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About slatts

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    Chief Warrant Officer

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  1. slatts

    GLT Mod for ArmA 3 - Work in Progress

    I'm really sorry for all the hardship you went through, it's really good to see you back again. I'll always be grateful for the help you gave in the beginning of modding Arma 3
  2. slatts

    [SLTS] Project releases

    New release added, HMT Argos, the missing AAF LSV with a number of Armaverse faction textures.
  3. slatts

    [SLTS] Project releases

    New release added to main post. AAF SPAR-16 texture
  4. Did you use a HiddenSelectionMaterials parameter in the beret's config?
  5. Hi folks! Been a good bit of time since I posted here so I have quite a few things to offload! I've been making some smaller lightweight projects over the last number of months as I don't have a ton of time for bigger projects. But here's where I'll upload links to my workshop page for all you great people to keep up to date with. AAF Extras - adds a number of uniform items and equipment to expand the AAF wardrobe. https://steamcommunity.com/sharedfiles/filedetails/?id=2439143376 AAF LIM-85 - Something I wanted to get done for some time to replace the Mk200 as it felts out of place to me as the AAF LMG. Within the link is an optional replacement addon. https://steamcommunity.com/sharedfiles/filedetails/?id=2783032045 Minor Factions Tanoa and Chernarus - Small, infantry focused addons that are designed for small co-op groups or friends to fight against or roleplay as. https://steamcommunity.com/sharedfiles/filedetails/?id=2811894062 https://steamcommunity.com/sharedfiles/filedetails/?id=2820754668 FacEx Mk32 - ArmaVerse take on the M32 MGL, primarily as an AAF weapon, it comes with different colors and patterns to be used by other factions. https://steamcommunity.com/sharedfiles/filedetails/?id=2826560858 FacEx - SPAR-16 for the AAF https://steamcommunity.com/sharedfiles/filedetails/?id=2877210214 HMT Argos - AAF LSV with faction textures https://steamcommunity.com/sharedfiles/filedetails/?id=2444355157 feel free to post any feedback and suggestions, I'll try to keep on top of any updates and new addons as they come out! Have fun! Slatts
  6. A new version is now out. Fixes, additions and now lore! Why wouldn't you want to check it out. A big thank you to those who left some great feedback https://steamcommunity.com/sharedfiles/filedetails/?id=2444357527
  7. Awesome feedback, thank you so much!
  8. Thanks for everything so far folks. Whoops, I'll get on that! I'll look into it, I lifted the normal map and texture data from the Mk20 so it should be the same Added to the list! It's better than what it was believe me, I've been adjusting it on and off for the last while.
  9. Well here we go. A public test release. Please test away and report back any issues or suggestions. https://steamcommunity.com/sharedfiles/filedetails/?id=2444357527
  10. Still chipping away. Most of the work has been setting up inventory icons and fixing magazine placements on the Mk17 to make it compatible with community mags. And throwing in a few ArmaVerse logos here and there 🙂
  11. That's the plan! ATM you can use the drum mags from the SPAR rifles on non GL mk16's. I'm looking into how to get it to work with different mods. With a proxy in O2. It works the same as vanilla Prowlers but the only downside is proxies cannot be animated. So the missile does not disappear etc.
  12. Well now! Here's a surprise. Let's necro a 7 year old thread since we have some updates! A quick background. While the original work came out in 2014, I had dug it up from the grave with the intention of helping out the wonderful Anthrax when he started work on his Altian SAS mod with the idea of using SCAR rifles for them. While he had completed his retextures of the CUP SCAR rifle in AAF camo, I had begun my own work at the same time. Updating something that was wildly out of date and not being super into modding has delayed it for the last few months but it's something I want to get out there. I'm finishing up some tiny bits but for now, have some teasers! So what can you expect? Well, as well as the updated features to the base Mk16 and 17. We now have EGLM variants with working, range-able sights, sub variants with integral Surefire flashlight grips, AAF camo for all variants alongside tan and black, as well as the Mk13 standalone launcher
  13. After nearly 4 years. I'm sorry to announce that development of Conflict '85 will cease. Unfortunately I suffered major data loss and while some was backed up, it's not all up to date. This coupled with a lack of time and real life going on, means we have decided to call it a day. However, I want to make it known, your support over the years has meant a lot to us and we are extremely grateful! Also, I want to thank the amazing team members who made some high quality assets. stuff I could only dream of when I started this. Also, we wish to thank all those who donated models etc, your contribution meant a lot. In the coming weeks, I do intent to release some of our assets. The work the guys put in should not go to waste, it's too good to remain on a hard drive. Again I wish to thank everybody who has supported or contributed. It has meant a lot.
  14. Tonight I'm releasing the first release of the RBS-70 pack. It's something I had as a side project for a while sitting in my P drive but it's usable and functions how I want it to so I decided to put it out to pasture to see what people think and what I might have missed! From Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1902885928