Kristian 47 Posted February 20, 2010 Sweet AA-12' date=' early WIP I assume? thats going to be a blast. :)[/quote']Yeah, model is getting done. Doin' magazine and improving model as we speak, but I have one problem: I do not know how to make most of LODs, or Config, or textures or anything, just the model and maybe few LODs.. So, if youre intrested in seeing my AA12 in game and working, drop me a PM, and I'll hand over the model when I am done with it :) Share this post Link to post Share on other sites
Stagler 39 Posted February 20, 2010 An AA-12. Is it going to have foregrip and stopping power pro? Lolz. But no seriously, theres a lack of shotguns in arma 2, saiga and ,m1014 isnt enough. Stag Out. Share this post Link to post Share on other sites
hybrid-fr 10 Posted February 20, 2010 Hey guys. Here is a WIP about Star Wars Episode 1 STAP (Single Trooper Aerial Platform) Share this post Link to post Share on other sites
thesun 14 Posted February 20, 2010 Hi, the model looks good but perhaps a bit too "hi"-poly. May we know what's the polycount? Share this post Link to post Share on other sites
noubernou 77 Posted February 21, 2010 Another demo video of Arena... This time with super slow-mo shots of it doing its awesomeness... :p r46o_p3HDJs Share this post Link to post Share on other sites
clawhammer 10 Posted February 21, 2010 Hello together, i want to present you some screens of my actual project. Ok this is more an playground project then everythink else. Iam totaly new to this modding stuff and iam currently use this stuff for learning (Lesson porting infantry from A1 to A2 and getting a clue what selections are doing what). I made just for fun, with the help of my clanmate my first reskin UCP-Delta and iam intrested what you guys think :D Here is an screen what i used as reference: Link Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted February 21, 2010 Thats the Units from Jonny or ??? That looks vary GOOD ! ;) Share this post Link to post Share on other sites
clawhammer 10 Posted February 21, 2010 Thats the Units from Jonny or ??? That looks vary GOOD ! ;) Yes, they was my favourite unit in ArmA1 but sadly until now, nobody made them for A2 how they were in A1. So i though this would be a good start :D @yurapetrov Nice Heli! :) Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted February 21, 2010 Yes my Favourite Units too for A1. Share this post Link to post Share on other sites
yurapetrov 0 Posted February 21, 2010 Thats the Units from Jonny or ??? That looks vary GOOD ! ;) No, i did it myself. Share this post Link to post Share on other sites
roberthammer 582 Posted February 21, 2010 Yura are you back? nice to see you with your BH's :) Share this post Link to post Share on other sites
Schancky 10 Posted February 21, 2010 Looking great Yurapetrov!! Share this post Link to post Share on other sites
Nixo 10 Posted February 21, 2010 Looking good Clawhammer. Have you got permission from Jonny to modify these? Or are they still for personal use? I also made some UCP-Delta,Tigerstripe,Multicam,ACU and so on, camos on his units, but I never got the permission from him and Ardvarkdb. ( I was using ardvarkdb modified version) But still, if you get the permission here is a small camo pattern for you to check out. You can use this as base, if you don't already have it. .google for UCP-Delta and you will find the camo with better resolution. Nice work by the way Share this post Link to post Share on other sites
warden308 0 Posted February 21, 2010 Here is a freeware Jaguar that Darkhorse found for me. Note: This is not my work, I did not create this model. This model was created by 3dfreak and can be found at www.free3dmodelz.com I've got this model into to Blender and from here on have no idea what to do :P So if anyone can give me a guide as to how to get this into ArmA or would like to help me get this into ArmA send me a PM or post here. Share this post Link to post Share on other sites
Nixo 10 Posted February 21, 2010 Here is a freeware Jaguar that Darkhorse found for me.Note: This is not my work, I did not create this model. This model was created by 3dfreak and can be found at www.free3dmodelz.com I've got this model into to Blender and from here on have no idea what to.... Well I see that the format is .3ds wich should work in Oxygen 2. So Open oxygen ->Import-> .3ds and you model. Then you can place it correctly in oxygen and scale it. I am not familiar with modding vehicles, so for configs & animations you'll have to ask someone else :) Share this post Link to post Share on other sites
warden308 0 Posted February 21, 2010 Well I see that the format is .3ds wich should work in Oxygen 2. So Open oxygen ->Import-> .3ds and you model. Then you can place it correctly in oxygen and scale it. I am not familiar with modding vehicles, so for configs & animations you'll have to ask someone else :) Thanks. Got it into O2 and same problem :P Still have no idea where to go from this point :P Share this post Link to post Share on other sites
Alex72 1 Posted February 22, 2010 NouberNou: Wow man! Will it be implemented on the Bradleys too? :) Hope well see it in the works down the line. Good work. Share this post Link to post Share on other sites
Kristian 47 Posted February 22, 2010 o hai everyone. I redid the "Magazine slide" and fiddled around with other parts, sights etc... Please, do tell me where to improve :P Share this post Link to post Share on other sites
eagleone 1 Posted February 22, 2010 2 NouberNou great work NouberNou , looking forward to it :) Share this post Link to post Share on other sites
TheCrusader 10 Posted February 22, 2010 @NouberNou: This looks kicka$$ !!! Share this post Link to post Share on other sites
nuxil 2 Posted February 22, 2010 warden308 Take a look on gnat's video tutorials.. they should help you get the basics. http://www.ofpec.com/tutorials/index.php?action=show&id=225 Share this post Link to post Share on other sites
DaSquade 0 Posted February 22, 2010 Originally Posted by Soldier_X View Postf*ck knows anything is better then O2. this. this. Well you can again still call my oldschool, but personally i still use good old 02 as my main model builder. Everbody his own tast, but for me 02 'simple but honest' way of working fits me perfectly. Maybe it is because i never fully learned how to decently work with Modo or Max etc, but since years i have grown on 02..and for me it does the modeling job very good. Let me rephrase that, O2 has it limites, but for what you get it does a very good job imho. Yes i lacks various tools, but nothing you can do by hand. Sure that often means you loose more time, but again it fits my style of working. Offcourse, it isn't meant for highpoly models, baking AO/normal maps, unwrapping, reducing models... For those steps i export and use other programs. Anyway, again each his own preference. Just found it a 'bad' answer, especially throughwards new guys. Don't write of old 02. Share this post Link to post Share on other sites
Voyage 34 10 Posted February 22, 2010 (edited) iXq1rIzzQu4 Video of Arena Tank Defense System for potential inclusion in ACE2 with the Shtora passive defense system. http://en.wikipedia.org/wiki/Arena_Active_Protection_System Wow, that's a really good stuff! I always wished to see it in ArmA II (even if, for fair play reasons, the M1 tanks should have reactive armor, or something like that, implemented, too, but that's another matter). Anyway, great work! Just one suggestion: i saw your videos; shouldn't the explosion be closer to the tank? I mean, in your mod the missile get hit about 3-4 meters away from the tank, while in reality it should be around 1-1.5 meters.. Edited February 22, 2010 by Voyage 34 Share this post Link to post Share on other sites
caprera 0 Posted February 22, 2010 Afaik the missile is "intercepted" within the 25mts between the tank and the detection area. Maybe it depends on missile type too, btw less than 2 meters seems low to me... Share this post Link to post Share on other sites