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Hello Bohemia Interactive Team, i have a question for you, why isn´t there a female skin to choose? I mean we have 2017, womans can be soldiers in my country and i know some women playing Arma 3. Its just lame that they have to take a male character. The immersion is always gone when they start talking and the options about roleplay fall worse. I have seen female characters in some mods, why you can´t implement it to the game? The work is already done and the gender stick is a hot topic in this years. I guess you dont want this shitstorm around you.. Regards, Goodkat
Hi folks. I'm working on my mod (fictional, somewhat sci-fi soldiers/faction) with will include a brand new uniform model created from the sample material as well containing some elements made from scratch. I want to make the new model fully compatible with vests and stuff from vanilla as well from other mods. Since something like 90% of the model is very much the same as the sample, I was able to use the "skin wrap" modifier in 3ds with lets you copy skin/rigging data from selected source mesh. This saved me LOADS of time, with I would need to spend on rigging the whole model. However, how can I import the already rigged model into o2? I got the model ready to export from 3ds Max 2014. Textures are done, I still need to do normal maps, but since I got all the source material it will be pretty quick. When I finish my mod I'm planning on releasing all the source material files so others can freely use my work. Please help. http://imgur.com/a/Nouh4
Hello. I was wondering if there'd ever be a possibility (in the future) that BI would ever implement/enable limb customisation? I know we can have custom faces and etc, but I'd love to customise my characters limbs alongside it. Thanks you, kindest regards