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slatts

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Everything posted by slatts

  1. The idea behind this thread is to help modders make reskins of both vanilla and community content (From original authors!). If you have any PSDs or files that give you the details without the camo of units, guns, vehicles etc. please post them here :) You can find some of mine in this album. http://s296.photobucket.com/user/guitaro-man/library/texture%20templates?sort=3&page=1 (@Mods. If this could be stickied it would be a great benefit :) )
  2. Hi folks! Been a good bit of time since I posted here so I have quite a few things to offload! I've been making some smaller lightweight projects over the last number of months as I don't have a ton of time for bigger projects. But here's where I'll upload links to my workshop page for all you great people to keep up to date with. AAF Extras - adds a number of uniform items and equipment to expand the AAF wardrobe. https://steamcommunity.com/sharedfiles/filedetails/?id=2439143376 AAF LIM-85 - Something I wanted to get done for some time to replace the Mk200 as it felts out of place to me as the AAF LMG. Within the link is an optional replacement addon. https://steamcommunity.com/sharedfiles/filedetails/?id=2783032045 Minor Factions Tanoa and Chernarus - Small, infantry focused addons that are designed for small co-op groups or friends to fight against or roleplay as. https://steamcommunity.com/sharedfiles/filedetails/?id=2811894062 https://steamcommunity.com/sharedfiles/filedetails/?id=2820754668 FacEx Mk32 - ArmaVerse take on the M32 MGL, primarily as an AAF weapon, it comes with different colors and patterns to be used by other factions. https://steamcommunity.com/sharedfiles/filedetails/?id=2826560858 FacEx - SPAR-16 for the AAF https://steamcommunity.com/sharedfiles/filedetails/?id=2877210214 HMT Argos - AAF LSV with faction textures https://steamcommunity.com/sharedfiles/filedetails/?id=2444355157 feel free to post any feedback and suggestions, I'll try to keep on top of any updates and new addons as they come out! Have fun! Slatts
  3. slatts

    [SLTS] Project releases

    New release added, HMT Argos, the missing AAF LSV with a number of Armaverse faction textures.
  4. slatts

