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About andersson

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    Warrant Officer

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  1. Arma 4 a look to the future

    Will give them a run!
  2. Audio Tweaking (dev branch)

    I can only talk about T55, T72 och BMPs in RL and the T's can be heard very far. I remember the first time I tried to locate them I misjudged so much and thought they were just a few 100m away from me. But that's oldfashion combustion engines.
  3. AI Driving - Feedback topic

    I would also drink if I had no women around me.
  4. Re-mapping is a train wreck

    Im a right handed person and play using the numpad. I lost all my settings when A3 hanged and I had to force a reboot of my win10. Then I lost all my settings, my user was completely default, key bindings and game settings. I now have my profile backup. But it's no problem remapping to numpad. As PuFu says you must have something double mapped. What you cant rebind however is left ctrl combos and some eden/camera controls. So in eden I resigned and use default wasd scheme..
  5. Firing from vehicles using launchers?

    I can take a look later and see if I find something useful or if it's a dead end.
  6. Are people playing ArmA 3 vanilla?

    RHS and A3/CUP terrains. That's the only mods we use in coop.
  7. Firing from vehicles using launchers?

    Could be done with a mod, probably a small config job. You could try to make one and yes I'm serious about it. I saw that you have been looking into it already in the addon and config sub forum. My tip is to start looking through the game configs until you find the relevant code, you can do that in eden. When you find that open up a question in the relevant subforum on how to change it and create a small addon. It's seriously not as difficult as one might think :)
  8. Focus on gameplay not games, please.

    I doubt it's the same guys working on 3d models and missions that bughunt and implement features, so LoW probably didn't take much if any time from that. And here is a list of fixes since 2013: Fixes to game mechanics
  9. For too long I been annoyed of the default action icon which pops up at the center of my screen. Sometimes it can even disrupt my gameplay, for example when I want to confirm a long shot with optics and that reload icon pops up hiding the target... I should have done this long ago as this is a quick fix. I will not bother making this to an official addon as people have different opinions, wishes and aspect ratios. So I will post the config here for anyone to do whatever they see fit with it. By changing the numbers one can move the icon left, right, up and down, also relative or not to the cursor. It's also possible to change the size of the icon. In this example I have my icon center at the bottom at my screen with normal size. I use a 16:10 monitor. class CfgPatches { class NameThisToWhatever { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_UI_F"}; }; }; class CfgInGameUI { class DefaultAction { hotspotX = 0; // default 0 hotspotY = -10; // default 0 relativeToCursor = 0; // default 1 size = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; // default 0.8 }; }; It's probably possible to make this in a much fancier way to fit all different monitors and maybe even to tweak it in a more user friendly way? If you know how to do it please do it and release a signed addon as I'm sure more players would like that. I just don't have the time to do the research. Sorry.
  10. Focus on gameplay not games, please.

    "That fix" is not done among many other fixes of higher importance. But there are many fixes done over the years with great benefit for the whole community. BI just dont share you personal priority, and neither do I. Sure it would be nice but it's far from the top on the list.
  11. Arma 4 a look to the future

    I tried some official gameplay in A3 but always rage quit as the missions are too much dependent on "xbox UI" (<- excuse me ;) ). As I play without any UI help (except stance and weapon info) I struggle finding my way as BI rely on WP UI instead of a written briefing with solid markers. But maybe I should give the official campaigns a try...
  12. RHS Escalation (AFRF and USAF)

    I havent done anything with configs in A3 so excuse me if Im wrong, but values for weapons and threats used to be defined in the units and weapons configs so I guess it's still the same in A3? Maybe some values are not optimal in the M1A1s weapon/ammo config as the AI use the wrong weapon or can't find a suitable one for the threats? Just a thought.
  13. Focus on gameplay not games, please.

    The income from DLCs makes it possible for BI to have people working on improvements in the core game. They asked the community a few years back what we thought about it and it made sense what they suggested. BI cant work for free improving/fixing A3 as it's quite a complexe game, so the people who buy DLCs support feature implementations and fixes for a relative old game. The features and fixes are free for us all. I think this approach is fair and was a good idea from BI. So without DLCs like LOW there wouldnt be people fixing the vanilla game.
  14. Arma 4 a look to the future

    Nothing beats a good main story. The problem is I havnt seen one since opf and resistance. Imho they should do remakes of them and use the same voices. New players could experience the two amazing campaigns and old players could re-live the fond memories. Easier for BI too as they know they will ship 2 good campaigns. Sure they need to openly explain that yes they are re-selling old campaigns but they are worth it and, as you say, the game should be a platform. So yes I agree, functional AI and environment is of the highest importance. 99% of my time is in usermade missions with RHS assets. I just wish I could spend that 1% listening to Kozlovski :)