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Everything posted by =SappeR=

  1. RCWC Team presents! "1985 Real Soviet Army" pack (1985 RSA) is an element of "1985 Real Cold War Crisis" project, intended to reconstruct Soviet Army units 1969-1991. Download [1]: yadi.sk or Download [2]: mediafire Required addon "NewCloud": Download from yadi.sk or mediafire http://imgur.com/a/3Lar7 More pictures inside the archive with the addon. It contains the following components: ----- MODPACK AUTHORS ----- RCWC Projects Team: GURAN aka Special Soldier alexanbros40 Sovietkot aka st90 Nimus ----- CONSULTANTS ----- Kirill Pen'chinskij Vladislav Danilov Stalker2011 aka Eugene Tackleberry NERV ----- ENGLISH LOCALISATION ----- FOXlauncher SoldierEPilot Nimus -Sapper- ----- SPECIAL THANKS ----- ORCS Development Studio team Psykke RHS OFPCAT Liberation mod team Vladislav Danilov ___________________________________________________________________________________________________________________________ ALL MODELS, TEXTURES AND OTHER COMPONENTS, INCLUDED IN THIS PACK, ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS
  2. =SappeR=

    OFP Addon request thread

    Nope, these are different addons. Thanks.
  3. =SappeR=

    OFP Addon request thread

    I have an ofpinfo backup on my hard drive. These files are not there. Except for JdB_Hesco, but there is an older version.
  4. =SappeR=

    OFP Addon request thread

    ftp.armedassault.info doesn't work, so I'm looking for these files: JdB_Hesco.7z - Hesco Bastions (v1.05) JdB_KTSUB9.7z - JdB Kel Tec SUB9 (v1.0) JdB_LCA.7z - JdB Landing Craft Assault (v1.0)
  5. In this example it is possible to do without the "black.pac" texture by simply removing that elements from "Fire Geometry". It will be absolutely same result. I can't understand why there is a geometry component in the hay location. Could it be that the damage is reduced by firing through these elements? Only then would it make sense. Another option (maybe) for using this texture with only one LOD "Geometry". In this case, LOD also serves as "Fire Geometry" (and "View Geometry"). "black.pac" is used in vehicles "Fire Geometry" for fixing hitting to the glasses. So this is the better example of using this texture. There it is necessary to fix a hit, but a through shot.
  6. "Degenerates like you belong on a cross" (c) Addons:Caesars Legion, Carwars, AWM LAND PACK, Veni Vidi Vici Mod
  7. "Patrolling the Mojave almost makes you wish for a nuclear winter" (c) Addons: NCR Troopers, MFM_CFG, AWM LAND PACK
  8. =SappeR=

    OFPr.info / ofp.gamepark.cz

    What happened to ofp.gamepark.cz? It doesn't work at the moment.
  9. =SappeR=

    P3dUnwrap v1.1.5

    Link to P3dUnwrap v1.1.5 from OFPr backup on mail-ru clouds: https://cloud.mail.ru/public/LqSK/pqnB9aCY6/utils/P3dUnwrap_v1.1.5.rar
  10. =SappeR=

    OFP Addon request thread

    Recently someone asked about this mod on Facebook OFP group and I thought it was the same person ) And Adalbertus Malleus gave a link, I think this is it https://drive.google.com/file/d/0B71-lvzfd0JZYXo2b3A0OFlUSWM/view
  11. =SappeR=

    OFP Addon request thread

    Has anyone Feldish mod?
  12. If this guy has long been not active in the OFP community (or maybe even on the whole Internet), so just enough to indicate its authorship. Isn't it? And I also think that it may be worth it to use more resources from ArmA: Sample Models ?
  13. =SappeR=

    1985 Real Soviet Army Modpack

    At the moment the development team is busy on their main modification (RCWC mod) and it contains US units and more. Try to find it on the Internet on request "Real Cold War Crisis Mod". Latest public version is currently 4.0
  14. =SappeR=

    STGNs M1 Abrams

    Nice to see updates It still requires STGNWEAPON for Gun sound https://drive.google.com/open?id=0B6MccQhlzFF9RG03NWl6Q1Jkb0U And some error that I got
  15. =SappeR=

    Operation siegfried

    It requires Addons which have not been included in the archive
  16. Maybe I'm doing something wrong or something I do not understand... But I have freezes game (black screen), when I run with these units: [C&C BR] Commandos - Commando (MP5SD) [C&C BR RT] Allied Infantry - Rifle Infantry [C&C BR RT] Allied vehicles - Ranger w/ MG [C&C BR] Black hand- Commando (MP5SD) [C&C BR RT] Soviet Infantry - Rifle Infantry + "Scorpion" tank does not have textures (completely white) It requires some other addons or? p.s. And again =1.99 in the requiredVersion line...
  17. =SappeR=

    Merry Abram(a)s

    Nice to see a new author's addon. Found inside the scripts from "mfm_cfg_t90ms". He-he. Model really done very well. Good ratio quality/detail. Question: Where can I find "STGNWEAPON" for the sound of a shot?
  18. =SappeR=

    CW40K mod BETA

    wtf? As always, I ask why is it needed?
  19. =SappeR=

    HotKeyMod (HKM) - announcement

    Only for CWA (1.99)?
  20. nod_harvester.pbo is working fine, is that a missing texture on the steering wheel. http://i.imgur.com/TicbGLj.png this is what I see when I open the file gdi_harvester.pbo in Winbpo http://i.imgur.com/cYTNlYr.png Maybe the file was damaged when uploading to dropbox?
  21. Nice stuff. But... why 1.99?
  22. OZ-1 - Trench charge v1.0 Trench charge for create a single trench soil by explosion ======== Downloads v1.0: 01-Download (mediafire.com) 02-Download (yandex disk) ======== Small demo video ======== Before use it is recommended to read the readme file. ======== Сontent: Soldier with OZ-1 Operating instructions of OZ-1 (weapon - analog class "Put") OZ-1 (ammunition) OZ-1 (object, is ready for activation) Trench small Trench medium Trench big, with battlements Trench big, solid Tank trench Crater from OZ-1 Crater from OZ-1 (just object) Box with OZ-1 and instructions (by 6 pieces) Open box with OZ-1 (only instructions 6 pieces)
  23. =SappeR=

    OZ-1 - Trench charge

    Thanks for mirror. Thanks for the feedback. And if I understood correctly: If you see incendiary tube (blue), then OZ is activated. Not necessarily to see the smoke. Activated OZ is an object not a weapon. It's a lot of work with scripts but we will think over this ability (scripting work - Lex-OFP). It's too hard to implement... I think it's not necessary. A certain element of the arcade is admissible in this case.
  24. =SappeR=

    the war of 1812

    Get an error when I try to open the folder with missions in the game: The problem with the letter "é" in the .pbo file name. If replace the letter on "e", then everything becomes fine...