    [SLTS] Project releases

    New release added to main post. AAF SPAR-16 texture
  5. Did you use a HiddenSelectionMaterials parameter in the beret's config?
  6. Hey guys, over the next few days I'm going to be pretty busy with finishing up my final project for college so rather than keep everyone waiting, I decided to release the SCAR rifles port I've been working on. It features the SCAR L and H in both tan and black colours. I plan on getting EGLM variants working when I finish up. You can find all the classsnames in the readme. Pictures: https://pbs.twimg.com/media/Bnxs9WYIgAAbQRc.jpg:large https://pbs.twimg.com/media/Bnx5lRHIMAADmwe.jpg:large Link to download: http://www.mediafire.com/download/o0g2rk4vz21xn7m/SCARrelease.rar Note, it's not perfect but it's more than playable. If you have any bugs to report please do so and when I'm finished up college I'll do my best to fix them Have fun 🆒 Well now here we are in 2021 with a new version of this mod. Check out the details below. https://steamcommunity.com/sharedfiles/filedetails/?id=2444357527
  7. A new version is now out. Fixes, additions and now lore! Why wouldn't you want to check it out. A big thank you to those who left some great feedback https://steamcommunity.com/sharedfiles/filedetails/?id=2444357527
  8. Awesome feedback, thank you so much!
  9. Thanks for everything so far folks. Whoops, I'll get on that! I'll look into it, I lifted the normal map and texture data from the Mk20 so it should be the same Added to the list! It's better than what it was believe me, I've been adjusting it on and off for the last while.
  10. Well here we go. A public test release. Please test away and report back any issues or suggestions. https://steamcommunity.com/sharedfiles/filedetails/?id=2444357527
  11. Still chipping away. Most of the work has been setting up inventory icons and fixing magazine placements on the Mk17 to make it compatible with community mags. And throwing in a few ArmaVerse logos here and there 🙂
  12. That's the plan! ATM you can use the drum mags from the SPAR rifles on non GL mk16's. I'm looking into how to get it to work with different mods. With a proxy in O2. It works the same as vanilla Prowlers but the only downside is proxies cannot be animated. So the missile does not disappear etc.
  13. Well now! Here's a surprise. Let's necro a 7 year old thread since we have some updates! A quick background. While the original work came out in 2014, I had dug it up from the grave with the intention of helping out the wonderful Anthrax when he started work on his Altian SAS mod with the idea of using SCAR rifles for them. While he had completed his retextures of the CUP SCAR rifle in AAF camo, I had begun my own work at the same time. Updating something that was wildly out of date and not being super into modding has delayed it for the last few months but it's something I want to get out there. I'm finishing up some tiny bits but for now, have some teasers! So what can you expect? Well, as well as the updated features to the base Mk16 and 17. We now have EGLM variants with working, range-able sights, sub variants with integral Surefire flashlight grips, AAF camo for all variants alongside tan and black, as well as the Mk13 standalone launcher
  14. Hey guys. Today I'm happy to announce to development of Conflict '85. A re-imagining and recreation of Operation Flashpoint: Cold War Crisis. Conflict '85 was born out the CUP project as I created Russian and FIA units in the style of OFP units. From there the ideas grew and grew. Re-imaging: There's a lot of military hardware from 1985 that would fit sweetly into the OFP timeline. I aim to bring a unique yet fitting armory of vehicles and weapons into the fold. We'll get into a few examples later. Recreation OFP is a game adored by those who played here, those who yearn for that era one more time. There were vehicles and weapons in OFP that perhaps shouldn't have been used. (I'm looking at you OT-65) yet why the hell not have them back in A3. While a lot of vehicles don't exist right now. Hopefully as time goes on, it may be possible to bring back those missing vehicles. Screenies. M1 Abrams FIA captured T-72. Painted with the classic green stripe indicator. http://images.akamai.steamusercontent.com/ugc/505902374494994338/08E6AE6C33FA9B14DC8FA08F533ABA7CC4BCCC06/ RU T-72 M151 Jeep M113A1 and M577. The ever reliable M113 and it's cousin, the M577 command post.ambulance. Return in MERDC camo. Giving them a new look. http://images.akamai.steamusercontent.com/ugc/505902374502543185/82F5BE3A43D2020A48805BE6E574A7E1D1A1D034/ FIA encampment http://images.akamai.steamusercontent.com/ugc/509280040511509501/8F966F03C798E84F36357DD87F90FE36BD40AD72/ http://images.akamai.steamusercontent.com/ugc/509280040511509723/F5BAC5DCB3816B5F931D10EA410273DEE0E5846C/ US Army UH-60A armed with M2 MG http://images.akamai.steamusercontent.com/ugc/501399955305426393/489CE502859FF3832A20C40CDE7C080A0B1B362E/ RU Ot-65 FUG CUP will be at the heart of this mod. A standalone is out of the question before you ask :) I'm a man of few words who can't think of much more to say but if you have any questions or suggestions. Fire away and I'll do my best to answer as soon as I can :)
  15. After nearly 4 years. I'm sorry to announce that development of Conflict '85 will cease. Unfortunately I suffered major data loss and while some was backed up, it's not all up to date. This coupled with a lack of time and real life going on, means we have decided to call it a day. However, I want to make it known, your support over the years has meant a lot to us and we are extremely grateful! Also, I want to thank the amazing team members who made some high quality assets. stuff I could only dream of when I started this. Also, we wish to thank all those who donated models etc, your contribution meant a lot. In the coming weeks, I do intent to release some of our assets. The work the guys put in should not go to waste, it's too good to remain on a hard drive. Again I wish to thank everybody who has supported or contributed. It has meant a lot.
  16. Tonight I'm releasing the first release of the RBS-70 pack. It's something I had as a side project for a while sitting in my P drive but it's usable and functions how I want it to so I decided to put it out to pasture to see what people think and what I might have missed! From Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1902885928
  17. For now, the FIA have captured Soviet helmets available. But mainly wear soft covers. In other news. I've enjoyed working on the Hind and Hip more and more lately. The dynamic loadout is a fun feature to work with. I've set the Hind up to carry an OFP style loadout of 8 AT-6 missiles. But it is possible to change this to various rocket pods and bombs per preference. Same with engine covers, they can be hidden or shown in the Virtual Garage.
  18. Probably not. We see the FIA pre invasion as a mixture of Warsaw Pact leftovers and cheap, light European equipment.
  19. No sadly not. They were retexures of the NAPA uniforms from A2. At the time they were placeholders till the M70 parka was made.
  20. slatts

    Project Livonia

    Would you possibly have a sample of the camo pattern you used?
  21. Tonight I'm releasing Version 0.9 of my AAF Radar System, the 76N6 THEIA. Named after a Greek mythological figure with divine sight. It is designed to be the AAF equivalent of the Jets DLC NATO and CSAT radar system, it features the Arma 2 76N6 model in AAF vehicle camo. A rotating radar head when active. And an adjustable elevation of the mast. V0.9 is designed for public testing and feedback. Basic functions should work, but please inform me of any oversights or bugs I may have missed. Have fun, Slatts 😎 https://steamcommunity.com/sharedfiles/filedetails/?id=1784348174
  22. Yes. I have added HS to it and some of the Arma 2 faction camos. It should be view-able in the VR garage
  23. We do indeed It's not released yet.
  24. Work hasn't stopped! I've recently got my main PC back after moving house, but my trusty laptop has been a helpful aid all this time. I've recently begun working on porting air transport assets for the Soviet and American forces. Shown here is the MI-17. It will come in unarmed, rocket, and VIV versions. It will also have some minor vehicle customization
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