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Showing results for tags 'host'.
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server Host server with UPNP suddenly doesn't work anymore.
draoth posted a topic in ARMA 3 - TROUBLESHOOTING
I've enjoyed playing some custom missions with my friends, but i was always the one that made the missions and hosted them. But since a month or so (Tank DLC) my friends can't see my server anymore and we've tried all possible ways to join: "Join friend", "Direct Connect" "Friends" "Recent" "Filter by host" "Filter by mission". We've even got so far to try to join with the launcher browser. When we tried that they see my server name and can enter the password but they crash when the game starts. My brother is able to join, proberaly since we live in the same house. I didn't touch any router settings and my firewall isn't blocking the network. Any ideas? -
Hey guys, quick question. I have been looking around all over and not managed to find an answer. When I am hosting a session as zeus, when I as the zeus die, and my body gets deleted .. for example blown up or the auto clean-up removes my body, it also removes my zeus access with my former body and in mid sessions I lose all zeus permissions. Is there something I can do to completely prevent this, or give myself back zeus access in mid session? I am using the Game Master module with #adminLogged. Thanks
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Hi, I can't host any game with my friends on arma reforger. In the host menu in multiplayer I can host but if they try to join : "Kick cause code: group=1 'REPLICATION', reason=3 'CONNECTION_FAILURE'
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DX11 Related Crash (71 Mods loaded, relevant graphics mod Blastcore Murr Edition). Not sure the reasoning why, nothing intensive. Gpu temp apx 74. ------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: ArmA3 [1620] Path: /Users/USER/Library/Application Support/Steam/*/ArmA3.app/Contents/MacOS/ArmA3 Identifier: com.vpltd.Arma3 Version: 1.82.0 (20230602.1) Code Type: X86-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2023-10-03 23:36:15.9607 -0500 OS Version: macOS 12.7 (21G816) Report Version: 12 Anonymous UUID: B2363AE2-391E-9699-CFD1-34A98FB164BF Time Awake Since Boot: 5900 seconds System Integrity Protection: enabled Crashed Thread: 19 E.d3d11.BackendThread Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [1620] Thread 0:: E.runloop Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x7ff802de896a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x7ff802de8cd8 mach_msg + 56 2 CoreFoundation 0x7ff802eec470 __CFRunLoopServiceMachPort + 319 3 CoreFoundation 0x7ff802eeab00 __CFRunLoopRun + 1276 4 CoreFoundation 0x7ff802ee9f44 CFRunLoopRunSpecific + 562 5 HIToolbox 0x7ff80c0055e6 RunCurrentEventLoopInMode + 292 6 HIToolbox 0x7ff80c00534a ReceiveNextEventCommon + 594 7 HIToolbox 0x7ff80c0050e5 _BlockUntilNextEventMatchingListInModeWithFilter + 70 8 AppKit 0x7ff80585bf6d _DPSNextEvent + 927 9 AppKit 0x7ff80585a62a -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1394 10 gameoverlayrenderer.dylib 0x111e7e51d 0x111e5f000 + 128285 11 ArmA3 0x100060add 0x100000000 + 395997 12 ArmA3 0x1002b89e4 0x100000000 + 2853348 13 CoreFoundation 0x7ff802ee1874 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12 14 CoreFoundation 0x7ff802f7e26a ___CFXRegistrationPost_block_invoke + 49 15 CoreFoundation 0x7ff802f7e1dc _CFXRegistrationPost + 496 16 CoreFoundation 0x7ff802eb37e0 _CFXNotificationPost + 809 17 Foundation 0x7ff803c297be -[NSNotificationCenter postNotificationName:object:userInfo:] + 82 18 AppKit 0x7ff80586481e -[NSApplication _postDidFinishNotification] + 305 19 AppKit 0x7ff80586456c -[NSApplication _sendFinishLaunchingNotification] + 208 20 AppKit 0x7ff80586213c -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 541 21 AppKit 0x7ff805861d90 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 665 22 Foundation 0x7ff803c546e4 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 308 23 Foundation 0x7ff803c54556 _NSAppleEventManagerGenericHandler + 80 24 AE 0x7ff809548440 0x7ff80953d000 + 46144 25 AE 0x7ff809547caa 0x7ff80953d000 + 44202 26 AE 0x7ff8095412ef aeProcessAppleEvent + 419 27 HIToolbox 0x7ff80c016ce2 AEProcessAppleEvent + 54 28 AppKit 0x7ff80585c3c2 _DPSNextEvent + 2036 29 AppKit 0x7ff80585a62a -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1394 30 gameoverlayrenderer.dylib 0x111e7e51d 0x111e5f000 + 128285 31 AppKit 0x7ff80584ccd9 -[NSApplication run] + 586 32 AppKit 0x7ff805820c57 NSApplicationMain + 817 33 dyld 0x12005f52e start + 462 Thread 1:: MainThrd 0 ??? 