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Hey guys. Today I'm happy to announce to development of Conflict '85. A re-imagining and recreation of Operation Flashpoint: Cold War Crisis. Conflict '85 was born out the CUP project as I created Russian and FIA units in the style of OFP units. From there the ideas grew and grew. Re-imaging: There's a lot of military hardware from 1985 that would fit sweetly into the OFP timeline. I aim to bring a unique yet fitting armory of vehicles and weapons into the fold. We'll get into a few examples later. Recreation OFP is a game adored by those who played here, those who yearn for that era one more time. There were vehicles and weapons in OFP that perhaps shouldn't have been used. (I'm looking at you OT-65) yet why the hell not have them back in A3. While a lot of vehicles don't exist right now. Hopefully as time goes on, it may be possible to bring back those missing vehicles. Screenies. M1 Abrams FIA captured T-72. Painted with the classic green stripe indicator. http://images.akamai.steamusercontent.com/ugc/505902374494994338/08E6AE6C33FA9B14DC8FA08F533ABA7CC4BCCC06/ RU T-72 M151 Jeep M113A1 and M577. The ever reliable M113 and it's cousin, the M577 command post.ambulance. Return in MERDC camo. Giving them a new look. http://images.akamai.steamusercontent.com/ugc/505902374502543185/82F5BE3A43D2020A48805BE6E574A7E1D1A1D034/ FIA encampment http://images.akamai.steamusercontent.com/ugc/509280040511509501/8F966F03C798E84F36357DD87F90FE36BD40AD72/ http://images.akamai.steamusercontent.com/ugc/509280040511509723/F5BAC5DCB3816B5F931D10EA410273DEE0E5846C/ US Army UH-60A armed with M2 MG http://images.akamai.steamusercontent.com/ugc/501399955305426393/489CE502859FF3832A20C40CDE7C080A0B1B362E/ RU Ot-65 FUG CUP will be at the heart of this mod. A standalone is out of the question before you ask :) I'm a man of few words who can't think of much more to say but if you have any questions or suggestions. Fire away and I'll do my best to answer as soon as I can :)
345th Soviet Uniforms Mod Thank you for checking out this page. I'm from the 345th SGVAR Arma Unit. We have made some equipment for our latest campaign, and we would like to share it with everyone, due to the unexpectedly high quality. It is a bunch of 1970/80's Soviet equipment. We are a VDV unit at the core but we will also add equipment from other branches soon! We're super hyped to see various mod teams working on more Cold War content. Features: This mod contains uniforms, vests, backpacks and headgear to recreate the Soviet Armed Forces of the 1970s and 1980s Cold War Period. All uniforms/gear are compatible with Red Hammer Studios style uniforms and gear. This mod currently contains VDV and VMF equipment, but other branches are on the way. It also includes “roleplay” uniform variations that we use within the 345th SGVAR Arma 3 Unit. If you would like a slimmed down version of this pack that does not include rank shoulder boards, I suggest you download the Soviet Armed Forces mod, which will soon be updated! Future Plans & Bugfixes: We plan to include full sets of Motor Rifle (MSV), and Tank/Artillery equipment – including unique uniforms with rank variations, and unique service-appropriate gear with class variations. The mod is currently progressing rapidly, so expect regular updates. Please report any bugs you encounter here in the thread. Mod Contains: Full Set of M69 Field Uniforms (VDV), with ranks Ryadovoy to Major. Full set of M69 Barracks Uniforms (VDV), with ranks Ryadovoy to Major. Full set of M69 Uniforms (VMF), with ranks Ryadovoy to Major. RD-54 Desentnik Backpack (With Variations) RD-54 Desentnik Radio (TFAR) RD-54 Backpack Pouches (With Variations) VDV Berets (Officer and Soldier) + VDV Jump Helmet VMF Berets (Officer and Soldier) Steam Workshop Download - 345th Soviet Uniforms Mod http://steamcommunity.com/sharedfiles/filedetails/?id=1111540071 Steam Workshop Download - Soviet Armed Forces http://steamcommunity.com/sharedfiles/filedetails/?id=716518271 Dependencies: RHSAFRF and NI Arms AK are required. Credits: Basher (from IFA3 Lite and Soviet Armed Forces Mod) - Basher did all the imports and 90% of the bug fixes. Xeno (from IFA3 Lite and Forgotten Fronts) - 3D models, rigs/skin's and textures. Aleksei - Quality control, texture streamlining and reference models. Staines (345th SGVAR Co-Founder) - Moral support and research (useless ;) ). Thank you to RHS and NI Arms teams for your wonderful weapons.
[ 345th Guards Airlanding Regiment ] - Company Sized Unit (35+ Attendance) - No Mandatory Attendance - Realistic Battles/Equipment - In House Mod-Team - Meritocratic Leadership --Event Times-- Saturday Campaign Event: 7PM UK | 8PM EU | 2PM EST Sunday Extra Event: 7PM UK | 8PM EU | 2PM EST Wednesday Extra Event: 7PM UK | 8PM EU | 2PM EST Privyet Tovarishch! The 345th is a comfortably casual realism unit, our goal is to make high quality, OPFOR orientated realism game play that is accessible to people who don’t want to deal with the stress and drama of more rigid milsim or realism units. We play our missions in the spirit of authenticity, with corresponding real-life equipment, tactics, and settings. We embrace the practical organisation and tactics of real life militaries – but reject “Yes Sir, No Sir” roleplay of some Arma communities. We have no mandatory attendance; as long as you're still interested you won't be removed from the unit, making us a good choice for serious Arma gameplay with unpredictable real life commitments. We play a Mechanised Airlanding Company (35+ player attendance for the main event) of 1970-1990s Soviet/Russian VDV Paratroopers Our approach is realistically low-tech and period appropriate; meaning only very limited use of optics, night vision, and radios. We believe this provides the best gameplay experience, with a greater focus on tactics, cohesion and camaraderie. We're blessed with an in-house mod team that creates great content for our missions; ensuring we can enjoy Cold War Arma to the fullest. In the near future, we may play a modern 2017 Syria campaign to shake things up a bit. Our main weekly event is a custom-made, Zeus-operated campaign. Each mission is linked together and the campaign evolves based on what happens each week. Each campaign lasts around 3-6 months, with around 12-24 missions in each. We're currently running a 1970s Altis Campaign, with some custom-made gear. We also run more varied, casual events throughout the week playing as anything from WW2 to Vietnam or even Modern. Mission Making/Zeusing is available to all - the high number of willing mission creators has been a huge factor in the dramatic growth of our unit over this past year. --Media-- Mechanised Warfare Chechnya Checkpoint Bunker to Bunker Vietnam Chill --Joining 345-- Our joining process is simple. You tell us you're interested, and we'll set you up with the mods (we use an extremely simple method!) - and then you come along and play as a guest. If you enjoy it, welcome aboard! You don’t need any experience and you won’t be forced into hours-long training - you’ll learn on the go as a Conscript during the events. We’re looking for 16+ EU/NA players who are reasonably mature. We're always looking for leaders and crewmen; we have a very limited number of leadership positions, but we fill them based on merit and interest, not time spent in the unit. If you're looking for a leadership role, make sure to volunteer for Team Leader positions when they are available; they're even open to Conscripts for Wednesday/Sunday events. JOIN - Join us on Discord. JOIN - Steam Profile - Staines JOIN - Steam Profile - Brandt If you're interested, add us on Steam using the two links, or join our Discord.