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Found 9 results

  1. Hello, i was curious if it would be possible for someone to help me with a personal request/project. I was curious if someone could help (or voluntarily do themselves) me replace the US soldiers in the Cold War Rearmed^2 mod for ArmA 2? NOTE: I will only be using this replacement personally so do not worry about me turning around and uploading this to other websites for download. It would be greatly appreciated if someone could either help me or guide me to the right area to go about doing this. Thank you,
  2. *** Important message to the community and the fans of CWR *** After more than two years of hard work, several setbacks and people coming and going, a lot of great donations from very talented and kind people, and with a lot of support from many sources I need to make the following announcement: Cold War Rearmed has been released Some months back it seemed that we cannot make it in time, that a release for ArmA is not possible. But with the help of many people who spent a lot of their free time and their models an impossible task has been done. Without our donators and the hard and dedicated work from the team this would not have been possible. A huge thank you to all the people at BIS for all their support, assistance and input in the past two years. I am grateful to these kind people and the whole CWR Mod team. However, not all tasks has been completed. There are models which don't match the quality of others. There might be bugs in the missions and campaigns. There might be translation errors and yes there are even some placeholders still in use we were not able to replace with finished models, we used a lot of sticky-tape and welding to make it happen. :) We had then to decide: Release what we have, or abandon all the work and donations and wait for ArmA2. We decided to release CWR as a public beta and hope that you enjoy what we have done in the past two years. Detailed Bugreports and constructive feedback are highly appreciated and we do our best to fix what we can. Depending on how many people are still interested in our Mod even after ArmA2 has been released, we might provide further bugfixes and patches. If you have an addon you think it would replace our existing ones we're more than happy to include it. There are certain people out there we asked for help or cooperation several times but they simply ignored us, there are also a bunch of people which joined and promised us the moon on a stick but never did anything. I do not want hear any complaints from these people, not a single word - you know who you are. Last but not least, please check the included credits scene for a list of all involved people. Please check also the readme for some important details. Thanks for your interest in our work and have fun with Berghoff, Gastovski, Armstrong, Kozlowski, Fowley, Guba, Angelina and all the others. :) Installation 1) Download the "all in one package" from Armaholic. 2) Extract the content from the CWR_20-05-2010.7z archive into your ArmA installation folder. 3) Create a new ArmA shortcut on your desktop and add -mod=@CWR to the end of the target line - or Create a new shortcut to the "cwr.bat" file in your ArmA installation folder - or Add the Mod to your favorite ArmA launcher application. 4) Play! Please report any bugs you encounter here - Thanks to dev-heaven for the support :) Huge thanks also to Armaholic for the reliable and fast hosting in the past two years.
  3. That's right, as promised before work on Cold War Rearmed 2 has begun. Our goal is once again to bring back the original islands, content and campaigns to ArmA II. In a first step we convert the CWR 1 content to ArmA II and make minor modifications/fixes where possible/needed. Realism is not the goal here but 99% compatibility to existing OFP missions/campaigns. Once that is done and working without major bugs, we take another step and try to make it more realistic - but without breaking the campaign. That means proper equipment, vehicles, textures, weapon values and so on as well as additional content that wasn't in OFP. However nothing has been decided here yet - it's more like an idea. Both the "Cold War Rearmed 2" and the "Realistic Cold War