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ayoung

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About ayoung

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  1. This works well for JEBUS
  2. Here are some quick copy and paste snippets that could possibly help. I use the the vanilla vehicle respawn and name my empty vehicles. Then I move in the crew first and the cargo in a 1 - 2 second trigger delay works well for transport unload. Then just add the waypoints for the vehicle and the troops in cargo 0 = [this, "LIVES=", 9, "DELAY=", [10,15],"PAUSE=", 10, "INIT=", "{_x moveinany vehiclename} forEach units _proxyThis"] spawn jebus_fnc_main; // to move in vehicle crew 0 = [this, "LIVES=", 9, "DELAY=", [10,15],"PAUSE=", 10, "INIT=", "{_x moveincargo vehiclename} forEach units _proxyThis"] spawn jebus_fnc_main; Here's some more quick snippets for markers 0 = [this, "LIVES=", 2, "DELAY=", [10,15],"PAUSE=", 10, "INIT=", "{_x moveinany vehiclename} forEach units _proxyThis; [group _proxythis, getMarkerPos 'markername'] call BIS_fnc_taskAttack"] spawn jebus_fnc_main; // to move in vehicle crew 0 = [this, "LIVES=", 2, "DELAY=", [10,15],"PAUSE=", 10, "INIT=", "{_x moveincargo vehiclename} forEach units _proxyThis; [group _proxythis, getMarkerPos 'markername'] call BIS_fnc_taskAttack"] spawn jebus_fnc_main; 0 = [this, "LIVES=", 2, "DELAY=", [10,15],"PAUSE=", 10, "INIT=", "[group _proxythis, getMarkerPos 'markername'] call BIS_fnc_taskAttack"] spawn jebus_fnc_main; 0 = [this, "LIVES=", 2, "DELAY=", [10,15],"PAUSE=", 10, "INIT=", "[group _proxythis, getMarkerPos 'markername'] call BIS_fnc_taskDefend"] spawn jebus_fnc_main; 0 = [this, "LIVES=", 2, "DELAY=", [10,15],"PAUSE=", 10, "INIT=", "[group _proxythis, getMarkerPos 'markername', 200] call bis_fnc_taskPatrol"] spawn jebus_fnc_main; I have had alot of fun with JEBUS. THX Dreadpirate. You rock.
  3. Thanks for the update. I was playing around on the map and it played awesome. Thanks again.
  4. Thank you Snkman. I luv T.C.L.
  5. I hope your move in went smooth. Glad you are back. WOOOOOOOOOOOT
  6. ayoung

    HAFM NAVY (Ships) - v2.0

    Thank You
  7. DAMN... I think I wet myself...awesome
  8. HUGE Thx for all the content you put out
  9. You could contact mad cheese and ask him how he is doing it for his C2 mod. Here is a link for his video. I hope this can help.
  10. Just want to give a HUGE thank you to the both Aplion and Devastator.
  11. I just did a quick test of the 81mm mortar. They are working fine for me. Im just using Unsung and cba for mods. I was playing ai against ai.
  12. WOW. Thank you so much. I hope both of you had great holidays.
  13. ayoung

    AC-130 Gunship

    Why not use the armed blackfish. It pretty much has the same weapons on it as the ac 130. It could work as a placeholder.
  14. Thank you for the script. I hope you and Rydygier had a great X-mas.
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