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About AnimalMother92

  • Rank
    Warrant Officer


  • Interests
    audio, skiing, driving, design
  • Occupation
    Sound designer, student, IT

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    // Audio, gaming & technology
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  1. AnimalMother92


    Hey, So in Steamroller, the goggles effect is a .paa file (preferred image format for Arma). It was kindly made for me by MadDogX (who I believe is now a moderator on these forums). It works as a resource that you call up as an overlay in game. You could make something similar in Photoshop; have it mostly transparent (of course) and add the vignette bordering. Basically you have to define it in your description.ext (http://community.bistudio.com/wiki/Description.ext#rscTitles) class RscTitles { // define image here }; and then call it in your init.sqf with cutRsc or titleRsc (http://community.bistudio.com/wiki/cutRsc | http://community.bistudio.com/wiki/titleRsc) cutRsc ["whateverImageClassName","PLAIN"]; Feel free to poke around the mission files for reference. https://dev-heaven.net/projects/anm-missions/files Hope that helps.
  2. AnimalMother92

    Quick poll about the game so far

    Submitted :)
  3. AnimalMother92

    Mission Presentation

    Thanks for these! Very helpful.
  4. AnimalMother92

    Audio Tweaking (dev branch)

    Cool, always nice to see audio improvements.
  5. AnimalMother92

    AnimalMother92 Presents...

    Thanks! Cool, hope it goes well. I'm definitely not done with mission making, but I think my focus is going to be more on A3 for awhile.
  6. AnimalMother92

    Arma 3 Notepad++ Syntax Highlighting

    Nice! Thank you
  7. Done, hope my Intel Xeon E5462 handles A3 alright :j:
  8. AnimalMother92

    Force Recon

    Hind in Sight - Bink Force Recon Editionâ„¢ [sP/COOP-7] Force Recon/MARSOC operators raid a helicopter supply base. Reqs: Combined Ops, ACE components, these units Download
  9. AnimalMother92

    AnimalMother92 Presents...

    Oh sorry to hear, hope it's not broken! Thanks for playing, glad you enjoyed it. The sound not found is an ACE bug I believe that is fixed for a future update. Yeah with the gear selection it won't auto add the ammo if it's non-standard, like tracers and Mk262 I believe. You should be able to toggle off 3rd person by editing whatever difficulty you want in [Options > Game Options > Difficulty]
  10. AnimalMother92

    Force Recon

    Congrats on the public release bink, great units.
  11. AnimalMother92

    BI games for PS4?

    There are some pics of the PS4 UI here: http://www.thesixthaxis.com/2013/02/28/sony-releases-clear-screens-of-the-ps4-user-interface/ One of the PSN usernames is "DayZ100".
  12. This. Cherna with open buildings would be quite fun.
  13. AnimalMother92

    AnimalMother92 Presents...

    Yup, that was one thing I noticed needed fixing. One of the recent ACE updates changed how medical loadouts were handled. All units should now have appropriate gear on them, and there are also some medical crates, vehicles and field hospitals here and there for resupply. Cool haha, there will definitely be some future stuff for A3. I might upload unfinished stuff just for fun at some point perhaps.. Thanks binko :) Yes, basically the versions in this pack are more recent than the ones bundled in ACE. It also includes some Combined Ops versions of A2 missions that were only in ACE MP but never got posted here. Sounds good, let me know how it goes.