DaSquade 0 Posted February 14, 2010 I suppose it is still early WIP, but i would reduce the marked parts. I suppose it is a 'pro' tools thingy, but no need for an additional faces where it isn't needed. Refurring to the center point on each flat (i think) cilinder caps. Share this post Link to post Share on other sites
soul_assassin 1750 Posted February 14, 2010 (edited) Hehe it doesnt really matter, DirectX subdivides everything into triangles on render time. Vertex number is really the key here. Edited February 14, 2010 by Soul_Assassin Share this post Link to post Share on other sites
ardvarkdb 104 Posted February 14, 2010 Finally got the Assault SEALs ingame. Here are a few WiP pics... RTO, ATL, MS Grenadier Saw Share this post Link to post Share on other sites
Opticalsnare 12 Posted February 14, 2010 (edited) Heres a WIP of some reskinning ive been doing, i did some work on the AH64D and took away the glossiness of the texture and also replaced it with a more cleaner darker texture, it will be buddled with my other works ie the high-res cockpits. Edited February 14, 2010 by Opticalsnare Share this post Link to post Share on other sites
enad 11 Posted February 15, 2010 @ardvarkdb- WOW! Those look awesome!!! Some of the best units I've seen for ArmA II! Any ETA on release? This week? :p Share this post Link to post Share on other sites
Flash Thunder 10 Posted February 15, 2010 @ardvarkdb Thats high quality Texturing man great job cant wait. @OS Cant wait bud, thanks for your contributions. :D Share this post Link to post Share on other sites
AnimalMother92 10 Posted February 15, 2010 Finally got the Assault SEALs ingame. Here are a few WiP pics...RTO, ATL, MS Grenadier Saw Just. Plain. Awesome. :eek: Those are really nice Share this post Link to post Share on other sites
max power 21 Posted February 15, 2010 (edited) Wrong thread! Edited February 15, 2010 by Max Power Share this post Link to post Share on other sites
darkxess 60 Posted February 15, 2010 Hey man, great work ... but when i was in the forces! the MRAP seemed to be like a beast! lol, really really big, bulky, and was huge compared to most armored units out there! Here is some info for you to check out, the 2nd link would help you alot with other stuff on it. This isnt to put your work down, as your doing a great job! just some recomendations .. :bounce3: http://en.wikipedia.org/wiki/MRAP_(armored_vehicle) http://www.defense-update.com/newscast/0107/news/270107_mrap.htm http://www.defense.gov/home/features/2007/mrap/ http://www.defense-update.com/products/m/mrap.htm http://en.wikipedia.org/wiki/MRAP_(French_NGO) Share this post Link to post Share on other sites
Kristian 47 Posted February 15, 2010 http://www.idfsquad.com/downloads/milesteg/MaxxPron1.jpg http://www.idfsquad.com/downloads/milesteg/MaxxPron2.jpg namman those kick so much ass! :D Any plans on other Armored vehicles and/or trucks? Share this post Link to post Share on other sites
Alex72 1 Posted February 15, 2010 @ardvarkdbThats high quality Texturing man great job cant wait. How can you see that? To me i see images under 100% render res so they look very blurry. Would be great with upped graphics for images showing the work. 100% render res at least. Great units though ardvarkdb. :) Share this post Link to post Share on other sites
goldenfiver 11 Posted February 15, 2010 First time I ever get into those things but: (some IDF reskins): ah64d http://img705.imageshack.us/img705/3202/apachefinal.jpg uh1y http://img17.imageshack.us/img17/7459/uh1yfinal.jpg Share this post Link to post Share on other sites
namman2 0 Posted February 15, 2010 thnx for your comments and Pauliesss for imporving the textures :) @ Darkexss i'm making the MaxxPro and by looking at the other MRAPS i think it's the smallest one but still not that small it can hold 9 soldiers + 1 driver + 1 gunner although there's an extended version of it wich i may work on if i finish this one in time there's another guy who's making a cougar( at least i think it's) Here Share this post Link to post Share on other sites
DaSquade 0 Posted February 15, 2010 Hehe it doesnt really matter, DirectX subdivides everything into triangles on render time. Vertex number is really the key here. I was refurring to the way he made his end caps. Small detail, but since this topic was about suggestions etc.... Again, i know small thingy, but multiply by the amount of endcaps. In the end, something that has no use. Share this post Link to post Share on other sites
Aeneas2020 10 Posted February 15, 2010 wow....art :) sorry i know you are illustrating a point i just couldn't resist :) sorry man no offence meant :P Share this post Link to post Share on other sites
sabre 244 Posted February 16, 2010 (edited) Still experimenting with the personal retexture stuff of Johhny/ardvarkdb's units (Normals/Model/Mapping credit to Johnny & ardvarkdb), trying to learn abit more for some upcoming things. The texture hasnt been upsized. it's still 2048x as some people have wondered. Click for higher res of it. Edited February 16, 2010 by Sabre Share this post Link to post Share on other sites
Flash Thunder 10 Posted February 16, 2010 Still experimenting with the personal retexture stuff of Johhny/ardvarkdb's units (Normals/Model/Mapping credit to Johnny & ardvarkdb), trying to learn abit more for some upcoming things. The texture hasnt been upsized. it's still 2048x as some people have wonder. Yeah its a small difference but everything beats the standard textures in arma 2, lack of any bump mapping and whatnot. The vest actually looks like actual clothing material that doesnt resemble Rubber. lol Share this post Link to post Share on other sites
mondkalb 1087 Posted February 16, 2010 A little project of me for getting the hang of making Vehicles for Arma2. I know... the use of a Bulldozer in Arma2 is questionable, so I've made a Video to convince you that there actually are uses for a Bulldozer. I Hope you enjoy it, as its a somewhat different "WIP" video. Share this post Link to post Share on other sites
icewindo 29 Posted February 16, 2010 Lol, bulldozing uranium boxes, please dont give Ahmadinejad any ideas :p . Nice work :bounce3: . Share this post Link to post Share on other sites
clawhammer 10 Posted February 16, 2010 Nice Bulldozer, great work :) Share this post Link to post Share on other sites
slatts 1978 Posted February 16, 2010 bulldozer in buldozer :P looks fantastic :D great work how about this http://upload.wikimedia.org/wikipedia/commons/e/ed/Aardvark_mine_vehicle.jpg for clearing those pesky mine fields :D Share this post Link to post Share on other sites
roberthammer 582 Posted February 16, 2010 (edited) @Mondkalb - ROFL at that video :D Bulldozer is always useful :p Edited February 16, 2010 by RobertHammer Share this post Link to post Share on other sites
AnimalMother92 10 Posted February 16, 2010 haha awesome WIP video ^^ Share this post Link to post Share on other sites
Binkowski 26 Posted February 16, 2010 Dispose of Communist cars! Lmao! Classic. Great video lol. Share this post Link to post Share on other sites
Sgt.Spoetnik 10 Posted February 16, 2010 lolol,that was one funny movie, I want to order 1 so il get my ham, great job Mondkalb Share this post Link to post Share on other sites