Rearmed 2" should be as compatible as possible. Cold War Rearmed 2 is a complete community project. There is no "elitism", no limited signup. Everyone with talents in modelling, textures, scripting is welcome to participate. We also keep up the donations from other Mods/Addonmakers as this worked perfectly well in the past - no need to reinvent the wheel while it's already rolling. Right now we need the following people: Config expert for tweaking our weapon configs Website designer (creating the CWR2 website and Wiki pages) Texture artists (retexturing exisiting vehicles, creating new ones) - experienced ones only please Modellers (fixing and enhancing models, units) - experienced ones only please Scripters (converting all .sqs to .sqf) Terrain designers (fixing smaller issues with the old maps) A volunteer for briefings (creating multilanguage briefings/tasks) Expert for animations: Finding suitable replacement animations or convert/create old ones. Expert for cutscenes/intros (Fixing and enhancing the existing ones). Translators for: French, Spanish, Polish, Czech, Russian, Italian. If you're interested in working with us, or if you have created something you think we could use - contact me either by PM or send an email to cwrmod@googlemail.com - serious offers only please, no wannabe's which disappear after a week. And no, we don't need betatesters yet so please don't even ask. :p All our screens in one album Current project status: [u]Air[/u] [color=#008000]A-10 Complete A-10 (LGB) Complete[/color] [color=#008000]AH-1F Complete[/color] [color=DarkOrange]AH-64C Done, minor issues to fix [/color][color=#008000]Cessna 182 Complete[/color] [color=DarkRed][color=DarkOrange]CH-47D[/color] [/color][color=DarkOrange]Done, minor issues to fix[/color] [color=#008000]Mi-24 Complete Mi-8 Complete[/color] [color=#b22222]OH-58D WIP[/color] [color=#008000]Parachute Civ Originals must be replaced Parachute East Originals must be replaced Parachute Guer Originals must be replaced Parachute West Originals must be replaced Su-25 Complete UH-60 (FFAR) Complete UH-60 (MG) Complete V-80 Complete[/color] [u]Armored[/u] [color=#008000]BMP-1 Complete BMP-1 (FIA) Complete BMP-2 Complete BMP-2 (FIA) Complete M113A1 Complete M163 Complete M1A1 Complete M2A2 Complete M60 Complete T-55 (FIA) Complete T-72 Complete T-72 (FIA) Complete T-80 Complete T-80 (FIA) Complete ZSU-23-4 Complete[/color] [u]Cars[/u] [color=DarkRed]Bicycle Needs new textures[/color] [color=#008000]BRDM-2 Recon Complete Bus Complete Car (Blue) Complete (A2 model) Car (Green) Complete (A2 model) Car (Red) Complete (A2 model) Car (Yellow) Complete Jeep (Police) Complete M151 Jeep Minor problems to fix[/color][color=#008000] M151 Jeep (M2) [/color][color=#008000]Minor problems to fix[/color][color=#008000] Jeep (FIA) [/color][color=#008000]Minor problems to fix[/color] [color=#008000]M939 (Closed) Complete M939 (Open) Complete M939 / M2 (Closed) Complete M939 / M2 (Open) Complete M998 HMMWV Complete[/color] [color=DarkRed]Mini Cooper Needs new textures and model improvements (Xbox model) Motorcycle [/color][color=DarkRed]Needs new textures and model improvements[/color][color=DarkRed] (Xbox model)[/color] [color=#008000]Scud-B Complete[/color] [color=DarkRed]Sport Car (White) [/color][color=DarkRed]Needs new textures and model improvements[/color][color=DarkRed] (Xbox model) Sport Car (Yellow) [/color][color=DarkRed]Needs new textures and model improvements[/color][color=DarkRed] (Xbox model)[/color] [color=#008000]Trabant Complete Tractor Complete (A2 model) UAZ-469 Complete UAZ-469 (FIA) Complete Ural 375D (Closed) Complete Ural 375D (Open) Complete V3S (Civilian) Complete V3S (FIA) Complete Ural 4320 (Closed) Complete[/color] [u]Men[/u] [color=#008000]US, RU, FIA Complete[/color][color=DarkRed] [color=DarkOrange]Civilians in progress[/color] [/color] [u]Ships[/u] [color=DarkOrange]Boat West Done, minor issues to fix[/color] [color=DarkRed]Boat East [/color][color=DarkRed]Needs new textures and model improvements[/color][color=DarkRed] (Xbox model) LHD [/color][color=DarkRed]Needs new textures and model improvements[/color][color=DarkRed] (Xbox model)[/color] [u]Support[/u] [color=#008000]Ural 375D (Fuel) Complete Ural 375D (Repair) Complete Ural 4320 (Ammo) Complete