A bit of an announcement in where CHR development stands. Most of you all may have noticed we've been posting a couple of teasers here and there of what we've been working on but haven't seen any actual progression or official announcements happening so may have been wondering what's going on.
We've been in the middle of developing the next release but due to some real life situations and other various reasons happening to some of our dev team members, we have been reworking our internal team structure such as adjusting project management tasks, streamlined reporting mechanisms, moving to a new development platform and further changes and tweaks to fit the currently active development team work style. This has been a long process for us to work through but at the same time, it has been a long wait for all of you CHR supporters and I would like to thank every one of you for your continuous support.
With above said, I am happy to say we have gotten to a point we are comfortable with the results and have stepped over a large milestone with development for CHR. Oh by the way, a new release is coming soon(tm).
A few things below would be some items we've been working on.
Balota airfield rework teaser
As well a list below.
- 2 new implementations will be introduced to the map for the first time. (Thanks to NiiRoZz, Smiffy, Dan Tronic)
- 2 existing locations will be updated. (Thanks to WreckedEm, WetNreckless)
- 2 previous implementations will be revamped. (Thanks to NiiRoZz, Dan Tronic, WreckedEm)
- Stabilized shifted buildings throughout map. A lot of the buildings are now placed correctly as well as driven down in to the terrain to allow players to enter them. (This will be a continuous effort going forward. For this release, we have fixed around 9 buildings map wide.)
We hope with above information, all of you will continue supporting us with the development of CHR.