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Ironsight

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Where was that, in Score magazine? They said that you can call airstrikes and support, and you can also be taken to another place on the battlefield by a helicopter.

What's that about? Just scripted into missions? Or is it really possible to contact a friendly helicopter once it's placed on the map?

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Quote[/b] ]I doubt there will be swimming in arma.

Probably not by default but with addons almost certainly.

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Quote[/b] ]I doubt there will be swimming in arma.

Probably not by default but with addons almost certainly.

I doubt that we'll be able to make anything about the swimming part which we can't do in OFP. So far we haven't seen any good swimming addons, but the game has only been around for five years.

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I'm sure you know Itweas Ninjas addon, what's wrong with their swimming? They can't dive but they sure can swim acceptably (among other things).

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I would like to see swimming. This was left out of Soldner until the last minute. It was so good that they put it in, in the end...

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Or at least a lifejacket or something to survive at sea when shot down and eject over water.

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that would be nice but it's a X-Box 360.

Now, no "normal" PC could handle it at the moment. sad_o.gif

I think 4 X1900 XT and 2 AMD 4900+ processor should do it.

The xbox 360 isnt as all-powerful as people make it out to be.

Hardware wise it is on par with current high-spec pc's. The difference being that xbox360 games and the xbox360 are specialised for gaming, whereas PC is more of a "jack of all trades"

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I would like to see swimming. This was left out of Soldner until the last minute. It was so good that they put it in, in the end...

I hope that swimming isn't allowed - or if it is in limited format.

Why?

1. Combat soldiers, swimming? loaded down with ammo and stuff?? Doesn't seem that real to me.

2. Doesn't seem to happen in practice much at all.

3. Hopefully they will give us some cool bridging equipment that really has a place in op fp. I think that would be awesome comming up against a river and the tanks (although being able to ford) was considered dangerous so they had to have someone in a mobile bridge deployer to come and stretch out a bridge. I can imagine if the brige was destroyed it would ruin the combat offensiveness of a unit until it revived (I think thats a coolness factor).

4. Who really likes getting wet? Personally i don't think it's a good idea having swimming available to every man and his dog. It be like bf1942, if your get bored of waiting for a landing craft, jump off a ship and swim to shore...

also the terrain looks hilly so presumably the rivers would be rather quick moving. I think if they weren't moving you might have the realists screaming blue because they opened a can of worms by making people able to swim....

I don't think having swimming is necessarily a good idea, or if u do, u forfeit some of your weapons - or maybe being able to 'throw' your weapons across the creek. I spose this would be a good idea if your under fire and your buddies running low on ammo u could throw him a magazine... but i can't really see that happening in the heat of a fight either... oh well.

Edit - hmm I was just thinking if u can 'throw a granade' from your suppliies, perhaps u could throw magazines and stuff? Imagine if u could pick up a rock, and throw it at somebody... Just an idea.

Most soldiers don't swim because it means they get all wet and very uncomfortable, they are human and although they are in uniform they still avoid it! If your out for a day patrol, on a cold winters day... with a cold wind 'hmm lets go swimming'.

Chunder.

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I don't need swimming in ArmA. But BIS has to change the dam(m)age tounge2.gif water is doing to soldiers and vehicles. I don't know why, but right now water is like some kind of acid: It shredders your body until you bleed all over it, and vehicles explode in water!!!

Regarding the screenshots: I think they are nice enough; but I'd rather see some engine limitations removed *cough* missiles on wheeled vehicles *cough*

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Infantry are trained to carry full packs through water, and I've done it many a time.

It's not always possible to get across a river without having to wade through it; so similar to Ghost Recon AA should let soldiers cross rivers where it is shallow enough.

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Infantry are trained to carry full packs through water, and I've done it many a time.

It's not always possible to get across a river without having to wade through it; so similar to Ghost Recon AA should let soldiers cross rivers where it is shallow enough.

That's already possible in OFP though  icon_rolleyes.gif .

So long as you keep your head above water you can already go wading in OFP just as in GR. I think the debate is more about what happens to your soldier when he goes out of his depth.

