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autigergrad

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About autigergrad

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    Master Sergeant

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    Atlanta, GA

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  1. VCOM vs ASR

    Agreed. I have that very same version running on this mission if you want to try it. It's also got the dynamic static groupings as well so it will take advantage of VCOM utilizing troops carrying static gun bags. https://steamcommunity.com/sharedfiles/filedetails/?id=1623958637
  2. Community Factions Project

    Got a new CFP Showcase campaign up on Workshop folks... LION'S ROAR Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1623958637 Synopsis: Al Rayak has long been a disputed territory between Lebanon and Israel. An uneasy agreement that no forces of either side would occupy Al Rayak has been in existence since the Al Rayak Accords of 2009. That changed when 3 separate terrorist attacks in Tel Aviv were linked to monetary support from Hezbollah and Iran. In response to these attacks, Israeli tanks and infantry rolled into Al Rayak and established outposts throughout. As tensions have continued to grow, and with Iranian forces bolstering the current Hezbollah ranks, Hezbollah leadership determined now is the time to claim ownership. In the early hours of April 17th, 2018, Iranian and Hezbollah forces moved into the large coastal city of Al Nabq, seizing the vital ports there. Meanwhile, Iranian Airborne units launched coordinated attacks against Izzra, Inkhli, and Al Manzoul, essentially siezing the entire Al Rayak coastline within hours. Iranian forces established a forward operating base to conduct air operations. IDF forces, caught by surprise and outnumbered, were forced to fall back and consolidate their forces , withdrawing inland. This is an ALiVE based full map campaign on Al Rayak. I deliberately made it "bare bones" mod wise as those who use ACE, etc can open the mission pbo up and edit it to their heart's content. Do not ask me to add any additional mods as this will stay slim on here for ease of editing. This is a MP campaign for up to 26 players (this can be edited again in the pbo if needed). You are also welcome to play this as a SP mission, but it will only be visible by going to Multiplayer-->Al Rayak (IT WILL NOT SHOW UP IN SP SCENARIOS). It is set up for persistence and set to save locally so this can be used by groups for persistent campaigns. There is a vanilla Revive system in place, with Medics using Medpacks required to revive in the field. Other features include... VCOM AI 3.1 scripted directly into the mission *NO NEED TO RUN VCOM AS A MOD OR ANY OTHER AI MODS* Virtual Arsenals at 2 separate spawnpoints Player slots as both Regular Mechanized Infantry and Special Forces Full ALiVE Combat Support and Logistics Fully Persistent campaign that can be saved locally or on a dedicated server
  3. Shots from the bloody battle between Israeli forces and Iranian/Hezbollah troops in Al Rayak last year. Mods used: CUP, Community Factions Project (CFP), Al Rayak, Nikatoan's, ZSL Static Animations
  4. DHI Battle Dress Uniforms

    Same joker is also illegally hosting Community Factions Project in said joker's "mod". Sigh.
  5. [ALiVE, MP 1-25] FADING EMPIRE

    Mission has been updated. VCOM updated to latest 3.1 and is now fully customizable for the player from the configure addons option in the menu in game. Fixed error for missing vehcile
  6. Community Factions Project

    Actually you don’t have to do anything for Peshmerga. That faction’s logistics is already included in the latest ALiVE release. The optional pbo is only for the factions released after the latest ALiVE release, which are the Winter CDF and the Winter Chedakis. All other CFP factions should have proper logistics already working with ALiVE.
  7. [ALiVE, ACE, COOP, MP] Operation Hurricane

    Mission has been updated. Opfor has been switched to North Koreans from the Community Factions Project VCOM AI has been updated to 3.1 and is now fully customizable from the in game menu.
  8. Mission has been updated 1/7/2019 Civilian and Opfor factions have been replaced with Community Factions Project VCOM AI has been updated to latest 3.1 version and is now FULLY CUSTOMIZABLE FROM INGAME. Just use Configure Addons in the menu and edit to your liking. Enjoy.
  9. [ALiVE, MP 1-16] OPERATION WATCHDOG

    Mission has been updated. All factions have now been replaced with Community Factions Project factions. VCOM has been updated and is now fully customizable in game through the Configure Addons options Hope you guys enjoy it.
  10. [ALiVE, ACE3, COOP, SP] BRITISH STEEL

