Daniel 0 Posted February 18, 2006 Quote[/b] ]I'd also rather get washed downstream by a fast flowing river than dip in and end up with bloodied up legs. Â Umm, correct me if I am wrong, but the water doesn't actually hurt you until your head is underwater. Legs don't get damaged just for being in the water. He means the mere fact that you start to bleed when ''damaged'' by water, not the way you are submerged itself. Yep. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted February 19, 2006 Daniel @ Feb. 18 2006,16:00)] Quote[/b] ]I'd also rather get washed downstream by a fast flowing river than dip in and end up with bloodied up legs. Umm, correct me if I am wrong, but the water doesn't actually hurt you until your head is underwater. Legs don't get damaged just for being in the water. He means the mere fact that you start to bleed when ''damaged'' by water, not the way you are submerged itself. Yep. sharks ? Share this post Link to post Share on other sites
dmakatra 1 Posted February 19, 2006 you can order your squad to Mount a friendly helicopter flying by and the helo will find the most appropriate place to land and pick you up, ON THE FLY. Â If you're IN the helicopter, you can order your squad to disembark and the pilot will find the most appropriate place to land and let you off ON THE FLY. Oh, gosh, I'm really impressed. That feature isn't incorporated at all in standard OFP, is it? Now please stop bringing up Elite again. Placebo already told us to shut it. Share this post Link to post Share on other sites
Journeyman 0 Posted February 19, 2006 Daniel @ Feb. 18 2006,16:00)] Quote[/b] ]I'd also rather get washed downstream by a fast flowing river than dip in and end up with bloodied up legs. Â Umm, correct me if I am wrong, but the water doesn't actually hurt you until your head is underwater. Legs don't get damaged just for being in the water. He means the mere fact that you start to bleed when ''damaged'' by water, not the way you are submerged itself. Yep. Â sharks ? For so long I wondered why I would get bleeding legs after too long in the water! - Now I know - sharks! Â Or could it be piranhas? Â Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted February 19, 2006 Daniel @ Feb. 18 2006,16:00)] Quote[/b] ]I'd also rather get washed downstream by a fast flowing river than dip in and end up with bloodied up legs. Umm, correct me if I am wrong, but the water doesn't actually hurt you until your head is underwater. Legs don't get damaged just for being in the water. He means the mere fact that you start to bleed when ''damaged'' by water, not the way you are submerged itself. Yep. sharks ? For so long I wondered why I would get bleeding legs after too long in the water! - Now I know - sharks! Or could it be piranhas? Actually, i think suma stated that it was piranhas in some "wildlife in arma" thread ? Oh, and that "get in" chopper thingy - it is in standard ofp as well Share this post Link to post Share on other sites
Commander-598 0 Posted February 19, 2006 It's not piranhas. It seems the alien leeches from HL2 have migrated... Share this post Link to post Share on other sites
AfrographX 0 Posted February 19, 2006 http://games.tiscali.cz/previews/armedassault/art1f.jpg at least they fixed the clipping-issue for this render. I assume we can't expect something similiar for the final game. Share this post Link to post Share on other sites
Sniperwolf572 758 Posted February 19, 2006 I don't think thats an ingame shot. Share this post Link to post Share on other sites
gonk 0 Posted February 20, 2006 I don't think thats an ingame shot. Â I don't think it is either... but it might be from Next Gen. fingers crosed Share this post Link to post Share on other sites
Adamicz 3 Posted February 20, 2006 I don't think thats an ingame shot.  I don't think it is either... but it might be from Next Gen.  fingers crosed  From Next Gen?!? Have you noticed the big sign at the bottom of that picture? Anyway that picture is probably rendered. Or something like a montage :-) Share this post Link to post Share on other sites
ade_mcc 0 Posted February 20, 2006 Hey, just a crazy thought, but surely the pic above is either the box art or promotional material - poster / magazine advert that sort of thing. Just a guess... Share this post Link to post Share on other sites
dachrinne 0 Posted February 20, 2006 i bet the playermodels are ingame and then faked, polished, rendered in or whatever, but they are ingame. look on the right soldiers vest, arms and hands, they are to low poly for a pure promotional use. the environment is very bad faked (atleast the strange walls with a wormhole to another dimension ... look at the hummer and try to imagine where the rest of it must stand ). the tree's, groundtexture and little piece of the wall in the front of the lsd hummer looks ingame too. so that could also be an ingame environment screen with ugly fake walls infront of the nice botanic that stands arround this destroyed building Share this post Link to post Share on other sites