However, rather than being able to just continue to walk under water and eventually being killed in an unrealistic (and out of sight) way, I think that he should be able to swim to a certain degree as a matter of survival. This could of course be made kit dependant and maybe he would be forced to shed all his weapons in order to swim for safety coming ashore unarmed (no weapons) and maybe slightly injured  wink_o.gif . Just a thought!  whistle.gif

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However, rather than being able to just continue to walk under water and eventually being killed in an unrealistic (and out of sight) way, I think that he should be able to swim to a certain degree as a matter of survival. This could of course be made kit dependant and maybe he would be forced to shed all his weapons in order to swim for safety coming ashore unarmed (no weapons) and maybe slightly injured wink_o.gif . Just a thought! whistle.gif

Maybe you should share this with the BIS in the Game 2 topic. wink_o.gif

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OFP/ArmA doesn't have kits and it never shall, else I'd never go near it...

You have kits, but not necessarily predetermined.

What Red Kite must be referring to is the fact that if you holding a lot of kit, crossing a water obstacle that is going to be well over human height, isn't the best option.

If I was holding two boxes of ammunition for an MG, plus my weapon, ammunition for my weapon, back pack, etc, and the guy holding the MG is in the same predicament, I would consider a detour or crossing the river by a floating mean, being this improvised or part of the teams equipment.

Now, OFP biggest fault is to have a couple of boats, have lots of air vehicles, but no way to evacuate those transports without ending up in cyber heaven. Yes, it should be limited, but not indiscriminating the unit, but their kit, so everybody could swim as long as physics tells you that you are not too heavy to swim, so if you get reed of the heavy stuff you still can get away alive and being able to finish the mission.

Regards.

@CERO.

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OFP/ArmA doesn't have kits and it never shall, else I'd never go near it...

Of course you have kits! The kit is the weapons and ammunition that you are carrying, whether you select it before or after you start a mission it is still called a kit  whistle.gif .

Thanks @cero for following through with my train of thought! It is exactly the point I was trying to make. Soldiers are normally weighed down with lots of heavy equipment (kit) and this for the most part would make swimming a non option without first ditching all the heavy stuff that would probably cause him to sink!

Also in real life if you have to cross water with weapons they need to be kept dry (above water). Guns don't work very well when they are wet! This is done in real life be careful preparation of your packs and using them as floats with your weapons on top. This of course takes time to prepare and in the heat of a fight or quick getaway would be out of the question.   tounge2.gif

So I say ditch all your weapons, swim across and scrounge weapons again from the other side if you need them! - Alternative is drown as before!  wink_o.gif

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Red,

Thats what I mean - You can't have swimming accessable to anything in anyway. I only mean swimming, of course there are rivers you can wade through. I'm just talking about the ingame abuse that wouldhappen if you allowed soldiers to cross a river with a kit, particularly because if you have rivers and lakes, there is a large bet in multiplayer they will be included as an obstacle...

I'm all in favor of options e.g dumping your kit... or even throwing bits of it across, such as magazines and stuff... in conveniant areas - if possible.

Primary reason why I am anti swimming in the sence of the term is that in planning an attack of any sort crossing a river by swimmin IS NOT a realistic approach used by a planner of any sort. Swimming with kits doesn't mean it's expected realistically of troops anyway. For a variety of reasons, one it might be a bloody freezing day and you just wouldn't do it! you can't model hypothermia.

I think the key is limiting the mobility so battlefield equipment is used to overcome the lack of mobility. The last thing I want to see is a couple of jet skis somehow just brought up the river to cross a 10 meter gap, that we are all jumping onto in multiplayer. Pontoons, mobile bridges (particularly) I think would simulate much more accurately the difficulties had in true warefare, and not only that, bridges will be destroyed... From the screenshots i've seen, it might be something worth thinking about... before just allowing swimming.

However of course I am looking forward to the true use of a BMP ASLAV or M113 - I always found it absolutely laughable in resistance with the soviet envasion force BMP's travelling how many kilometers in open sea?? Just incase no radar station or patrols picked em up going a walking pace... Now with rivers and such it will be some fun I reckon.

Chunder.

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If ARMA is going to be uniformly realistic in most aspects of modern warfare, then the ability to realistically interact with bodies of water, depending on equipment, is essential. For example, when running for your life trying to evade enemies, as is often the case in OFP, its possible that you'd run into a body of water.

Realistically you'd swim across it, naturally dumping equipment that'd make this impossible, as getting to safety is the main priority. So I don't see why this shouldn't be possible in game, there have been many occasions when I've been a straggler in OFP, having to avoid water like it was acid when in reality I should be able to make smart tactical use of it.

