gvse 10 Posted September 4, 2013 It's gonna be still a while before I can download. Would anyone care to let me know what exactly is the PDW2000? Share this post Link to post Share on other sites
daze23 1 Posted September 4, 2013 I was d/l'ing, then Steam mysteriously closed. now it's d/l'ing 1.1 gigs :/ Share this post Link to post Share on other sites
roberthammer 582 Posted September 4, 2013 GvsE said: It's gonna be still a while before I can download. Would anyone care to let me know what exactly is the PDW2000? this > http://world.guns.ru/smg/sing/stk-cpw-e.html Share this post Link to post Share on other sites
kavoriken 1 Posted September 4, 2013 Jesus christ that sport hatchback is fast, 325 km/h! I think we need a bigger island :D Share this post Link to post Share on other sites
gvse 10 Posted September 4, 2013 Thanks. Not a bad looking gun. Share this post Link to post Share on other sites
progamer 14 Posted September 4, 2013 I really hope the NVG scopes and TWS scopes are comming! Share this post Link to post Share on other sites
dale0404 5 Posted September 4, 2013 ProGamer said: I really hope the NVG scopes and TWS scopes are comming! They are buddy, check the changelog. May as well post it here: Quote 04-09-2013EXE rev. 09751 Size: ~810 MB After this sizeable download - please consider checking file integrity in the Steam client and defragmenting non-SSD drives. • Added: PDW SMG • Added: NVS optics (Image Intensification) • Added: Nightstalker optics (Image Intensification + Daytime + Thermal Imagery Amber) • Added: TWS optics (Daytime + Thermal Imagery White-Hot + Thermal Imagery Black-Hot) • Added: TWS MG optics (Daytime + Thermal Imagery White-Hot + Thermal Imagery Black-Hot) • Added: Static GMG variants (low, raised and autonomous) • Added: Static HMG variants (low, raised and autonomous) • Added: Static AA variants • Added: Static AT variants • Added: M2A1 Slammer tank • Added: T-100 Varsuk tank • Added: AFV-4 Gorgon wheeled APC • Added: IFV-6a Cheetah tracked IFV AA • Added: M4 Scorcher self-propelled artillery • Added: M5 Sandstorm MLRS • Added: 2S9 Sochor self-propelled artillery • Added: ZSU-39 Tigris tracked IFV AA • Added: CRV-6e Bobcat tracked engineering vehicle • Added: A 143 Buzzard jet fighter • Added: Truck variants • Added: SUV • Added: Hatchback variants • Added: Ship and boat variants • Added: FIA faction • Continued memory optimizations. Note that today’s attempts have a risk of stack_overflow crashes to desktop (without noticeable error outside of RPT). We’d like know about it happening, so we can tweak the values. • Improvements to character lip-sync (WIP) • AI prone rotation two times faster • AI high-skilled soldiers accuracy improved Share this post Link to post Share on other sites
comp_uter15776 1 Posted September 4, 2013 Omg wow, loving the content BIS! Great stuff, I am extremely happy! :D Share this post Link to post Share on other sites
Smurf 12 Posted September 4, 2013 There is FIA! Offroad (Armed) has a hipster gunner! lol Share this post Link to post Share on other sites
antoineflemming 14 Posted September 4, 2013 (edited) Bunch of stuff is unfinished unfortunately. Shemag mask has wrong texture, bunch of the singleplayer uniforms still don't show up (like the scientist suit, some of these "underwears"). Shemag (Khaki) is too small for any of the heads. TWS sight doesn't show up. Some of the headgear and vests in general don't have finalized textures. Not sure how BIS checks to see whether items are complete besides going in the config, but I'd suggest downloading the Beta version of Dslyecxi's Paper Doll Gear Selector Menu and just running through the headgear, vests, uniforms, backpacks, and weapons to pinpoint what isn't finished. Because it would really look bad if current sandbox stuff was unfinished next week. Edited September 4, 2013 by antoineflemming Share this post Link to post Share on other sites
windies 11 Posted September 4, 2013 Bug with the TWS MG sight, switching fire modes causes the optic to switch between TI and normal. Share this post Link to post Share on other sites
tomclothier 1 Posted September 4, 2013 OMG try the "Hatchback Sport" rofl. It goes 0-150kmph in about 1 second. Share this post Link to post Share on other sites
starky396 1 Posted September 4, 2013 Clocked the sport hatchback at 300KM/H Share this post Link to post Share on other sites
dale0404 5 Posted September 4, 2013 TomClothier said: OMG try the "Hatchback Sport" rofl. It goes 0-150kmph in about 1 second. Starky396 said: Clocked the sport hatchback at 300KM/H That might need tweaking a little then! Share this post Link to post Share on other sites
Smurf 12 Posted September 4, 2013 Arty has many ammunitions: Guided, Mine Cluster, Cluster Shells, Smoke, Laser Guided, AT Mine Cluster! Share this post Link to post Share on other sites
daze23 1 Posted September 4, 2013 Starky396 said: Clocked the sport hatchback at 300KM/H turns out they gave us more than one jet :p Share this post Link to post Share on other sites
danny96 80 Posted September 4, 2013 Autonomous static guns' bodies are bleeding when you hit them :D Otherwise really nice patch! Share this post Link to post Share on other sites
pottage7 1 Posted September 4, 2013 Hatchback sport is insane, can't even test top speed because I don't have enough runway. Reached 330 so far. Share this post Link to post Share on other sites
comp_uter15776 1 Posted September 4, 2013 Smurf said: Arty has many ammunitions: Guided, Mine Cluster, Cluster Shells, Smoke, Laser Guided, AT Mine Cluster! You forgot plain old HE ;) Share this post Link to post Share on other sites
nmdanny 22 Posted September 4, 2013 That hawkward moment when a hatchback is faster than all of all available fixed wing assets. Share this post Link to post Share on other sites
starky396 1 Posted September 4, 2013 pottage7 said: Hatchback sport is insane, can't even test top speed because I don't have enough runway. Reached 330 so far. Go on the road going west of Sofia. Share this post Link to post Share on other sites
roberthammer 582 Posted September 4, 2013 Hmm nice to see those TWS/NV optics but others are not ingame yet - in short they are not in the config but they got models/textures ready in acc data :cool: Share this post Link to post Share on other sites
Tonci87 163 Posted September 4, 2013 (edited) I found a bug with the Tanks. I can´t break/drive over "powerpolewooden_f.p3d" Objects, instead they break me.... P.S.: Love the Sport Hatchback! Edited September 4, 2013 by Tonci87 Share this post Link to post Share on other sites
starky396 1 Posted September 4, 2013 I found a bug too, when I play as an Asian, I don't look like one. Share this post Link to post Share on other sites
kylania 568 Posted September 4, 2013 Kavoriken said: Jesus christ that sport hatchback is fast, 325 km/h!I think we need a bigger island :D Can't turn worth a damn though. Share this post Link to post Share on other sites