Pro100Oleh 10 Posted May 7, 2010 I have just found this video - . What is it? It looks like arrowhead. Share this post Link to post Share on other sites
jakerod 254 Posted May 7, 2010 I have just found this video - . What is it? It looks like arrowhead. I don't think it is. Actually I know it isn't because of the description, its in Afghanistan and not Takistan, there are US Marines not US Soldiers, and various other reasons. Share this post Link to post Share on other sites
simo1000RR 10 Posted May 7, 2010 I have just found this video - . What is it? It looks like arrowhead. no its not arrow head its arma2 and the map called helmand , nice map though , i was playing a mission on it last night and it rocks , still in alpha phase not complete yet. Share this post Link to post Share on other sites
EricM 0 Posted May 7, 2010 Originally Posted by jhoson14 If you dont like the original cover... Why not buy the box and print with a high quality paper a new one? Why not... Share this post Link to post Share on other sites
Zipper5 74 Posted May 7, 2010 That's just awesome, EricM! Definitely going to be using that on my OA box! :D Share this post Link to post Share on other sites
Kristian 47 Posted May 7, 2010 Why not... its... undescribeable! O___O Thats so going to be my OA box cover! Now I need a high quality printer... Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted May 7, 2010 Holy crap. I say make a petition for them to change it to Eric's cover. Hot Damn! Share this post Link to post Share on other sites
mr.g-c 6 Posted May 7, 2010 (edited) Holy crap. I say make a petition for them to change it to Eric's cover. Hot Damn! Oh yeahh, thats just pure awesomeness.... Definitely going to print that out...screw those crappy publisher covers.... :p .....The WIP code could be months older than the current state version and we wouldn't know it.... Well certainly it is, however just look like it was with all of BI previous games (hint: use the forums search in the several press coverage topics) . It was the same Drama prior to Arma2 release... preview was released by Press and others, community complained the hell out of em, BIS and certain other "fanboys", said "ohh my god, its just WIP code, it will be much better in release version", etc etc... Looking at the release version as it appeared, i could not spot any single difference to the older WIP-Code press-preview version, regarding the criticized parts of the game by the press/community. And now, now we have patch beta 1.06 and the most major criticized point are still neither adressed nor fixed. :-) So don't get your hopes up, that the allmighty "final" release version will have fixed all those oddities. I think many things will be again just fully or partially "miss-designed" and false "realized" in-game for whatever reasons. If it is lack of knowledge, inability or monetary policy (VBS2), we will never get it told. Edited May 7, 2010 by mr.g-c Share this post Link to post Share on other sites
hamm 10 Posted May 7, 2010 Oh look the whining response to a negative oppinion.And i thought ARMA was about unscripted fun, not having to keep it on the rails, would be nice if it acted with a bit of intelligence otherwise, like not flying off into fire. So you'd rather the AI be a pain in the ass and act of it's own accord, despite the mission parameters? The mission maker might have just placed a move waypoint into the village. To avoid closer engagements, he could have used a seek and destroy waypoint. That's the beauty of these games, you could do whatever you want. AI combat in ArmA2 is unscripted but it has to follow mission parameters including movement, firing orders, skill levels, external scripts etc. Share this post Link to post Share on other sites
Binkowski 26 Posted May 7, 2010 Why not... far better than RAWWWR SILENCER RAWRRR. Share this post Link to post Share on other sites
AnimalMother92 10 Posted May 8, 2010 cool cover, but it should be in glowing ACU not MARPAT :p Share this post Link to post Share on other sites
4 IN 1 0 Posted May 8, 2010 Or may be ACU with lots of dirts and sand on it? Both problem solved, with addictional impression that war is still dirty as it was 100 years ago? Share this post Link to post Share on other sites
mant3z 1 Posted May 8, 2010 EricM thank you mate, awesome work. Now I need to go to print center and I'll have gorgeous, shiny and unique cover :D Share this post Link to post Share on other sites
jonneymendoza 10 Posted May 8, 2010 Hi, any new info and videos? last i checked was the map editor showing the random generated town tool and a release date announced. any other news? cheers Share this post Link to post Share on other sites
Placebo 29 Posted May 8, 2010 Hi, any new info and videos? last i checked was the map editor showing the random generated town tool and a release date announced. any other news? cheers Check the first post :) Share this post Link to post Share on other sites
jonneymendoza 10 Posted May 8, 2010 Thanks Placebo. Cant wait for this. me and you seriously need to hook up online for this game Share this post Link to post Share on other sites
TimRiceSE 10 Posted May 8, 2010 Just curious, why do we have Not confirmed Features:Fully functional 3-D Real Time Editor 64bit .exe for more RAM Support Ability to modify your Weapon à la MW2 Ability to shoot from the passenger seat in the first post? when most of that is just a wishlist from someone. Share this post Link to post Share on other sites
SASrecon 0 Posted May 8, 2010 why do we have...in the first post? when most of that is just a wishlist from someone. Ability to modify your Weapon à la MW2 - was stated in a magazine preview of OA (can't remember exactly which one) Ability to shoot from the passenger seat - was mentioned as a possible feature in a really early OA vid IIRC, not just in someone's wishlist. The 3D editor will be the same as it is in ARMA2 at release, they may work on it after release and release it in DLC or something. I have no idea where the 64bit.exe suggestion/unconfirmed feature came from... Share this post Link to post Share on other sites
ricbar89 0 Posted May 8, 2010 So you'd rather the AI be a pain in the ass and act of it's own accord, despite the mission parameters? The mission maker might have just placed a move waypoint into the village. To avoid closer engagements, he could have used a seek and destroy waypoint. That's the beauty of these games, you could do whatever you want.AI combat in ArmA2 is unscripted but it has to follow mission parameters including movement, firing orders, skill levels, external scripts etc. I would like the AI to act of it own accord within the mission parameters. Like if tell a Bradely to move to a village it will realise its in a firefight and deal with the enemy before moving in, not just blindly drive to the waypoint no matter whats happening around it. But this is ARMA, somethings never change. Share this post Link to post Share on other sites
simio7331 10 Posted May 8, 2010 Full trackir support for cockpits including 6 degrees of freedom. Share this post Link to post Share on other sites
SASrecon 0 Posted May 8, 2010 Full trackir support for cockpits including 6 degrees of freedom. What? is this a confirmed feature or another wish? Share this post Link to post Share on other sites
PacX 10 Posted May 8, 2010 What?is this a confirmed feature or another wish? I'm pretty sure TrackIR is already supported :3 Share this post Link to post Share on other sites
Pulverizer 1 Posted May 8, 2010 (edited) Full trackir support for cockpits including 6 degrees of freedom. This would require proper HUDs as well (ie, not the "painted on glass" sights) to keep things aligned... so I wouldn't be getting my hopes up. I'm pretty sure TrackIR is already supported :3 It's not fully supported. You cannot roll your view in cockpit views, or move your head about the cockpit to look past a window frame etc. Edited May 8, 2010 by Pulverizer Share this post Link to post Share on other sites
ben_s 11 Posted May 8, 2010 I cant wait, too bad i cant afford TrackIR, and im too dumb to use freetrack.... LOL Share this post Link to post Share on other sites
DaSquade 0 Posted May 8, 2010 This would require proper HUDs as well (ie, not the "painted on glass" sights) to keep things aligned... so I wouldn't be getting my hopes up.It's not fully supported. You cannot roll your view in cockpit views, or move your head about the cockpit to look past a window frame etc. Ok, not OA but one never knows. At least it is possible. Share this post Link to post Share on other sites