M939 (Fuel) Complete (needs fuel tank) M939 (Repair) Complete M939 (Ammo) Complete V3S (Fuel) Complete V3S (Repair) Complete V3S (Ammo) Complete M113 Ambulance Complete BMP Ambulance Complete UAZ Ambulance Complete[/color] [u]Weapons[/u] [color=#008000]All done, except and CZ75 which is replaced with APS[/color] [u]Islands[/u] [color=#008000]Desert Island Complete Everon Complete Kolgujev Complete[/color] [color=DarkOrange][/color][color=#008000]Malden Complete[/color][color=DarkOrange] [/color][color=#008000]Nogova Complete[/color] [u]Campaigns / Missions[/u] [color=DarkRed]All WIP[/color] Visit us at: http://cwr.armedzone.com
  4. Merry christmas from the Cold War Rearmed² Team! As a small christmas present we release the famous Winter Kolgujev Island, together with some Units, the required Weapons and some interesting Missions. This Release contains the following features: * Winter Kolgujev Island * A basic set of units in Winter camouflage * A basic set of weapons required for the Units and Missions * Some SP and MP Missions Please see the included readme for details, instructions and class names. Note that ArmA2 and Operation Arrowhead (CO) is required! CWR² Winter v1.03 @ Armaholic.com CWR² Winter v1.03 @ Armedassault.info CWR² Winter v1.03 @ Six-Updater Dedicated to Planck, we will never forget you.
  5. I just bought ARMA2 on steam, have everything set to Very High. Started up training, and the game is unplayable. It runs way too fast. I move around like the flash, with foot step noises going at a drum roll pace. I free look too fast as well, turning down mouse sensitivity all the way just makes it somewhat controllable. My system is as follows AMD p2 x4 3.6ghz radeon 6850 win7 home x64
  6. how do im making a script and want to play a sound clip when a certain number of kills are reached on spawn and that those sounds are reset when u die. Any clue about how to make this ? ---------- Post added at 06:34 PM ---------- Previous post was at 06:17 PM ---------- anyone know how i should script this
  7. Yrkidding


    I was looking through the original Arma site and I took a look at the Queen's Gambit expansion and I happened to see the DC-3 as an added vehicle and i was wondering it it would be in Arma 2 too because ii think it would be good for some of the insurgent forces to have it because A. Im sure someone other in military or even EX-Military would know how to fly in the entire state of Chernarus....B. the DC-3 is a readily available plane thats been since like the 30s and as is still used by several touring agencys etc around the world. C. Its simple to fly and reliable meaning not alot of effort would have to be put into maintaining suiting the insurgents lack of knowledge in planes perfectly! D. It wouldn't be too impractical also because the insurgents could fly low under radar and go in the country side flying through vallies etc. to trans supplies and men from hideout to hideout. An Image Of The DC-3
  8. If you don't know what Cold War Rearmed (CWR) is, read more here. For job offers, please see above link.
  9. This related to a mission I've just made: http://www.flashpoint1985.com/cgi-bin....t=55410 I used one of the CTF's included with ArmA as a basis for my CTF and after running it with two players we noticed that the mission is trying to upload an insane amount of data on the client side. For this two player CTF it was causing the client to upload at ~30KB/sec which was the limit of their connection, therefore they had a very large ping. At first I thought this might be to do with the -server command being used, but the same results were produced with using the hosting function built into the game. I proceeded to try some of the CTF's included with the game to find out that they too cause the client to upload like crazy. Next I tried it with a computer on my LAN hosting the game via -server and when I connected and started a CTF it was uploading less than 10kbit/sec the entire time, often it averaged ~4kbit/sec and I also had desync. The server has a dual core, 2.8ghz CPU with 1GB ECC memory so there's nothing wrong with the server which leads me to believe its something wrong with the game? Is anyone else finding this or know of any way to fix this issue? I'm running 1.01.