Sniperwolf572 758 Posted February 20, 2006 I think they might be actual ingame models but these points go against it: - Soldiers arms are not detached, from earlier shots, we've seen that ArmA soldiers still suffer from that OFP issue (Here is hoping that they've fixed that) - As above, but for the head - I think the wall on the pic is definatley RL pic, and soldier is specially animated for this promo shot. - The palms also look odd, also if you notice the small green bush on the wall on the right part of the pic, you can see that the palm is infrot of that, that can either be a mistake by whoever made/edited that pic, or there is something greenish on the palm - I can see a bit of an outline on the soldiers in the background, whitch could mean they were inserted into the shot afterwards - Look at the desert next to that wall, it's kinda odd to see the terrain cells that small Share this post Link to post Share on other sites
Journeyman 0 Posted February 20, 2006 The soldier on the right in the background has got a very limp right hand!  . Not sure I would want to hold my hand like that for too long  - or if I could even get it at that angle in the first place! But then again I'm not double jointed!   Other than that though the models are quite good and they stand a lot better than in OFP. (no more bandy legs!.  Share this post Link to post Share on other sites
Raptor 10 Posted February 20, 2006 it's ingame, rendered and photoshop edited Share this post Link to post Share on other sites
robert(uk) 0 Posted February 20, 2006 That guy on the right looks like that because he has to use a crappy M16, when he wishes he had an AK... Share this post Link to post Share on other sites
mr reality 0 Posted February 20, 2006 The faces on the soldiers are exact copies from VBS1 so it's possible that they are in fact ingame models. What is obviously true is the fact ingame models wont stand like that   Share this post Link to post Share on other sites
Placebo 29 Posted February 20, 2006 What is obviously true is the fact ingame models wont stand like that How is it "obviously true"? Share this post Link to post Share on other sites
Sniperwolf572 758 Posted February 20, 2006 Perhaps it will, with an custom animation, but I doubt you will be able to do that while playing without any scripting, that is, considering it is using OFP system. Altough, what is to speculate is that BIS might have added dynamic "stepping-over-small-objects", but I think thats highly unlikely. Placebo, you just love to play with our imagination, don't cha? EDIT: If it isn't too revealing, could you say if any of my "6 facts about that pic" are correct? Also, I'm wondering why on most of the pic that specific face is present, I wonder who does it belong to in RL, if it does. Share this post Link to post Share on other sites
jakerod 254 Posted February 21, 2006 I believe the guy on the left has a new pistol stance. Least I think he has a pistol. Share this post Link to post Share on other sites
Scrub 0 Posted February 21, 2006 Quote[/b] ]Placebo Posted on Feb. 20 2006,16:30-------------------------------------------------------------------------------- How is it "obviously true"?  Ohh Hoo, THIS is good  ~5 minutes earlier~ *Placebo opens MOD closet and takes out Uber large rumor mill stir stick* 'Hmmm. Which thread will I use THIS on?  Of course, the ArmA latest screenshots.. They haven't been [artistic license] slavering like caged, starved Pavlov's dogs with a butterball turkey struting in front of them wearing a ringing bell [/artistic license]. This'll work.'   K.. NOW I'm wondering what the heck we're really in for. (oh please, oh please   ) Share this post Link to post Share on other sites
450R 1 Posted February 21, 2006 What's the point of replying vaguely like that? Most threads asking for information are immediately shut down, so why tease everyone with a rumor? This game (and "Game 2") has been nothing but smoke and mirrors so far ... half the time we don't even know which game is which. I see where you're trying to go with it all ... create confusion and, inherently, interest. But to anyone (like me) that comes to these forums once a week to check for solid news, all I see is conflicting speculation and random hints that don't mean much anyway. Really makes me LOSE interest. Seriously, this is one of the weirdest PR/advertising teams ever ... hope it works out for the better, for everyone's sake. Share this post Link to post Share on other sites
ade_mcc 0 Posted February 21, 2006 I dont think the job of PR / advertising ever came with a rule-book. Its just when something is or isn't "obviously true" then we should take everything with a pinch of salt and understand that work in progress can mean that anything and everything could change before final release. Specifically, we do know in the arguments presented before that final animations are yet to be implemented so I assume that stances will similarly be altered a bit. Easyest way to think about things - what isn't in AA may be in a patch, and if not, may be in Game 2. Or a mod. Hooray! My opinion remains however on promotional material. I can see the box now........ Share this post Link to post Share on other sites
D.murphy man 0 Posted February 21, 2006 Quote[/b] ]this is one of the weirdest PR/advertising teams ever Well since BIS are the developers they dont really handle any of the PR or adverstising, i belive that is in the hands of the publisher. Which of course, we have no idea who the publishers are. Im sure once BIS nail a publisher we'll see more screens, infomation, and advertising around the place (lets hope they do a better job then codemasters) Share this post Link to post Share on other sites