Bushidozeb 10 Posted June 22, 2010 Did you even saw the poll in the top of the page? No sorry i didn´t. So it will be no voices/radio in the campaigns? If i Understand the poll right. Share this post Link to post Share on other sites
W0lle 1050 Posted June 22, 2010 As I said several times in the past: The CWC campaign will include all missions which were left out in CWR1 (Xbox campaign used as source) but then without voice overs. For the rest of the missions we use the same sounds we used in CWR1. We can not use the original sounds because CM holds the copyright on them. This has been discussed already here. We will include the original civilians - if Schnapsdrosel ever will have time again for them. :) Regarding the modules: Most probably yes as it just needs minor work on the maps to make this happen. We just need to create our own civilians module. Share this post Link to post Share on other sites
clawhammer 10 Posted June 22, 2010 As I said several times in the past: The CWC campaign will include all missions which were left out in CWR1 (Xbox campaign used as source) but then without voice overs. For the rest of the missions we use the same sounds we used in CWR1.We can not use the original sounds because CM holds the copyright on them. This has been discussed already here. We will include the original civilians - if Schnapsdrosel ever will have time again for them. :) Regarding the modules: Most probably yes as it just needs minor work on the maps to make this happen. We just need to create our own civilians module. YOU GUYS ARE AWSOME, did anybody said that yet? :D Share this post Link to post Share on other sites
Undeceived 392 Posted June 23, 2010 We will include the original civilians - if Schnapsdrosel ever will have time again for them. :) Well, that sounds great!! :D Share this post Link to post Share on other sites
W0lle 1050 Posted June 26, 2010 Larger Larger Larger Larger Larger Share this post Link to post Share on other sites
Fox '09 14 Posted June 26, 2010 (edited) looks beautiful! I see the OPF/A1 church, are you guys going to replace that with the A2 one? (i know, but I like using them as shelters for civilians etc.) also looks very detailed, no 'copy-paste' look Edited June 26, 2010 by Fox '09 Share this post Link to post Share on other sites
AnimalMother92 10 Posted June 26, 2010 Wow, looks amazing! +1 to Fox's comment, I like the A2 yellow church :) Hope to try it out soon.. Share this post Link to post Share on other sites
luemmel 20 Posted June 26, 2010 awesome screenshots! Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted June 27, 2010 Those pictures are giving me flashbacks. *twitches* Share this post Link to post Share on other sites
Thunderbird 0 Posted June 27, 2010 Malden has never looked so sexy ! Thumbs up! Share this post Link to post Share on other sites
max power 21 Posted June 27, 2010 (edited) Thanks for your replies! Edited June 27, 2010 by Max Power Share this post Link to post Share on other sites
jumpinghubert 49 Posted June 27, 2010 great! is it the arma2 compatible version from this one? Share this post Link to post Share on other sites
grub 10 Posted June 27, 2010 Boys, those pics look sweeet. Memories flooding back. Its a great thing your are doing for your community. Share this post Link to post Share on other sites
runforrest 10 Posted June 27, 2010 wonderful! great! is it the arma2 compatible version from this one? actually i think that this version is already very nice, and looks sweet in arma2 (load these files from the cwr arma1 demo along with caa1/oac: cwr.pbo, cwr_abel.pbo, cwr_buildings.pbo, cwr_islands.pbo, cwr_misc.pbo, cwr_plants.pbo, cwr_roads.pbo, cwr_signs.pbo, data3d.pbo/ u can even take a mission.sqm from ofp and load it in arma2 editor, and theres a good chance it will rund without any modification) anyways im really looking forward to cwr2 thank u guys *thumbsup* Share this post Link to post Share on other sites
thesun 14 Posted June 27, 2010 This looks really good but have you considered replacing atleast some of the 'old' buildings with new from ArmA2? I think that might boost the atmosphere of the island a bit. Not that it's nescessary though. Share this post Link to post Share on other sites
W0lle 1050 Posted June 27, 2010 looks beautiful! I see the OPF/A1 church' date=' are you guys going to replace that with the A2 one? (i know, but I like using them as shelters for civilians etc.)also looks very detailed, no 'copy-paste' look[/quote'] This looks really good but have you considered replacing atleast some of the 'old' buildings with new from ArmA2? I think that might boost the atmosphere of the island a bit. Not that it's nescessary though. Sure some of the buildings are outdated but if we replace them with A2 ones it wouldn't be Malden (or Nogova or Everon) anymore. Then there is the problem that the building sizes are different which means that every town and city needs to be edited. It would look nice but at the same time would screw up missions in which objects are placed near or in buildings. And last but not least many of the buildings are enterable while most A2 ones are locked. So that is not really an option, no. Backwards compatibility is still very important for us. But if anyone wants to give our buildings and objects a new paintjob he's more than welcome. ;) And it's actually a copy&paste job, every tree, building and road piece is at the same place it was in OFP. However if time allows we will add some small objects from A2 to the landscape. Some walls and fences might be replaced as well. great! is it the arma2 compatible version from this one? Yes it is. :) Share this post Link to post Share on other sites
-martin- 10 Posted June 27, 2010 Damn guys it looks so much like the old OFP But if its possible Malden is a small island so you could use a much bigger satellite map to make it look even better. I could give you a hand with the satellite map if you want, maybe make a small piece for you so you can test it and judge by your selves, just send me a PM :smile: This is one of the mods that I'm waiting for the most, its kind of funny, in OFP tey are trying to make the game look like ArmA 2 and in ArmA 2 we are trying to make it look like OFP :biggrin: Share this post Link to post Share on other sites
Joseph Troska 0 Posted June 27, 2010 I disagree with people who say CWR2 malden should be made to look more like arma2 with houses etc. I think it's really important to keep it as close to the original look as possible. Share this post Link to post Share on other sites
weaponsfree 46 Posted June 28, 2010 Beautiful! My first ever OFP mission was made on Malden. I still remember every part of the mission and intend to do a remake. I agree keeping the old buildings is fine to keep old missions compatible with it. However perhaps an update in the trees would be nice to have some nicer horizons? I see the grass is around so otherwise can't wait! Share this post Link to post Share on other sites
jumpinghubert 49 Posted June 28, 2010 I disagree with people who say CWR2 malden should be made to look more like arma2 with houses etc. I think it's really important to keep it as close to the original look as possible. signed! Pls original size and original buildings. Maybe the grass from Chernarus. Share this post Link to post Share on other sites
max power 21 Posted June 29, 2010 Malden was a drier island with a yellowish colour to it. Chernorus's lush clutter wouldn't fit with the atmosphere. Share this post Link to post Share on other sites
andersson 285 Posted June 29, 2010 But if anyone wants to give our buildings and objects a new paintjob he's more than welcome. ;) Too bad I dont have time because I would love to take out the old textures from OFP and make replace them with hi-res good looking textures! I hope somebody else got the time and will.. I might have a look at this as I tend to get some abstinence when Im away from BIS games and Im soon on vacation.. Dont hold you breath and dont expect anything.. Share this post Link to post Share on other sites
clawhammer 10 Posted June 30, 2010 oh fucking shit! Awesome work guys Malden looks good cannot wait to go back on that island :) Thanks! Share this post Link to post Share on other sites
grub 10 Posted July 1, 2010 I disagree with people who say CWR2 malden should be made to look more like arma2 with houses etc. I think it's really important to keep it as close to the original look as possible. Yeah me too. If people want a map with new buildings then play on one. I think it will sooo much fun to revisit with all the new gear available. Share this post Link to post Share on other sites