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Ellman

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About Ellman

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    Sergeant

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  1. I've just noticed I can't open any of Mikero's tools and I keep getting the "Entry Point Not Found" error. I have been able to use all the tools before and I have no clue why it doesn't work anymore.
  2. I'm trying to extract my Arma 3 to my P drive but I get ExtractPboDos.exe errors & a DeRapDos.exe error. I've tried searching for the issue online with no success, I don't know anyone I can ask and I tried to posting this in the BI Troubleshooting section without any answers. (This was 2 weeks ago) I decided to post in this section since I've seen similar issues here. Any kind of help would be super appreciated. Have a great day 🙂 Screenshots:
  3. Hi I'm trying to copy over all my files using Arma3P to my (P:) drive but I just keep getting errors. Is there a way using Arma 3 tools to copy these files over or do I have to use the "Arma3P.bat" file? I basically receive the error for every action that the bat file attempts to do and the error is related to DeRapDos.exe & ExtractPboDos.exe. (See screenshot below) I do have all of Mikero's Tools installed. Any help with this would be super appreciated. Have a great day 😊
  4. Hi I've been trying to figure this out for X amount of hours and I can't get it to work for my life. I've built a tunnel that is 52 meters above the sea level and whenever I attempt to teleport to it it either teleports me above it or below it. Tested teleport scripts: this addAction ["Enter Elevator", {player setPos [x,y,z]}] and this addAction ["Enter Elevator", {player setPos (getPos object)}] But even though I define the altitude in the first example I can't manage to teleport into the tunnel. This script works fine but it's a automatic teleport and I want it to be done via an add action: https://www.armaholic.com/page.php?id=31116 Hoping somone here knows more then me and can help 🙂
  5. Ellman

    Dynamic Frontline PvP mod

    Ah yes.. When I saw the mod/gamemode for the first time I were hoping that you could host it yourself. But.. Yeah..
  6. Ellman

    Dynamic Frontline PvP mod

    Bummer that the mod seems/is abandoned. Is there any chance I could get a hold of the missions so I can host a server? If anyone have them and is willing to share them then please DM me 🙂
  7. Ellman

    [MP] =BTC= Hearts and Minds

    I'm not sure if this "issue" have been brought up previously but I newly ported H&M for my community (As I usually do). Me and another player kept seeing textures on the ground indicating where IED's were, see the clip below: https://clips.twitch.tv/FrailAlluringSwanPeanutButterJellyTime-RilNoisMpHMH1rO8 Any idea what this is? Is it a debug thing? Edit: I ported the newest version available on github
  8. Would be kind of neat if there were a way to copy all settings, because it's a pain in the ass to setup full new profiles.
  9. Ellman

    Skyhook

    Have it been tested in MP yet?
  10. Did you update the server? If you don't then your server won't show up.
  11. Might have been said before. When using ACE3 you can't revive someone, not even with Zeus.
  12. You can get it from ArmaHolic: https://www.armaholic.com/page.php?id=32270
  13. Bummer, must have been something they changed mid development since I've seen videos/screenshots of the terrain with proper darkness. Thanks for the reply ❤️
  14. I guess I'll try to ask here as I did on Steam in hope that someone got an answer. Why does the night time no matter what I set not become properly dark? Screenshot from Eden editor: Screenshot from in-game:
  15. Ellman

    [MP] =BTC= Hearts and Minds

    @DestruidorBRZ Like Vdauphin said, go into debug mode and check if the cities are being disabled. Also make you named the correct marker. (I personally always use the "btc_base" one) If you wanna prevent AI from walking into your base then you can set a trigger with the following: Type: None Activation: (Whatever side your enemy is on) Repeatable: Yes Condition: this Activation: { _x setDamage 1 } forEach thislist; (This will kill all units of said side walking into the trigger, which will then be cleaned up by the corpse manager)
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