    Mission has been updated. Civilian and Taliban factions have been replaced with appropriate Community Factions Project factions. VCOM has been updated to latest 3.1 release and is now FULLY CUSTOMIZABLE IN GAME through the configure addons option Added new 3CB Panama and Panther vics at main FOB
  11. Chernarus Winter is so freaking awesome. (Some random shots from our OP tonight) Mods used: CUP, CUP Terrains, Community Factions Project (CFP)
  12. Community Factions Project

    Thanks my friend. Outstanding updates to 3CB lately as well (as usual). You guys continue to impress!
  13. Community Factions Project

    Getting back to my mission making roots, here is a CFP Showcase campaign on Winter Chernarus using the new CDF and Chedaki winter factions. Steam Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1614621703 AVALANCHE In the early hours of Dec 3rd, Chedaki military forces, in coordinated attacks supported by insurgent Chedaki supporters, launch assaults against multiple CDF held positions near the South Zagoria border. CDF forces were pushed inland, with the 16th Mechanized falling back to Stary Sobor and repelling multiple Chedaki assaults through Dec 5th. Chernogorsk and other coastal cities fell to Chedaki invaders by Dec. 6th with CDF forces holding the current front line between Vyshnove and Solnichiny on the eastern coastline. Now that our forces have regrouped, it is time to take the fight back to the Chedaki scum!! This is an ALiVE based full map campaign on Winter Chernarus. I deliberately made it "bare bones" mod wise as those who use ACE, etc can open the mission pbo up and edit it to their heart's content. Do not ask me to add any additional mods as this will stay slim on here for ease of editing. This is a MP campaign for up to 26 players (this can be edited again in the pbo if needed). You are also welcome to play this as a SP mission, but it will only be visible by going to Multiplayer-->Chernarus (Winter) There is a vanilla Revive system in place, with Medics using Medpacks required to revive in the field. Other features include... VCOM AI 3.1 scripted directly into the mission *NO NEED TO RUN VCOM AS A MOD OR ANY OTHER AI MODS* Virtual Arsenals at 2 separate spawnpoints Player slots as both Regular Mechanized Infantry and CDF Special Forces Full ALiVE Combat Support and Logistics Fully Persistent campaign that can be saved locally or on a dedicated server Use of the new CFP Winter CDF and Chedaki Factions NOTE***If you wish to have the actual CDF and Chedaki Vehicles used for both logistics and supply, make sure to move the optional "cfp_alive_logistics" pbo over from your optional CFP folder and into your addons. Otherwise, it will use vanilla CSAT and NATO Vehcles**
  14. Community Factions Project

    First post has been updated with additional classnames.
  15. Community Factions Project

    Version 0.6.1 Hotfix Update So you say you like the new amazing Winter Chernarus Map huh?! Well, I've got some news for you then! VERSION 0.6.1 (Hotfix) RELEASED We are proud to bring you the latest update from the CFP Mod Team! This update adds an additional 2 factions to the already existing content, as well as new"frosty" gear and more! RELEASE HIGHLIGHTS 2 NEW FACTIONS Chernarus Defense Force Winter Faction (CFP_B_CDF_SNW) Chernorussian Movement of the Red Star Winter Faction (CFP_O_CHDKZ_SNW) NEW ASSETS Winter Full Facewrap in various colors/camos Winter Kitbag Winter Assault Pack White Opscore Winter M90 Crye Uniform BUG FIXES Fixed Al Nusra faction not spawning groups Fixed Sudan Rapid Support Militia/Janjaweed faction not spawning groups Fixed ISIS Opfor faction spawning some ISIS Independent units as well ENHANCEMENTS Moved Dynamic Static Gun Crews to Non Infantry groups to decrease spawning of those units and increase game balance Included Optional ALiVE Logistics pbo for units introduced after the latest ALiVE release (Chernarus and Chedaki Winter factions) which allows for proper faction vehicles to be used for ALIVE Logistics support) See full commit history on Github: https://github.com/tupolov/cfp Download on Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1369691841 Download on Dropbox https://www.dropbox.com/sh/ldahz4rvgkbpoor/AACvdBahYXXK2P7Sc6uP7rmza?dl=0 As always, we hope you enjoy the mod!
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