Goeth 0 Posted August 18, 2009 (edited) Sound of War v1.0 released 19.8.2009 DOWNLOAD Sound of War v1.0 DOWNLOAD from Kegetys DOWNLOAD from armed-assault.de DOWNLOAD from SW Depot SoW key file for server admins ArmA II - Sound of War features ------------------------------- - All explosion sounds changed. - More bullet hit sounds. - All weapon sounds changed. - Incoming sounds for artillery module projectiles. - Movement sounds changed. (footsteps & gear) - Some nature sounds changed. - Thunder sounds changed. - Forest sounds changed. - Rain sounds changed and added more variety. - Added sounds to animations such as, salute, evasive rolling and climbing over obstacle. ps. If someone could provide mirror it would be appreciated. Thanks for the mirror Mr Burns Edited October 19, 2009 by Goeth Share this post Link to post Share on other sites
Binkowski 26 Posted August 18, 2009 Sweet! Thanks for this, downloading now! :D. Share this post Link to post Share on other sites
swtx 42 Posted August 18, 2009 Outstanding !! Can't wait to try this one...:coop: Share this post Link to post Share on other sites
ck-claw 1 Posted August 18, 2009 Just curious? is this like a spin off of FDF/new FDF version as such?:D Knowing your an FDF member. Gonna try em now!:cool: Share this post Link to post Share on other sites
Alex72 1 Posted August 18, 2009 Will check this out thanks! BTW its very cool that in ARMA2 we can have as many impact sounds as we want. So explosions can be like 30 different of each class. Kind of cool. Lots of work to accomplish many sounds that sound alike but different for each class hehe. But we will get away from the 1 explosion sound only a la ARMA2 stock. :) Alex Share this post Link to post Share on other sites
mr burns 131 Posted August 18, 2009 Nice surprise. Thx! Mirror @ armed-assault.de Share this post Link to post Share on other sites
AnimalMother92 10 Posted August 18, 2009 ok i got it working and it sounds sweet, but the installation scared the crap outta me. im using the steam version with the linebackers launcher and after i added the @ to the modfolder and tried to launch the game i kept getting a application launch unknown error and arma 2 would not start. had to redo the install path for the launcher and it works now, but ive never had this problem before with any other mod. maybe a .7z file with just the @mod folder inside would be simpler than an installer? Share this post Link to post Share on other sites
LeftSkidLow 1 Posted August 18, 2009 So who is gonna post a youtube video? Btw, good job on the first post, you even included a separate link for bikeys. Share this post Link to post Share on other sites
mr burns 131 Posted August 18, 2009 maybe a .7z file with just the @mod folder inside would be simpler than an installer? You can rename the file to end with .rar instead of .exe and use the oldschool way installing it ;) Share this post Link to post Share on other sites
PTV-Jobo 820 Posted August 18, 2009 Hey cool, looking forward to giving it a whirl! :D Share this post Link to post Share on other sites
7 0 Posted August 18, 2009 Not downloading without a preview. Share this post Link to post Share on other sites
Inkompetent 0 Posted August 18, 2009 Not downloading without a preview. I'm sure you can afford the time and bandwidth to download 72.2MB of sounds to try yourself ;) Share this post Link to post Share on other sites
mattxr 9 Posted August 18, 2009 Not downloading without a preview. then dont make a post in this thread! we dont want to knw who doesnt want to download it. Anyways this mod is ourstanding i like it imo. Maybe will make a video but ive got very very crapy gfx as my 8800 GTX died on me last month and i have 7600 GT in replacement atm haha Share this post Link to post Share on other sites
Alex72 1 Posted August 18, 2009 Tested out the artillery and the incoming sound is great. However it really could need more impact sounds. I fired for effect and i heared only 2? explosion sound. So it sounds very repetitive. ARMA2 can handle a lot of impact sounds per class as i understand it (MarkXIII has 50+ of the GBU where all have same flavour but with different aftermath: rubble, crackles, trailoffs). So more variants of the same kind of explosion sound would be awesome. Tested a bunch of rifles and they sounded real good So good initial effort indeed! Just more variations in explosions (same explosion ((class)) with more sounds) would be great now that we have the chance in ARMA2. :) Thanks Alex Share this post Link to post Share on other sites
ziiip 1 Posted August 18, 2009 Nice work, but how does it hold up against the concurrency? Share this post Link to post Share on other sites
Alex72 1 Posted August 18, 2009 Tested some more and in a huge fight (ACM full force) it sounds very nice. :) Im just so pissed with ARMA's sound engine not being able to play enough sounds at the same time... Arty pounding and some gun fire plus a vehicle driving will block out my rifle sound and footsteps. Just so sad. Gear and footsteps sounds were also great. Good work. Alex Share this post Link to post Share on other sites
Alex72 1 Posted August 18, 2009 Went with headphones and WOW! Lots of bang and it feels "present". Feels like its all happening there so to speak. I miss jets screaming when passing (not edited in this soundmod so far). If those were new as well it would feel quite complete. Gear/foot sounds when moving is real good. Bang and all that comes with it when talking about explosions and impacts are as well real good. I set up again a full force ACM to test it and it was amazing. Real good work on this. Enhance it some more please with jet (behind/directional) scream sounds and it will be even better. Good work. Alex Share this post Link to post Share on other sites
BoxiouS 10 Posted August 18, 2009 You can rename the file to end with .rar instead of .exe and use the oldschool way installing it ;) Or just right click and extract. Was hoping to be able to add some of the sounds rather than all of them but i'll have a play with it anyway and see if it's a 'keeper' :) Share this post Link to post Share on other sites
Spectator6 0 Posted August 19, 2009 Yeah, I'd prefer to have the sounds separated into individual packets because there are some default sounds that I really enjoy. Share this post Link to post Share on other sites
IronTiger 0 Posted August 19, 2009 Very nice!!!! :) Share this post Link to post Share on other sites
xmongx 0 Posted August 19, 2009 Yeah, I'd prefer to have the sounds separated into individual packets because there are some default sounds that I really enjoy. It is at that point you should delve a little deeper into arma modding, you can write your own config using the sounds you want with some effort. Share this post Link to post Share on other sites
AnimalMother92 10 Posted August 19, 2009 You can rename the file to end with .rar instead of .exe and use the oldschool way installing it ;) thanks, didnt know that. also, my missions from before wont load in the editor because i was using vop sound. is there anyway to use them w/o deleting the line for vop in the mission.sqm? that would be a pain Share this post Link to post Share on other sites
bravo 6 0 Posted August 19, 2009 I don't like the fact that i have to use an .exe file to install this mod. I'am against these kinda installations, i prefer to do it. Can we have a .rar or .7zip file as an alternative please? Share this post Link to post Share on other sites
randir14 10 Posted August 19, 2009 I don't like the fact that i have to use an .exe file to install this mod. I'am against these kinda installations, i prefer to do it.Can we have a .rar or .7zip file as an alternative please? I felt the same way but you can drag the addons folder out of the installed directory and put it in your ArmA 2 directory. Share this post Link to post Share on other sites
andersson 285 Posted August 19, 2009 Or you can rename the file to .rar Read the thread, or atleast the posts above... Share this post Link to post Share on other sites