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Everything posted by andersson

  1. andersson

    My summer car

    Homepage: http://www.johannesrojola.com/msc/
  2. I have always turned off music in my game as I never liked to be influenced by it, so for sure it does (it also decreases my immersion)ö
  3. andersson

    Old school, but so old I might as well be ancient.

    Download the usermade campaign 1985 from steam, so nice to re-live it in A3.
  4. andersson

    What was your Gateway Arma?

    I had daydreamed with a friend of freedom to drive vehicles in novalogics delta force. Later I read about OFP in a PC mag and instantly fell in love due to the ability to aim down the iron sight. I had just bought a new computer to play AvP2, which for me was a big dissapointment after avp 98, so I borrowed the OFP cd from a friend and was hooked. Bought my own cd the next day.
  5. andersson

    Does anyone else not use WASD for movement?

    Numpad user here.
  6. I want A4 as I can't trust A3 while making missions. All the reasons can be read in the development branch so no need for me to open up that discussion here. All other versions I gladly updated to because they were better looking and had more features, this time I want to change so I can leave A3 behind. Sad to say.
  7. andersson

    AI Discussion (dev branch)

    I would love to hear about that design decision. It boggled my mind that side specific values was removed as it removed the option to have good AI on one side playing against bad AI (either spec op vs guerilla OR to have an easier game). Now if my AI are spec op even a rag tag army will be an as good enemy force. The old way still made it possible to have the skill equal on both sides if one wished to. What benefit was there in this new restricted way? Im genuinelly curious and I would love to understand. And I have always liked when BI developers explains more how the thoughts, limitations and design affect the game as it can for me look strange until I understand the picture you guys see.
  8. andersson

    Arma 4 a look to the future

    Will give them a run!
  9. andersson

    Audio Tweaking (dev branch)

    I can only talk about T55, T72 och BMPs in RL and the T's can be heard very far. I remember the first time I tried to locate them I misjudged so much and thought they were just a few 100m away from me. But that's oldfashion combustion engines.
  10. andersson

    AI Driving - Feedback topic

    I would also drink if I had no women around me.
  11. andersson

    Re-mapping is a train wreck

    Im a right handed person and play using the numpad. I lost all my settings when A3 hanged and I had to force a reboot of my win10. Then I lost all my settings, my user was completely default, key bindings and game settings. I now have my profile backup. But it's no problem remapping to numpad. As PuFu says you must have something double mapped. What you cant rebind however is left ctrl combos and some eden/camera controls. So in eden I resigned and use default wasd scheme..
  12. andersson

    Firing from vehicles using launchers?

    I can take a look later and see if I find something useful or if it's a dead end.
  13. RHS and A3/CUP terrains. That's the only mods we use in coop.
  14. andersson

    Firing from vehicles using launchers?

    Could be done with a mod, probably a small config job. You could try to make one and yes I'm serious about it. I saw that you have been looking into it already in the addon and config sub forum. My tip is to start looking through the game configs until you find the relevant code, you can do that in eden. When you find that open up a question in the relevant subforum on how to change it and create a small addon. It's seriously not as difficult as one might think :)
  15. andersson

    Focus on gameplay not games, please.

    I doubt it's the same guys working on 3d models and missions that bughunt and implement features, so LoW probably didn't take much if any time from that. And here is a list of fixes since 2013: Fixes to game mechanics
  16. For too long I been annoyed of the default action icon which pops up at the center of my screen. Sometimes it can even disrupt my gameplay, for example when I want to confirm a long shot with optics and that reload icon pops up hiding the target... I should have done this long ago as this is a quick fix. I will not bother making this to an official addon as people have different opinions, wishes and aspect ratios. So I will post the config here for anyone to do whatever they see fit with it. By changing the numbers one can move the icon left, right, up and down, also relative or not to the cursor. It's also possible to change the size of the icon. In this example I have my icon center at the bottom at my screen with normal size. I use a 16:10 monitor. class CfgPatches { class NameThisToWhatever { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_UI_F"}; }; }; class CfgInGameUI { class DefaultAction { hotspotX = 0; // default 0 hotspotY = -10; // default 0 relativeToCursor = 0; // default 1 size = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; // default 0.8 }; }; It's probably possible to make this in a much fancier way to fit all different monitors and maybe even to tweak it in a more user friendly way? If you know how to do it please do it and release a signed addon as I'm sure more players would like that. I just don't have the time to do the research. Sorry.
  17. andersson

    Focus on gameplay not games, please.

    "That fix" is not done among many other fixes of higher importance. But there are many fixes done over the years with great benefit for the whole community. BI just dont share you personal priority, and neither do I. Sure it would be nice but it's far from the top on the list.
  18. andersson

    Arma 4 a look to the future

    I tried some official gameplay in A3 but always rage quit as the missions are too much dependent on "xbox UI" (<- excuse me ;) ). As I play without any UI help (except stance and weapon info) I struggle finding my way as BI rely on WP UI instead of a written briefing with solid markers. But maybe I should give the official campaigns a try...
  19. andersson

    RHS Escalation (AFRF and USAF)

    I havent done anything with configs in A3 so excuse me if Im wrong, but values for weapons and threats used to be defined in the units and weapons configs so I guess it's still the same in A3? Maybe some values are not optimal in the M1A1s weapon/ammo config as the AI use the wrong weapon or can't find a suitable one for the threats? Just a thought.
  20. andersson

    Focus on gameplay not games, please.

    The income from DLCs makes it possible for BI to have people working on improvements in the core game. They asked the community a few years back what we thought about it and it made sense what they suggested. BI cant work for free improving/fixing A3 as it's quite a complexe game, so the people who buy DLCs support feature implementations and fixes for a relative old game. The features and fixes are free for us all. I think this approach is fair and was a good idea from BI. So without DLCs like LOW there wouldnt be people fixing the vanilla game.
  21. andersson

    Arma 4 a look to the future

    Nothing beats a good main story. The problem is I havnt seen one since opf and resistance. Imho they should do remakes of them and use the same voices. New players could experience the two amazing campaigns and old players could re-live the fond memories. Easier for BI too as they know they will ship 2 good campaigns. Sure they need to openly explain that yes they are re-selling old campaigns but they are worth it and, as you say, the game should be a platform. So yes I agree, functional AI and environment is of the highest importance. 99% of my time is in usermade missions with RHS assets. I just wish I could spend that 1% listening to Kozlovski :)
  22. My A3/comp crashed tonight and when I restarted my profile kept the name but all settings are default................ I have all my keys changed as I play with keypad..... How the f**k can the values be overwritten due to a crash? This will take some time and I can't be arsed doing it tonight:(
  23. andersson

    Virtual Reality ARMA - Oculus/HTC Vive

    Kremator, how would you compare the odyssey with supersampling to rift with asw? I'm thinking target recognition, clarity, fov and overall immersion. I can find relatively cheap rifts but have to wait some to get my hands on the odyssey which is also a bit more expensive.
  24. Not in the editor. F key as one example in the first post, some camera movements are also problematic