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=SappeR=

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About =SappeR=

  • Rank
    Sergeant

core_pfieldgroups_3

  • Interests
    ofp, photoshop, 3ds max
  • Occupation
    Production

Contact Methods

  • Skype
    sapper-rus
  • Biography
    http://sapper-stuff.wix.com/ofp-addons

Profile Information

  • Gender
    Male
  • Location
    Earth
  • Interests
    ofp, photoshop, 3ds max

Recent Profile Visitors

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  1. In this example it is possible to do without the "black.pac" texture by simply removing that elements from "Fire Geometry". It will be absolutely same result. I can't understand why there is a geometry component in the hay location. Could it be that the damage is reduced by firing through these elements? Only then would it make sense. Another option (maybe) for using this texture with only one LOD "Geometry". In this case, LOD also serves as "Fire Geometry" (and "View Geometry"). "black.pac" is used in vehicles "Fire Geometry" for fixing hitting to the glasses. So this is the better example of using this texture. There it is necessary to fix a hit, but a through shot.
  2. "Degenerates like you belong on a cross" (c) Addons:Caesars Legion, Carwars, AWM LAND PACK, Veni Vidi Vici Mod
  3. "Patrolling the Mojave almost makes you wish for a nuclear winter" (c) Addons: NCR Troopers, MFM_CFG, AWM LAND PACK
  4. =SappeR=

    OFPr.info / ofp.gamepark.cz

    What happened to ofp.gamepark.cz? It doesn't work at the moment.
  5. =SappeR=

    P3dUnwrap v1.1.5

    Link to P3dUnwrap v1.1.5 from OFPr backup on mail-ru clouds: https://cloud.mail.ru/public/LqSK/pqnB9aCY6/utils/P3dUnwrap_v1.1.5.rar
  6. =SappeR=

    OFP Addon request thread

    Recently someone asked about this mod on Facebook OFP group and I thought it was the same person ) And Adalbertus Malleus gave a link, I think this is it https://drive.google.com/file/d/0B71-lvzfd0JZYXo2b3A0OFlUSWM/view
  7. =SappeR=

    OFP Addon request thread

    Has anyone Feldish mod?
  8. If this guy has long been not active in the OFP community (or maybe even on the whole Internet), so just enough to indicate its authorship. Isn't it? And I also think that it may be worth it to use more resources from ArmA: Sample Models ?
  9. =SappeR=

    1985 Real Soviet Army Modpack

    At the moment the development team is busy on their main modification (RCWC mod) and it contains US units and more. Try to find it on the Internet on request "Real Cold War Crisis Mod". Latest public version is currently 4.0
  10. =SappeR=

    STGNs M1 Abrams

    Nice to see updates It still requires STGNWEAPON for Gun sound https://drive.google.com/open?id=0B6MccQhlzFF9RG03NWl6Q1Jkb0U And some error that I got
  11. =SappeR=

    Operation siegfried

    It requires Addons which have not been included in the archive
  12. Maybe I'm doing something wrong or something I do not understand... But I have freezes game (black screen), when I run with these units: [C&C BR] Commandos - Commando (MP5SD) [C&C BR RT] Allied Infantry - Rifle Infantry [C&C BR RT] Allied vehicles - Ranger w/ MG [C&C BR] Black hand- Commando (MP5SD) [C&C BR RT] Soviet Infantry - Rifle Infantry + "Scorpion" tank does not have textures (completely white) It requires some other addons or? p.s. And again =1.99 in the requiredVersion line...
  13. =SappeR=

    Merry Abram(a)s

    Nice to see a new author's addon. Found inside the scripts from "mfm_cfg_t90ms". He-he. Model really done very well. Good ratio quality/detail. Question: Where can I find "STGNWEAPON" for the sound of a shot?
  14. =SappeR=

    CW40K mod BETA

    wtf? As always, I ask why is it needed?
  15. =SappeR=

    HotKeyMod (HKM) - announcement

    Only for CWA (1.99)?
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