0x300f26a3a ??? Thread 2:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x7ff802de896a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x7ff802de8cd8 mach_msg + 56 2 CoreFoundation 0x7ff802eec470 __CFRunLoopServiceMachPort + 319 3 CoreFoundation 0x7ff802eeab00 __CFRunLoopRun + 1276 4 CoreFoundation 0x7ff802ee9f44 CFRunLoopRunSpecific + 562 5 AppKit 0x7ff8059c998e _NSEventThread + 132 6 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 7 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 3:: E.WaitTimers 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002bfcb 0x100000000 + 180171 3 ArmA3 0x100048960 0x100000000 + 297312 4 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 4:: E.OverlappedIO 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002c51f 0x100000000 + 181535 3 ArmA3 0x100048960 0x100000000 + 297312 4 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 5:: G.FileServerWorker 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x30144d89f ??? Thread 6:: G.FileServerAsync 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d901 0x100000000 + 186625 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? 5 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 6 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 7:: G.MJob#1 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? Thread 8:: G.MJob#2 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? Thread 9:: G.MJob#3 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? Thread 10:: G.Job#1 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? Thread 11:: G.Job#2 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? Thread 12:: G.Job#3 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? Thread 13:: G.RPTLog 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d901 0x100000000 + 186625 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? 5 ??? 0x1032641a0 ??? Thread 14:: G.AudioJob#2 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? 5 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 6 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 15:: G.AudioJob#3 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? 5 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 6 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 16:: AMCP Logging Spool 0 libsystem_kernel.dylib 0x7ff802de89a6 semaphore_wait_trap + 10 1 caulk 0x7ff80bd922e6 caulk::mach::semaphore::wait_or_error() + 16 2 caulk 0x7ff80bd7a148 caulk::concurrent::details::worker_thread::run() + 36 3 caulk 0x7ff80bd79e0c void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 41 4 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 17:: E.XAudio2GraphUpdate 0 libsystem_kernel.dylib 0x7ff802deb2ae __semwait_signal + 10 1 libsystem_c.dylib 0x7ff802cff863 nanosleep + 196 2 libsystem_c.dylib 0x7ff802cff799 usleep + 53 3 ArmA3 0x100099177 0x100000000 + 627063 4 ArmA3 0x100140755 0x100000000 + 1312597 5 ArmA3 0x1001404f8 0x100000000 + 1311992 6 ArmA3 0x100048960 0x100000000 + 297312 7 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 8 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 18:: G.AudioDestroyThread 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b036 0x100000000 + 307254 4 ??? 0x300710f02 ??? Thread 19 Crashed:: E.d3d11.BackendThread 0 AMDMTLBronzeDriver 0x7ffa1f4755a6 -[BronzeMtlRenderCmdEncoder setRenderPipelineState:] + 2064 1 ArmA3 0x10022f337 0x100000000 + 2290487 2 ArmA3 0x1000f76c9 0x100000000 + 1013449 3 ArmA3 0x1000f6d1b 0x100000000 + 1010971 4 ArmA3 0x1000f8115 0x100000000 + 1016085 5 ArmA3 0x1002155ff 0x100000000 + 2184703 6 ArmA3 0x1000cde22 0x100000000 + 843298 7 ArmA3 0x1000f4d9b 0x100000000 + 1002907 8 ArmA3 0x1000ce747 0x100000000 + 845639 9 ArmA3 0x1000ce694 0x100000000 + 845460 10 ArmA3 0x100048960 0x100000000 + 297312 11 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 12 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 20:: G.Render 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? Thread 21:: G.Visualize 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b18c 0x100000000 + 307596 4 ??? 