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About Nichols

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    Gunnery Sergeant

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  1. Nichols

    Land Navigation mod

    I wish this mod was still around!
  2. Nichols

    ARMA 3 Addon Request Thread

    There was one made back in 2016. https://steamcommunity.com/sharedfiles/filedetails/?id=804802280 and this one was updated in 2017 https://steamcommunity.com/sharedfiles/filedetails/?id=328962087
  3. Nichols

    LAMBS Improved Danger.fsm

    I don't disagree with what you are saying here but I do think that the amount of behavior mods is on the mission designer/community mission team to test extensively to see if it works for them and the group as a whole even likes what it does. As someone that likes to build missions I also like them to be somewhat controllable from a Zeus perspective. Meaning the Zeus should have the ability to redirect without constantly fighting the AI to do what they need done or by extension just allow the Zeus to oversee what is happening without making it overly complicated.
  4. Two things here...this is not the help location and you should be asking this in the LAMBS Danger thread. There might be a little bit of a better chance of someone answering in the thread. However I believe you have to have the mod in place in the mission file and I believe a module or at least some config work in the details before it just magically works. At least that is what I would do as a mission maker in the past.
  5. Nichols


    Can't wait to see how this unfolds; it is a very interesting mod and idea.
  6. Nichols

    Gulf War

    I'll take that role as well. I've always wanted to be a No-Nonsense Spandex wearing dude. Might accentuate the beer belly and bad knees a little bit better than my work pants and long sleeve shirts.
  7. Nichols

    Hyuga Class DDH

    If you are still interested in doing the mission you are talking about please shoot me a message. I can give you a hand with it but will need some time to reacquaint myself with the proper tools to make it function. I have done several missions on land but never done anything regarding boarding a ship whether it was stationary or moving. Would be fun to give it a shot and learn something new at the same time.
  8. Also @hcpookie I know you mentioned a while back that you were working on the QBZ-191 weapon but I found this one on the Steam Workshop today. I haven't downloaded it yet to see what it looks like in game but I am going to do that since I am working on updating all my PLA factions to current looks and will also jump into the texture world and attempt to make the "Starry Sky" camo for the new PLA uniforms as well for my factions.
  9. Nichols

    Real Armor Mod

    Thanks for the link.
  10. The answer will come when it comes. @hcpookie is like many of us in the modding community and we have real paying jobs and families and those all take precedence; especially around the holidays/end of the year. Please be patient and understand that sometimes the answers are not easy to give.
  11. Nichols

    Real Armor Mod

    I know this is an ancient thread and my post will bring it back up to the top but does anyone know where this mod can be found now?
  12. Nichols

    ARMA 3 Addon Request Thread

    It is in the works but the plan is to have all the NGSW weapons available including the MG-338 from Sig Sauer. No timetable for it; I do know another person is already working on the configs for his version of the mod but I don't know much about it other than that. If I can get mine done it will hit the workshop sooner, rather than later.
  13. Nichols

    ARMA 3 Addon Request Thread

    Since Armaholic is gone I haven't seen this map anywhere and I can't find it in my backups and I think it might be stuck on an old and possibly dead HDD that I can't get to recognize in the computer. So would anyone happen to know where it can be located along with the assets to make it work? I am wanting to boot up an old Arma 2 mission and play it again. For reference if anyone doesn't remember it the terrain was done by Aplion and is found on the A2 forums here.
  14. Nichols

    Free Fall Off The Ramp

    Looks like a great improvement and can't wait to try it out in a new mission.
  15. Update for anyone still following this mod. It is no longer something I am proceeding with; the dream was to have a fully functioning Black Hornet PRS drone and it failed. The model size and the weights are the problems I have continued to battle with off and on for a long time. I have done everything from adjusting weighted boxes like @drebin052 suggested to changing most of the flight configs and working with samples from the A3 tools; and as he said the results are wildly inconsistent at any speed over a hover and that is just no acceptable to me or anyone trying to use it. As a result I have pulled it off the workshop but have the files still and maybe one day I will solve the issues and get it running. Hopefully the new Enfusion engine makes things like this easier to use and get functioning. We shall see then. So with that said I do believe the guys with the SPS mods have a version out (https://steamcommunity.com/sharedfiles/filedetails/?id=2457052493). I haven't played with it so I can not comment on how it functions but they are at least moving forward where I was unable to get over some problem areas. @FallujahMedic -FM- if you or one of the other mods could close this thread I would appreciate it.