission: Undead Altis - The Mystery. I've been working on it for 4 months, and I hope you guys will enjoy it! :D, let me copy 'n' paste the description: ZOMBIES AND DEMONS REQURIED* Day of 4-th February, 2017. In last episode your group managed to reach safezone, rescue the pilot, collect helicopter parts and repair the chopper. All of the survivors were extracted with an extra help of friendly pilot. However, at 0:00 helicopter started to expierence weird turbulences... FEATURING: -Main quests, -Side quests, -Hidden tasks, -Headshot only feature, -ONLY WALKERS! -Huge, playable area (Open World Survival), -Hell a lot of places to loot! -Ammunition is rare, -3 hours playability! [Considering ALL quests] (Popcorn and cola required!), -Multiple jumpscares, -Night enviroment, -Custom vehicle lights script, -Great variety of objects, -FPS FRIENDLY! (Even low-end PC Arma users will be able to keep their FPS high and nice!), -Various mysteries all around the island, -Hidden locations! -Notes! -Infection system, -Respawn implemented! -Ambient music, with sweet wind effects! -Custom recoil, -Custom sway values, Nothing is always obvious, you have to use your thinking. The scenario was designed to be fun and terryfing at the same time. You will never have more than 3 magazines on you. God speech! Use your brains and ammo wisely! CREDITS: A r k - Voice Acting (GHC)RandomMusic - BETA testing LoneEagle - BETA Testing Juhani Junkala - Ambient music ("AMBIENCE") Enviro Ambient - Wind effects ("FALLOUT/post apocalyptic ambient") Jimmakos - Templates Deamons lil' Deamon - Templates Mr. Sanchez - Support CaptainX11 - Support Luke (Gandalf) - Support Dan Tronic - Support dotMorse - Logo, textures Walkthroughs are GREATLY appreciated! BY RATING THE SCENARIO YOU'RE LETTING ME KNOW YOU EXPECT MORE CONTENT! YOU'RE ALSO SHOWING YOUR GREAT SUPPORT, AND IT MEANS A LOT TO ME! :) Mission file: ~18 mbs INSTALLATION GUIDE: a)Singleplayer users 1)Click "Subscribe" at the workshop item 2)Launch the mod "Zombies and Demons", you can find it on workshop, here (CLICK) 3)Open your Arma 3 4)Head over to Singleplayer --> Scenarios 5)Look for the mission under "Workshop content". Enjoy! b)Multiplayer users (SIMPLE) 1)Make sure you have your ports forwarded, exact guide can be found here (CLICK) 2)Make sure both of you are subscribed to the mission 3)Load the mod "Zombies and Deamons", which can be found here (CLICK) 4)Open your Arma 3, then head over to Multiplayer --> Host own server 5)Setup your own server, and you're good to go with your buddy! c)Multiplayer users: (NO CLIENT DOWNLOAD!) (COMPLEX) 1)Make sure you have your ports forwarded, exact guide can be found here (CLICK) 2)Make sure both of you are subscribed to the mission 3)Head over to Arma 3 --> Other Profiles --> "Your profile name" --> Saved --> Steam (or SteamMPMission) 4)Find the mission by it's name (Undead Altis), it will have weird %%$@!# signs by them, ignore them. 5)Open the folder and copy the .pbo mission 6)Head over to your Arma 3 directory and open MPMissions folder 7)Place the mission inside the folder 8)Open your Arma 3, launch the "Zombies and Deamons" mod, which can be found here (CLICK) 9)Have one of you go to Multiplayer --> Host Server 10)Set it up and you're free to go! d)Multiplayer users: (NO PORT-FORWARDING) (3-RD PARTY PROGRAMS REQUIRED) 1)Download Hamachi (Or Evolve) client, which can be found here (CLICK) and install it 2)Create an account and setup your own network, it is fairly simple, and it doesn't need any explaining 3)Make your buddy join your network or vice versa; join his network (Or "Party" if it comes to Evolve clients) 4)After you're done launch the mod "Zombies and Deamons", which can be found here (CLICK) 5)Open your Arma 3, then head over to Multiplayer --> Host your own server 6)Setup your own server and you're good to go with your buddy! RECOMMENDED, BUT NOT REQUIRED ADDONS -Task Force Radio (CLICK) -Advanced Combat Enviroment Radios 2 (CLICK) -Arma Enhanced Inventory (CLICK) -Arma Enhanced Movement (CLICK) -JSRS Soundmod (CLICK) -Deadfast 3-rd person mod (Ghost Recon style) (CLICK) If you want to stay tunned for more missions please follow my profile! I surely won't let you down! COMMENTS MAY CONTAIN SPOILERS! YOU'RE READING AT YOUR OWN RISK! DOWNLOAD LINKS: Steam
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