0x301467870 ??? 5 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 6 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 22:: G.Physx3Simulator 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b036 0x100000000 + 307254 4 ??? 0x30144d880 ??? 5 ??? 0x8e716f8000000002 ??? Thread 23:: com.apple.NSURLConnectionLoader 0 libsystem_kernel.dylib 0x7ff802de896a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x7ff802de8cd8 mach_msg + 56 2 CoreFoundation 0x7ff802eec470 __CFRunLoopServiceMachPort + 319 3 CoreFoundation 0x7ff802eeab00 __CFRunLoopRun + 1276 4 CoreFoundation 0x7ff802ee9f44 CFRunLoopRunSpecific + 562 5 CFNetwork 0x7ff807a4a968 0x7ff807803000 + 2390376 6 Foundation 0x7ff803c78954 __NSThread__start__ + 1009 7 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 8 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 24:: com.apple.CFSocket.private 0 libsystem_kernel.dylib 0x7ff802df0d4a __select + 10 1 CoreFoundation 0x7ff802f1321b __CFSocketManager + 643 2 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 3 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 25: 0 libsystem_pthread.dylib 0x7ff802e20f48 start_wqthread + 0 Thread 26:: G.44 0 libsystem_kernel.dylib 0x7ff802def09a poll + 10 1 ArmA3 0x10023fc86 0x100000000 + 2358406 2 ??? 0x30141490f ??? 3 ??? 0x8a ??? Thread 27:: SocketThread 0 libsystem_kernel.dylib 0x7ff802def09a poll + 10 1 steamclient.dylib 0x1adb51a28 0x1acb4c000 + 16800296 2 libtier0_s.dylib 0x120955c2b SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 3 libtier0_s.dylib 0x120951d49 0x120944000 + 56649 4 libtier0_s.dylib 0x12095184b 0x120944000 + 55371 5 libtier0_s.dylib 0x120951e25 CatchAndWriteMiniDumpExForVoidPtrFn + 71 6 libtier0_s.dylib 0x120955b9f SteamThreadTools::CThread::ThreadProc(void*) + 211 7 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 8 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 28:: G.45 0 libsystem_kernel.dylib 0x7ff802def09a poll + 10 1 ArmA3 0x10023fc86 0x100000000 + 2358406 2 ??? 0x30141490f ??? 3 ??? 0x77 ??? Thread 29:: E.TQueue 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d901 0x100000000 + 186625 3 ArmA3 0x10004b036 0x100000000 + 307254 4 ArmA3 0x10001ddef 0x100000000 + 122351 5 ArmA3 0x100048960 0x100000000 + 297312 6 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 7 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 30:: G.47 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d901 0x100000000 + 186625 3 ArmA3 0x10004b319 0x100000000 + 307993 4 ??? 0x301415a2b ??? 5 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 6 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 31:: MainThrd 0 libsystem_kernel.dylib 0x7ff802ded33e kevent + 10 1 steamclient.dylib 0x1acb9dc8b 0x1acb4c000 + 334987 2 steamclient.dylib 0x1acb9c42d 0x1acb4c000 + 328749 3 steamclient.dylib 0x1acb9c698 0x1acb4c000 + 329368 4 libtier0_s.dylib 0x120955c2b SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 5 libtier0_s.dylib 0x120951d49 0x120944000 + 56649 6 libtier0_s.dylib 0x12095184b 0x120944000 + 55371 7 libtier0_s.dylib 0x120951e25 CatchAndWriteMiniDumpExForVoidPtrFn + 71 8 libtier0_s.dylib 0x120955b9f SteamThreadTools::CThread::ThreadProc(void*) + 211 9 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 32:: CFileWriterThread 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 libtier0_s.dylib 0x120953ecd SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 275 3 steamclient.dylib 0x1ada86ca2 0x1acb4c000 + 15969442 4 libtier0_s.dylib 0x120955c2b SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 5 libtier0_s.dylib 0x120951d49 0x120944000 + 56649 6 libtier0_s.dylib 0x12095184b 0x120944000 + 55371 7 libtier0_s.dylib 0x120951e25 CatchAndWriteMiniDumpExForVoidPtrFn + 71 8 libtier0_s.dylib 0x120955b9f SteamThreadTools::CThread::ThreadProc(void*) + 211 9 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 33:: CHTTPCacheFileThreadPool:0 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25aa4 _pthread_cond_wait + 1302 2 libtier0_s.dylib 0x120953e92 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 216 3 steamclient.dylib 0x1adc597d1 0x1acb4c000 + 17881041 4 libtier0_s.dylib 0x120955c2b SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 5 libtier0_s.dylib 0x120951d49 0x120944000 + 56649 6 libtier0_s.dylib 