An amphibious aspect to ARMA would add greatly I think, amphibious assaults as special forces for example would become possible. General outdoorsmanship (is that even a word) would be reflected with a much greater effect and navigational decisions based on terrain would get vastly more interesting.

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Well, in OFP the case was, that there was no water inland (except in Nogova), so IF you were to escape into water from the enemy, you'd end up dead anyway. When parachuting near the coastline, then yes, water was to be avoided like acid.

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Quote[/b] ]so max, do you mean to say that the only thing that makes a good game is the smartness of the AI?

Take a flat square 1km x 1km that has 1 texture, say....completely white. Put in 2 modeled stick-people with guns, one as player, the other as the greatest AI ever devised, would you call that a good game then?

Oh and did i mention, this game only has 16 colors.

Oh..and no animations.

That's not far off from "SEAL Team" by Electronic Arts. Until OFP came along, it was the best tac-shooter around.

SEAL Team @ Underdogs

SEAL Team @ Abandonia

Quote[/b] ]Where was that, in Score magazine? They said that you can call airstrikes and support, and you can also be taken to another place on the battlefield by a helicopter.

What's that about? Just scripted into missions? Or is it really possible to contact a friendly helicopter once it's placed on the map?

Here's a fine example of PC OFP players not knowing what great improvements have been made in OFP:E.

Not only can you put a helicopter on a Support waypoint, to be called in at will from the Command menu, but you can order your squad to Mount a friendly helicopter flying by and the helo will find the most appropriate place to land and pick you up, ON THE FLY. If you're IN the helicopter, you can order your squad to disembark and the pilot will find the most appropriate place to land and let you off ON THE FLY.

As for swimming, here's some advice for those of you who want to test it out, especially to those who complain that they have to walk 2 kilometers in an OFP mission:

1) Write a note to your mother telling her how much you love her.

2) Buy a Woodland Camo BDU coat/shirt and trousers at a surplus store.

3) Put them on.

4) Jump in the deep end of an Olympic-sized swimming pool.

5) Try not to drown as you swim to the other end and back.

6) If you do find yourself drowning, you might want to say a prayer before you die.

7) If you live to tell the tale, try it again with combat boots! Keep adding items until you're a fully kitted soldier (never mind the mountain pack).

8) Go to a soldier who did an hour of PT every Monday, Wednesday and Friday and try to convince him that you swam back and forth across an Olympic-sized swimming pool with full gear. Let him know that you're not Spec-Ops, but only a normal infantryman or civilian. Savor every moment of the smirk that creeps across his face.

We had to learn to make rope bridges just for crossing fast-moving STREAMS.

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Quote[/b] ]Here's a fine example of PC OFP players not knowing what great improvements have been made in OFP:E.

Not only can you put a helicopter on a Support waypoint, to be called in at will from the Command menu, but you can order your squad to Mount a friendly helicopter flying by and the helo will find the most appropriate place to land and pick you up, ON THE FLY.  If you're IN the helicopter, you can order your squad to disembark and the pilot will find the most appropriate place to land and let you off ON THE FLY.

Err..You can do that with regular OFP and much much more. Can you get a couple of medics to disembark and carry off your wounded? But anything that makes mission making more accesible to the console gamer has to be a good thing  thumbs-up.gif

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@ Batukhan and Uzi:

True, but I'd still rather get tangled up in my chute, watch the water's surface get further away and slowly drown than fall through a line with a water texture on it and get "killed" in the open space below. I'd also rather get washed downstream by a fast flowing river than dip in and end up with bloodied up legs. wink_o.gif

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Quote[/b] ]I'd also rather get washed downstream by a fast flowing river than dip in and end up with bloodied up legs.

Umm, correct me if I am wrong, but the water doesn't actually hurt you until your head is underwater.

Legs don't get damaged just for being in the water.

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Quote[/b] ]I'd also rather get washed downstream by a fast flowing river than dip in and end up with bloodied up legs.

Umm, correct me if I am wrong, but the water doesn't actually hurt you until your head is underwater.

Legs don't get damaged just for being in the water.

He means the mere fact that you start to bleed when ''damaged'' by water, not the way you are submerged itself.

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Quote[/b] ]I'd also rather get washed downstream by a fast flowing river than dip in and end up with bloodied up legs.  

Umm, correct me if I am wrong, but the water doesn't actually hurt you until your head is underwater.

Legs don't get damaged just for being in the water.

your right, you only die once your head is under the water rofl.gif

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