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Showing results for tags 'armour'.
Found 7 results
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Units (MBT 52) Armour/Health increasing
ValdimBojar posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hi, I would like to make the tank mentioned above more durable against rounds fired from the other tanks, for example the T100. Is there any way to do it? Are there any scripts reducing the damage of shells fired from T100 or other tanks? Does anybody know some scripts increasing MBT 52 health/armour? -
Hello Vigor team, Your game is pretty cool right now and I’m wondering what plans you have for the future. Do you guys plan on making bigger matchmaking maps for more players and perhaps 4 player teams? Will armour/helmets be implemented for protection, and even backpacks that instead of just cosmetics can be used for bigger inventory?
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Hi all I'm currently working on a mission featuring STGN's great Abrams addon. The mission involves the player and the rest of the tank platoon breaching a defensive line and capturing a position. ETA, when it's done (soon hopefully). EDIT Version 1.3 released. Download - https://drive.google.com/file/d/1_F3rXwcWPGpew3S2BN_AdJ35qTd7J1Qb/view?usp=sharing ReadMe
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VR suit hidden selection for armour plates not working
lordfrith posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
the VR suit (e.g. "O_Protagonist_VR_F") should have 4 hidden selections for retexturing, as added by @Locklear around the time of this post: however the camo3 selection (the armour plates) doesn't seem to work still, either by editing configs or using setObjectTexture command. Has anyone had any luck getting this working or is there still a problem with the selections for this uniform? an example config below would show up all green apart from the armour, still with original texture: hiddenSelections[]= { "camo_stripes", "camo1", "camo2", "camo3" }; hiddenSelectionsTextures[]= { "#(argb,8,8,3)color(0.8,0.2,0.2,1,ca)", "#(argb,8,8,3)color(0.8,0.2,0.2,1,ca)", "#(argb,8,8,3)color(0.8,0.2,0.2,1,ca)", "#(argb,8,8,3)color(0.8,0.2,0.2,1,ca)" }; hiddenSelectionsMaterials[]= { "a3\characters_f_bootcamp\common\data\vrarmoremmisive.rvmat" }; -
10th Armoured Cavalry Brigade As a combined arms unit the 10th Armoured Cavalry Brigade possess four distinct elements that undertake different actions against the enemy. 10th ACB gameplay is developed thoughtfully, so — Infantry, Armour, Artillery, Air, Logistics must work in concert to achieve the Commander's Intent of each mission. Our unit main weekly event takes place on Saturdays between 9:15pm EST – 11:30pm EST, with almost daily more stuff going on throughout the week aswell. We welcome all experience levels into our unit and place an emphasis on continued training, learning, and leadership development. We require that members of our unit are active at operations and weekly training events as much as they can. If you are interested in learning more about us, but are not quite ready to apply as a recruit, we recommend you come to our teamspeak server **(ts3.10thacb.com)** and talk with one of our members. To apply simply go to our website **(http://www.10thacb.com)**. **Basic requirements for joining our group:** * Must be 21 years old (18+ is also accepted) * Must be willing to attend a 3-hour basic training class within 30 days of joining. * Must be willing to commit to playing regularly. We don’t expect or require you to attend every event we hold, but we do expect you to be as active as you can and to stay in touch with your unit so we can plan. * Must be a team player and check your ego at the door. **Our current needs:** * 11B Infantry man [highly needed] * 68W Medical personal [needed] * 19B Armour crew [highly needed] * Rotary Pilots [needed] * Fixed Wing Pilots [Not needed] * 13B Artillery personnel [needed] **Other Links** * Mod pack - http://steamcommunity.com/sharedfiles/filedetails/?id=1206976808 * Arma 3 Units Page - https://units.arma3.com/unit/10thacb If you have any more questions feel free to message me! SSG Brook J-1 Recruitment Chief 10th ACB
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Hello all! Welcome to Aegis PMC, an Arma3 semi-milsim experience. We try to act in a tactical and serious manner while trying to stay fun and somewhat casual. We have a wide range of roles within the unit, from a grunt in a squad or a pilot up in the air! We have hosted some very fun operations in the past, ranging from modern combat in the middle eastern front, to WW2 campaigns in the European theatre! If you would like to join our clan, please friend me or one of the other recruitment officers on steam. We can discuss the role you would like to fulfill within Aegis. I am Jimulance You can also contact Dr. Reaper or M. Jiare Also you can join the teamspeak server: ts3.akl.wombatserve.rs:9991, and if one of the recruitment officers is there, we can get you set up within our group. Have a fun firefight, Aegis Pmc 1st Lieutenant Jimulance
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Hello, I'm trying to return the armour level of the player's vest to be displayed in a scripted custom HUD, but after looking through the config values for a couple of different vests I haven't been able to find what entry it is under (any value that might have been obvious ended up being the same between different vests). Does anyone know how I can get this? Thanks.