0x12095184b 0x120944000 + 55371 7 libtier0_s.dylib 0x120951e25 CatchAndWriteMiniDumpExForVoidPtrFn + 71 8 libtier0_s.dylib 0x120955b9f SteamThreadTools::CThread::ThreadProc(void*) + 211 9 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 34:: CHTTPClientThreadPool:0 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25aa4 _pthread_cond_wait + 1302 2 libtier0_s.dylib 0x120953e92 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 216 3 steamclient.dylib 0x1adc597d1 0x1acb4c000 + 17881041 4 libtier0_s.dylib 0x120955c2b SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 5 libtier0_s.dylib 0x120951d49 0x120944000 + 56649 6 libtier0_s.dylib 0x12095184b 0x120944000 + 55371 7 libtier0_s.dylib 0x120951e25 CatchAndWriteMiniDumpExForVoidPtrFn + 71 8 libtier0_s.dylib 0x120955b9f SteamThreadTools::CThread::ThreadProc(void*) + 211 9 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 35:: CJobMgr::m_WorkThreadPool:0 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25aa4 _pthread_cond_wait + 1302 2 libtier0_s.dylib 0x120953e92 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 216 3 steamclient.dylib 0x1adc597d1 0x1acb4c000 + 17881041 4 libtier0_s.dylib 0x120955c2b SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 5 libtier0_s.dylib 0x120951d49 0x120944000 + 56649 6 libtier0_s.dylib 0x12095184b 0x120944000 + 55371 7 libtier0_s.dylib 0x120951e25 CatchAndWriteMiniDumpExForVoidPtrFn + 71 8 libtier0_s.dylib 0x120955b9f SteamThreadTools::CThread::ThreadProc(void*) + 211 9 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 36: 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25aa4 _pthread_cond_wait + 1302 2 libtier0_s.dylib 0x120953e92 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 216 3 steamclient.dylib 0x1adc4c9df 0x1acb4c000 + 17828319 4 libtier0_s.dylib 0x120955c2b SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 5 libtier0_s.dylib 0x120951d49 0x120944000 + 56649 6 libtier0_s.dylib 0x12095184b 0x120944000 + 55371 7 libtier0_s.dylib 0x120951e25 CatchAndWriteMiniDumpExForVoidPtrFn + 71 8 libtier0_s.dylib 0x120955b9f SteamThreadTools::CThread::ThreadProc(void*) + 211 9 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 37:: CNet Encrypt:0 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25aa4 _pthread_cond_wait + 1302 2 libtier0_s.dylib 0x120953e92 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 216 3 steamclient.dylib 0x1adc597d1 0x1acb4c000 + 17881041 4 libtier0_s.dylib 0x120955c2b SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 5 libtier0_s.dylib 0x120951d49 0x120944000 + 56649 6 libtier0_s.dylib 0x12095184b 0x120944000 + 55371 7 libtier0_s.dylib 0x120951e25 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libsystem_pthread.dylib 0x7ff802e20f48 start_wqthread + 0 Thread 41: 0 libsystem_pthread.dylib 0x7ff802e20f48 start_wqthread + 0 Thread 42:: G.SendMessagesThread 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x10004b036 0x100000000 + 307254 4 ??? 0x30144d880 ??? 5 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 6 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 43: 0 libsystem_pthread.dylib 0x7ff802e20f48 start_wqthread + 0 Thread 44:: G.61 0 libsystem_kernel.dylib 0x7ff802deb3da __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff802e25a6f _pthread_cond_wait + 1249 2 ArmA3 0x10002d9ef 0x100000000 + 186863 3 ArmA3 0x1000a6bd9 0x100000000 + 682969 4 ??? 0x30154a443 ??? 5 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 6 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 45:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x7ff802de896a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x7ff802de8cd8 mach_msg + 56 2 CoreAudio 0x7ff8049a3c07 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 111 3 CoreAudio 0x7ff80482e729 HALC_ProxyIOContext::IOWorkLoop() + 3931 4 CoreAudio 0x7ff80482d205 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 63 5 CoreAudio 0x7ff8049f9616 HALB_IOThread::Entry(void*) + 72 6 libsystem_pthread.dylib 0x7ff802e254e1 _pthread_start + 125 7 libsystem_pthread.dylib 0x7ff802e20f6b thread_start + 15 Thread 19 crashed with X86 Thread State (64-bit): rax: 0x86569685d3b700d4 rbx: 0x0000000117a14050 rcx: 0x0000000000000001 rdx: 0x0000000000000000 rdi: 0x00000001145f3a00 rsi: 0x00007ff81d50a2c7 rbp: 0x0000700012da8bd0 rsp: 0x0000700012da8a80 r8: 0x0000000000000000 r9: 0x0000000000000000 r10: 0x00007ffa4644b370 r11: 0x00007ffa1f474d96 r12: 0x0000000000000000 r13: 0x0000600002cb3500 r14: 0x0000000000000000 r15: 0x00006000029309a0 rip: 0x00007ffa1f4755a6 rfl: 0x0000000000010246 cr2: 0x000000022ca90000 Logical CPU: 1 Error Code: 0x00000000 Trap Number: 6 Thread 19 instruction stream: 49 8b 45 00 48 8d 0d 97-56 fd 26 48 8b 09 49 8b I.E.H...V.