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94 ExcellentAbout katipo66
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Contact home screen cannot access MP
katipo66 replied to katipo66's topic in ARMA 3 - TROUBLESHOOTING
Just bad england, thats what i meant, unload the DLC from launch, why not have both available once the game has loaded... anyway im over it, how bout you? -
Contact home screen cannot access MP
katipo66 replied to katipo66's topic in ARMA 3 - TROUBLESHOOTING
Hai, got it... but seems a poor design decision to have to go through the process? whay not just have as an option to play from the normal Arma 3 screen as it is a DLC for Arma and not the other way around? anyway i figured it out and its all good, thanks. -
Contact home screen cannot access MP
katipo66 replied to katipo66's topic in ARMA 3 - TROUBLESHOOTING
I have to uninstall a DLC to access multiplayer!! thats ridiculous.. i didn't research the part where there would be no access to multiplayer if i buy the DLC, where did they stipulate that?, actually on the store page for Contact on steam they have this.. . Look man im just old and grumpy and hate it when people move my stuff around, im set in my ways... thanks for the heads up 🙂 Ok i found this, ill calm down and take my vitamins, i still think they could have implemented it better but hey, thats the way it always is.. i only wanted the assets 🙂 -
Contact home screen cannot access MP
katipo66 replied to katipo66's topic in ARMA 3 - TROUBLESHOOTING
So i have to install a mod (hack the game) to access part of the game because a DLC i brought does not support it so they just remove the option altogether? No, i must be wrong, thats why they have 2 launch buttons on the dashboard, if i want to play Contact (which i fkn dont, i just want the assets) i press the "Play Contact" button, if i want my normal happy Arma 3 i press the nice blue button below it? Is this some tail wagging the dog shit? i cant believe they did that. -
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
katipo66 replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, i seem to have an issue with my map in game when using this mod, the ability to scroll in or out, click and drag or select items such as sector voting in the WARLORDS game is erratic, actually its mostly non responsive, after uninstalling all mods i played vanilla + Alive with CBA and the issue persists, uninstalling Alive resolves the issue, i have all DLC installed except for Global Mobilization and the sound track, anyone else having the same issue? -
katipo66 started following Contact home screen cannot access MP
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I just brought Contact and its replaced the loading screen when i do not choose to play Contact, how do i access MP or better still get back to the default screen? i only want to use the assets
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Go away for a month and this shit happens, lol... Really nice BI :) should be AAA in another year?
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Yeah that "feature" was essentially game over in Sp, very annoying, I'm glad they took it out for A3, I do like the new injured animation and would love to see that fleshed out fully. For example in A2 when your legs were gone you were able to still crawl forever but there was no incentive or enjoyment to continue, but with a wounded animation and the ability to still walk creates a great visual survival aspect.. at least that's what I felt when I first saw it, and I believe from memory the unit clutches his leg if no weapon in hand, looks awesome! It's frustrating to think how awesome this game could be, I mean I love it for what we have now but I'd love to see some AAA polish applied, using mods like lax"s immersion or bb"s enhanced vision for example lift and carry the game dramatically for me.. I can't play it without them.
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Anyone know how to make a buying system for guns and cars etc?
katipo66 replied to Arma Life's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey bro check this out https://forums.bistudio.com/forums/topic/187814-release-simple-weapon-shop-system/ It may not behave how you have seen on servers but its a buying system for guns and cars etc.. there is a demo mission so you can see the basics on how its setup. -
Would be nice to have some of those features in Arma, especially climbing over obstacles, they looked sweet. Also i wouldn't cry If they added the option to carry two primaries, I don't always make or play military milsim missions.
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Creating mission in Eden Editor and then extracting script to dynamicly spawn in later
katipo66 replied to LifeSnatcher's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey you might also want to look at this if you want to spawn in any troop unit movement later, its good for saving units and waypoints, unfortunately not unit inits... im using it quite a bit and its good for placing down many units + vehicles for a mission and then deleting them and calling again when needed via trigger for example... imo its one of the better ones as it actually removes units of the map as opposed to hiding them, it cannot do objects (statics or compositions) though. -
Enemy occupation system (eos)
katipo66 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Wow time flies, this script could have won some sort of prize... i been half assed reading and searching through this thread but its tooo loong, i was wondering if there was a way to 'reset/restart' a zone once all units that were spawned by the zone have died, or when zone turns green... i.e. i dont want the party to stop. -
Nice to find this... I could not read the bearings anymore, fading man, fading...
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So is the ocean!! anyway one day ill have to brave it, the wifeys home town is one of those 10 below zero places in winter, and shes adamant im going there one day in winter to try that silly snowboarding stuff lol :((