&H..I. 96 a0 03 00 00 48 89 54-01 60 49 8b 96 a8 03 00 .....H.T.`I..... 00 48 89 54 01 68 49 8b-96 b0 03 00 00 48 89 54 .H.T.hI......H.T 01 70 49 8b 96 b8 03 00-00 48 89 54 01 78 48 8b .pI......H.T.xH. 05 55 77 e7 24 48 8b 00-48 3b 45 d0 75 14 48 81 .Uw.$H..H;E.u.H. c4 28 01 00 00 5b 41 5c-41 5d 41 5e 41 5f 5d c3 .(...[A\A]A^A_]. 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backing stores 1440K 8 CG image 60K 7 ColorSync 216K 25 CoreAnimation 68K 10 CoreGraphics 16K 3 CoreServices 160K 1 CoreUI image data 516K 9 EON_RESERVE 256.0M 366 Foundation 16K 1 Kernel Alloc Once 8K 1 MALLOC 425.8M 190 MALLOC guard page 32K 8 MALLOC_LARGE (reserved) 2860K 3 reserved VM address space (unallocated) MALLOC_NANO (reserved) 256.0M 1 reserved VM address space (unallocated) STACK GUARD 56.2M 46 Stack 134.1M 51 VM_ALLOCATE 5.2G 28963 VM_ALLOCATE (reserved) 36K 1 reserved VM address space (unallocated) __CTF 756 1 __DATA 37.3M 384 __DATA_CONST 15.3M 212 __DATA_DIRTY 673K 120 __FONT_DATA 4K 1 __LINKEDIT 647.7M 30 __OBJC_RO 82.9M 1 __OBJC_RW 3200K 2 __TEXT 337.0M 393 __UNICODE 592K 1 dyld private memory 1024K 1 mapped file 158.3M 27 shared memory 18.5M 25 =========== ======= ======= TOTAL 7.6G 30896 TOTAL, minus reserved VM space 7.3G 30896 ----------- Full Report ----------- {"app_name":"ArmA3","timestamp":"2023-10-03 23:36:23.00 -0500","app_version":"1.82.0","slice_uuid":"3e2dbba1-573d-3f36-bc2c-d53bac9cf3a6","build_version":"20230602.1","platform":1,"bundleID":"com.vpltd.Arma3","share_with_app_devs":0,"is_first_party":0,"bug_type":"309","os_version":"macOS 12.7 (21G816)","incident_id":"89B3AC05-ACD1-4834-91A5-C46F6061CFD6","name":"ArmA3"} { "uptime" : 5900, "procLaunch" : "2023-10-03 23:21:14.1929 -0500", "procRole" : "Foreground", "version" : 2, "userID" : 501, "deployVersion" : 210, "modelCode" : "MacPro6,1", "procStartAbsTime" : 5008987032763, "coalitionID" : 1589, "osVersion" : { "train" : "macOS 12.7", "build" : "21G816", "releaseType" : "User" }, "captureTime" : "2023-10-03 23:36:15.9607 -0500", "incident" : "89B3AC05-ACD1-4834-91A5-C46F6061CFD6", "bug_type" : "309", "pid" : 1620, "procExitAbsTime" : 5910718363863, "cpuType" : "X86-64", "procName" : "ArmA3", "procPath" : "\/Users\/USER\/Library\/Application Support\/Steam\/*\/ArmA3.app\/Contents\/MacOS\/ArmA3", "bundleInfo" : 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Help! Everyone except the host start as birds. (SOLVED)
Mojo_Dog posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Made a mission like always. Hosted a listen server. My friends join the lobby. We start. Im on the ground as a soldier like normal. Friends are seagulls above their soldier. The ace nametag thing above the soldiers says "error: no unit." I have like a thousand hours in the editor and I have never run into this problem before. My own troubleshooting: I turned respawn off, since seagulls come with the respawn, it still happens. I started up a second instance of arma from my own pc and joined to rule out if my friends had other versions of something, it still happens. When the non-host comes to the point where the map should be visible before mission start, it says "could not connect to the positioning system" or whatever, but all the soldiers I placed have a map so it's like they don't get their gear even. Im thinking maybe something just glitched tf out and I should try to redo the mission with a fresh start. Anyone have a clue? Mods used: CBA ACE3 ALIVE TFAR RHS ASR_AI Kunduz. SOLVED When using doStop in MP on playable characters, all except the host become seagulls. This happens in total vanilla too. I sent a bug-report to BIS. -
Hello, I have an answer to a very frustrating problem, so I made an account to post the info in case it helps someone. I play Arma 3 multiplayer with a friend. Usually we play something like Escape 10 Malden, just him and I against the AI. I would host and set up the game, but when he tried to join, he would be instantly disconnected. I'd see a message like "Friend's Name joining", followed by "Friend's Name disconnected" a few seconds later. We tried a million things like port forwarding etc, without success. Through trial, error and luck, we got around the issue. 1. I host the game as normal, and wait at the player type selection screen. 2. I select my player name, and drag it over the player type (e.g. autorifleman) I want to be (DO NOT let go of mouse button). 3. I tell him to join my game. 4. When I see "Friend's Name connecting", I release the mouse button over my desired player type. 5. My friend should now appear in the player list with no problems. edit: You need to time the mouse button release between "Player connecting" and "Player connected" Hope this helps!
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Hi Lately I've been playing some Arma 3 and when hosting a game notices an issue. I start hosting and everything seams ok on my end my friends can start joining my server vie steam invite but can not join. Apparently I can't host games due to what I understand is a Strict NAT. I tried solving this issue but at least here in Poland one needs to pay extra their internet provider or use Hamachi. So my question is do I understand this matter correctly and is there another perhaps better solution than Hamachi? How is it that other games get around this? Apparently I can host other games such as stellaris, hearts of iron 4, ghost recon wildlands, monster hunter world and some more. Where can I suggest such a feature?
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Script working on local host but not on server
Kill_Tha_Playah posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello fellow editors, Im working now for hours on a simple script that must activate a trigger. It works fine on my localhost, but not on my server. I can't get it to work. Could you please take a look at it and help me out. There are probatly hunderds of topics about this subject, but I seached for hours and can't figger it out. (Noob :P) ------------------------------------------------------------------------------------------ Talk script: // Quick animation. titleText ["You: You are not allow to stand here, please move back to the barrier","PLAIN DOWN"]; 10; sleep 8; titleText ["Civilian: Alright, ill go.","PLAIN DOWN"]; 10; Civbar1=true; _gen = _this select 0; _caller = _this select 1; _id = _this select 2; _gen playmove "AidlPercSnonWnonDnon_talk1"; ------------------------------------------------------------------------------------------ initServer: // ============= Variables Civbar1 = false publicVariable "Civbar1"; Civbar2 = false publicVariable "Civbar2"; Civbar3 = false publicVariable "Civbar3"; ------------------------------------------------------------------------------------------ Trigger: variable name: Civbar1 Condition: Civbar1 on Act: rocivbar1 enableAI "move"; rocivbar2 enableAI "move"; rocivbar3 enableAI "move"; trigger has a waypoint activation set ------------------------------------------------------------------------------------------ Civilian: variable name: rocivbar1 init: talk1 = this addaction ["Tell civilians to move behind barrier","Scripts\interaction\Civi\CivBar1.sqf"]; -
server Can't host a server again (please help)
Dr. Jeff posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Hi, I am writing this topic to find some help about a Strange problem that I have since approximately 5 months I used to run a private server between me and my friends to have fun but now I can't … I run the server like Always but none of my friends can see my server… So I am searching why I can't make a server anymore like before. I let you some screens to show you how I was Always hosting my server. Thanks for your help, Dr.Jeff.- 2 replies
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How to FORCE mods to be enabled on server
Tyl3r99 posted a topic in ARMA 3 - SERVERS & ADMINISTRATION
Hello recently have bought a server from gamingdeluxe and well yeah mission files in and the idea was that i have set mods always essential and a set of mods optional. However when i add the mods into the command line that i want essential. some of them stay as optional. is there anyway i can literally FORCE the server to load these mods. my command line looks like this (-enableHT "-name=Arma3" "-profiles=instance" "-cfg=instance\basic.cfg" "-config=instance\server.cfg" "-bepath=D:\xxgames\TylerB\18571\battleye" -ip=81.19.208.17 -port=2300 "-mod=@CBA_A3;@ACE3;@ACEX;@RHSUSAF;@RHSAFRF" -autoinit) however any other mod i add to this command line does not appear as forced by the server. Yes the mod's is in the root directory of the server yes the keys are correct and in the right folder. verify signiture is on V2 Battleye is ON Its a custom mission using rhs etc i want to add the following to the command line to make ESSENTIAL --> splendid smoke backpackonchest tfar beta vsm all in one however when these are in the command line.. the launcher screen either says "no mods required by server" or they arnt forced and listed only as optional. PS. im not like advanced at this but i think what i have done is correct. -
Looking for People with Dedicated Server experience.
AquaEngraved posted a topic in ARMA 3 - SQUADS AND FANPAGES
[resolved]-
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problem ( how fix )waiting for the host to choose a mission
Talax posted a topic in ARGO - SERVERS & ADMINISTRATION
Hello, I can join a all free missioned server ! This message will remain (waiting for the host to choose a mission) please help me !! and -
Hello guys, Every time I am hosting a private Arma 3 server to mess around with my friends and some mods, the game freezes for me at random times. It is so bad I have to restart my PC. A few months earlier we've done the same and erverything worked fine. I found someone with a similar problem from 2015 which says that Teamspeak and Task force radio have a conflict and lets the game freeze, but that didn't work out for me. I couldn't find anything other regarding this problem so I'm asking you myself. I have 16GB Ram GTX960 Intel i5-4690K 3.50GH Windows 10 64bit Please tell me everything you think could work. If you have anymore questions feel free to ask.
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How to change video settings in HOST(Not dedicated server)
alreadyused posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Hi, I just made MP mission and testing. But i saw my video setting is not reflected in MP Host., I searched MP Host video setting, but i couldn't. Where is it? -
'HOST: Internet' selected, but session gets hosted on LAN
Epic_Tuna posted a topic in ARMA 3 - TROUBLESHOOTING
My brother can't host a mission for our friends, but I can. Port forwarding is set up exactly the same for both of us. Eventually I figured out the problem. Even though he selects 'Internet' as the HOST mode, his session gets hosted via LAN. Can anyone tell me why this is happening or, even better, how to fix this? His PC is a lot better than mine, so it would be nice if he could host the missions. Thanks in advance! Epic_Tuna -
Is there a way to customize default loadouts or enabeling peronal loadouts when you host private match? The thing is that I want to play 1v1 or simply test weapons and tactics with my friends, but when I host new private match we can only use default loadouts with starting weapons. It would be great if I could just allow personal loadouts, so that we can play privately with weapons that we unlocked.
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Meet the all new withSIX Server - Browser This web based server browser, allows you to quickly find and join any server, while all required mods will be automatically downloaded and installed for you. Key Features for Users: Hyper fast Server list, filtering and ordering Select servers by mod and playlist Advanced filter Click and join Automatically download and install required mods Steam Workshop Support The new server filter is still in development, but fully functional. Experience the super-fast and smooth filters yourself and let us know what you think? Upcoming Features for Server Hosts: Full LINUX and MAC support Connect any collection to your server Full Version control for all withSIX hosted content Choose optional and required mods Customize your Server page with Banners and more Connect custom repositories or third party content hosts Community servers for members only Private community content If you have any special requests or issues to report, write us here, or on our community forums.
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